// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DiscIO/RiivolutionParser.h" #include #include #include #include #include #include #include #include "Common/FileSearch.h" #include "Common/FileUtil.h" #include "Common/IOFile.h" #include "Common/StringUtil.h" #include "DiscIO/GameModDescriptor.h" #include "DiscIO/RiivolutionPatcher.h" namespace DiscIO::Riivolution { Patch::~Patch() = default; std::optional ParseFile(const std::string& filename) { ::File::IOFile f(filename, "rb"); if (!f) return std::nullopt; std::vector data; data.resize(f.GetSize()); if (!f.ReadBytes(data.data(), data.size())) return std::nullopt; return ParseString(std::string_view(data.data(), data.size()), filename); } static std::map ReadParams(const pugi::xml_node& node, std::map params = {}) { for (const auto& param_node : node.children("param")) { const std::string param_name = param_node.attribute("name").as_string(); const std::string param_value = param_node.attribute("value").as_string(); params[param_name] = param_value; } return params; } static std::vector ReadHexString(std::string_view sv) { if ((sv.size() % 2) == 1) return {}; if (StringBeginsWith(sv, "0x") || StringBeginsWith(sv, "0X")) sv = sv.substr(2); std::vector result; result.reserve(sv.size() / 2); while (!sv.empty()) { u8 tmp; if (!TryParse(std::string(sv.substr(0, 2)), &tmp, 16)) return {}; result.push_back(tmp); sv = sv.substr(2); } return result; }; std::optional ParseString(std::string_view xml, std::string xml_path) { pugi::xml_document doc; const auto parse_result = doc.load_buffer(xml.data(), xml.size()); if (!parse_result) return std::nullopt; const auto wiidisc = doc.child("wiidisc"); if (!wiidisc) return std::nullopt; Disc disc; disc.m_xml_path = std::move(xml_path); disc.m_version = wiidisc.attribute("version").as_int(-1); if (disc.m_version != 1) return std::nullopt; const std::string default_root = wiidisc.attribute("root").as_string(); const auto id = wiidisc.child("id"); if (id) { for (const auto& attribute : id.attributes()) { const std::string_view attribute_name(attribute.name()); if (attribute_name == "game") disc.m_game_filter.m_game = attribute.as_string(); else if (attribute_name == "developer") disc.m_game_filter.m_developer = attribute.as_string(); else if (attribute_name == "disc") disc.m_game_filter.m_disc = attribute.as_int(-1); else if (attribute_name == "version") disc.m_game_filter.m_version = attribute.as_int(-1); } auto xml_regions = id.children("region"); if (xml_regions.begin() != xml_regions.end()) { std::vector regions; for (const auto& region : xml_regions) regions.push_back(region.attribute("type").as_string()); disc.m_game_filter.m_regions = std::move(regions); } } const auto options = wiidisc.child("options"); if (options) { for (const auto& section_node : options.children("section")) { Section& section = disc.m_sections.emplace_back(); section.m_name = section_node.attribute("name").as_string(); for (const auto& option_node : section_node.children("option")) { Option& option = section.m_options.emplace_back(); option.m_id = option_node.attribute("id").as_string(); option.m_name = option_node.attribute("name").as_string(); option.m_selected_choice = option_node.attribute("default").as_uint(0); auto option_params = ReadParams(option_node); for (const auto& choice_node : option_node.children("choice")) { Choice& choice = option.m_choices.emplace_back(); choice.m_name = choice_node.attribute("name").as_string(); auto choice_params = ReadParams(choice_node, option_params); for (const auto& patchref_node : choice_node.children("patch")) { PatchReference& patchref = choice.m_patch_references.emplace_back(); patchref.m_id = patchref_node.attribute("id").as_string(); patchref.m_params = ReadParams(patchref_node, choice_params); } } } } for (const auto& macro_node : options.children("macros")) { const std::string macro_id = macro_node.attribute("id").as_string(); for (auto& section : disc.m_sections) { auto option_to_clone = std::find_if(section.m_options.begin(), section.m_options.end(), [&](const Option& o) { return o.m_id == macro_id; }); if (option_to_clone == section.m_options.end()) continue; Option cloned_option = *option_to_clone; cloned_option.m_name = macro_node.attribute("name").as_string(); for (auto& choice : cloned_option.m_choices) for (auto& patch_ref : choice.m_patch_references) patch_ref.m_params = ReadParams(macro_node, patch_ref.m_params); } } } const auto patches = wiidisc.children("patch"); for (const auto& patch_node : patches) { Patch& patch = disc.m_patches.emplace_back(); patch.m_id = patch_node.attribute("id").as_string(); patch.m_root = patch_node.attribute("root").as_string(); if (patch.m_root.empty()) patch.m_root = default_root; for (const auto& patch_subnode : patch_node.children()) { const std::string_view patch_name(patch_subnode.name()); if (patch_name == "file") { auto& file = patch.m_file_patches.emplace_back(); file.m_disc = patch_subnode.attribute("disc").as_string(); file.m_external = patch_subnode.attribute("external").as_string(); file.m_resize = patch_subnode.attribute("resize").as_bool(true); file.m_create = patch_subnode.attribute("create").as_bool(false); file.m_offset = patch_subnode.attribute("offset").as_uint(0); file.m_fileoffset = patch_subnode.attribute("fileoffset").as_uint(0); file.m_length = patch_subnode.attribute("length").as_uint(0); } else if (patch_name == "folder") { auto& folder = patch.m_folder_patches.emplace_back(); folder.m_disc = patch_subnode.attribute("disc").as_string(); folder.m_external = patch_subnode.attribute("external").as_string(); folder.m_resize = patch_subnode.attribute("resize").as_bool(true); folder.m_create = patch_subnode.attribute("create").as_bool(false); folder.m_recursive = patch_subnode.attribute("recursive").as_bool(true); folder.m_length = patch_subnode.attribute("length").as_uint(0); } else if (patch_name == "savegame") { auto& savegame = patch.m_savegame_patches.emplace_back(); savegame.m_external = patch_subnode.attribute("external").as_string(); savegame.m_clone = patch_subnode.attribute("clone").as_bool(true); } else if (patch_name == "memory") { auto& memory = patch.m_memory_patches.emplace_back(); memory.m_offset = patch_subnode.attribute("offset").as_uint(0); memory.m_value = ReadHexString(patch_subnode.attribute("value").as_string()); memory.m_valuefile = patch_subnode.attribute("valuefile").as_string(); memory.m_original = ReadHexString(patch_subnode.attribute("original").as_string()); memory.m_ocarina = patch_subnode.attribute("ocarina").as_bool(false); memory.m_search = patch_subnode.attribute("search").as_bool(false); memory.m_align = patch_subnode.attribute("align").as_uint(1); } } } return disc; } static bool CheckRegion(const std::vector& xml_regions, std::string_view game_region) { if (xml_regions.begin() == xml_regions.end()) return true; for (const auto& region : xml_regions) { if (region == game_region) return true; } return false; } bool Disc::IsValidForGame(const std::string& game_id, std::optional revision, std::optional disc_number) const { if (game_id.size() != 6) return false; const std::string_view game_id_full = std::string_view(game_id); const std::string_view game_region = game_id_full.substr(3, 1); const std::string_view game_developer = game_id_full.substr(4, 2); const int disc_number_int = std::optional(disc_number).value_or(-1); const int revision_int = std::optional(revision).value_or(-1); if (m_game_filter.m_game && !StringBeginsWith(game_id_full, *m_game_filter.m_game)) return false; if (m_game_filter.m_developer && game_developer != *m_game_filter.m_developer) return false; if (m_game_filter.m_disc && disc_number_int != *m_game_filter.m_disc) return false; if (m_game_filter.m_version && revision_int != *m_game_filter.m_version) return false; if (m_game_filter.m_regions && !CheckRegion(*m_game_filter.m_regions, game_region)) return false; return true; } std::vector Disc::GeneratePatches(const std::string& game_id) const { const std::string_view game_id_full = std::string_view(game_id); const std::string_view game_id_no_region = game_id_full.substr(0, 3); const std::string_view game_region = game_id_full.substr(3, 1); const std::string_view game_developer = game_id_full.substr(4, 2); const auto replace_variables = [&](std::string_view sv, const std::vector>& replacements) { std::string result; result.reserve(sv.size()); while (!sv.empty()) { bool replaced = false; for (const auto& r : replacements) { if (StringBeginsWith(sv, r.first)) { for (char c : r.second) result.push_back(c); sv = sv.substr(r.first.size()); replaced = true; break; } } if (replaced) continue; result.push_back(sv[0]); sv = sv.substr(1); } return result; }; // Take only selected patches, replace placeholders in all strings, and return them. std::vector active_patches; for (const auto& section : m_sections) { for (const auto& option : section.m_options) { const u32 selected = option.m_selected_choice; if (selected == 0 || selected > option.m_choices.size()) continue; const Choice& choice = option.m_choices[selected - 1]; for (const auto& patch_ref : choice.m_patch_references) { const auto patch = std::find_if(m_patches.begin(), m_patches.end(), [&](const Patch& p) { return patch_ref.m_id == p.m_id; }); if (patch == m_patches.end()) continue; std::vector> replacements; replacements.emplace_back(std::pair{"{$__gameid}", game_id_no_region}); replacements.emplace_back(std::pair{"{$__region}", game_region}); replacements.emplace_back(std::pair{"{$__maker}", game_developer}); for (const auto& param : patch_ref.m_params) replacements.emplace_back(std::pair{"{$" + param.first + "}", param.second}); Patch& new_patch = active_patches.emplace_back(*patch); new_patch.m_root = replace_variables(new_patch.m_root, replacements); for (auto& file : new_patch.m_file_patches) { file.m_disc = replace_variables(file.m_disc, replacements); file.m_external = replace_variables(file.m_external, replacements); } for (auto& folder : new_patch.m_folder_patches) { folder.m_disc = replace_variables(folder.m_disc, replacements); folder.m_external = replace_variables(folder.m_external, replacements); } for (auto& savegame : new_patch.m_savegame_patches) { savegame.m_external = replace_variables(savegame.m_external, replacements); } for (auto& memory : new_patch.m_memory_patches) { memory.m_valuefile = replace_variables(memory.m_valuefile, replacements); } } } } return active_patches; } std::vector GenerateRiivolutionPatchesFromGameModDescriptor( const GameModDescriptorRiivolution& descriptor, const std::string& game_id, std::optional revision, std::optional disc_number) { std::vector result; for (const auto& patch_info : descriptor.patches) { auto parsed = ParseFile(patch_info.xml); if (!parsed || !parsed->IsValidForGame(game_id, revision, disc_number)) continue; for (auto& section : parsed->m_sections) { for (auto& option : section.m_options) { const auto* info = [&]() -> const GameModDescriptorRiivolutionPatchOption* { for (const auto& o : patch_info.options) { if (o.section_name == section.m_name) { if (!o.option_id.empty() && o.option_id == option.m_id) return &o; if (!o.option_name.empty() && o.option_name == option.m_name) return &o; } } return nullptr; }(); if (info && info->choice <= option.m_choices.size()) option.m_selected_choice = info->choice; } } for (auto& p : parsed->GeneratePatches(game_id)) { p.m_file_data_loader = std::make_shared(patch_info.root, parsed->m_xml_path, p.m_root); result.emplace_back(std::move(p)); } } return result; } std::vector GenerateRiivolutionPatchesFromConfig(const std::string root_directory, const std::string& game_id, std::optional revision, std::optional disc_number) { std::vector result; // The way Riivolution stores settings only makes sense for standard game IDs. if (!(game_id.size() == 4 || game_id.size() == 6)) return result; const std::optional config = ParseConfigFile( fmt::format("{}/riivolution/config/{}.xml", root_directory, game_id.substr(0, 4))); for (const std::string& path : Common::DoFileSearch({root_directory + "riivolution"}, {".xml"})) { std::optional parsed = ParseFile(path); if (!parsed || !parsed->IsValidForGame(game_id, revision, disc_number)) continue; if (config) ApplyConfigDefaults(&*parsed, *config); for (auto& patch : parsed->GeneratePatches(game_id)) { patch.m_file_data_loader = std::make_shared(root_directory, parsed->m_xml_path, patch.m_root); result.emplace_back(std::move(patch)); } } return result; } std::optional ParseConfigFile(const std::string& filename) { ::File::IOFile f(filename, "rb"); if (!f) return std::nullopt; std::vector data; data.resize(f.GetSize()); if (!f.ReadBytes(data.data(), data.size())) return std::nullopt; return ParseConfigString(std::string_view(data.data(), data.size())); } std::optional ParseConfigString(std::string_view xml) { pugi::xml_document doc; const auto parse_result = doc.load_buffer(xml.data(), xml.size()); if (!parse_result) return std::nullopt; const auto riivolution = doc.child("riivolution"); if (!riivolution) return std::nullopt; Config config; config.m_version = riivolution.attribute("version").as_int(-1); if (config.m_version != 2) return std::nullopt; const auto options = riivolution.children("option"); for (const auto& option_node : options) { auto& option = config.m_options.emplace_back(); option.m_id = option_node.attribute("id").as_string(); option.m_default = option_node.attribute("default").as_uint(0); } return config; } std::string WriteConfigString(const Config& config) { pugi::xml_document doc; auto riivolution = doc.append_child("riivolution"); riivolution.append_attribute("version").set_value(config.m_version); for (const auto& option : config.m_options) { auto option_node = riivolution.append_child("option"); option_node.append_attribute("id").set_value(option.m_id.c_str()); option_node.append_attribute("default").set_value(option.m_default); } std::stringstream ss; doc.print(ss, " "); return ss.str(); } bool WriteConfigFile(const std::string& filename, const Config& config) { auto xml = WriteConfigString(config); if (xml.empty()) return false; ::File::CreateFullPath(filename); ::File::IOFile f(filename, "wb"); if (!f) return false; if (!f.WriteString(xml)) return false; return true; } void ApplyConfigDefaults(Disc* disc, const Config& config) { for (const auto& config_option : config.m_options) { auto* matching_option = [&]() -> Option* { for (auto& section : disc->m_sections) { for (auto& option : section.m_options) { if (option.m_id.empty()) { if ((section.m_name + option.m_name) == config_option.m_id) return &option; } else { if (option.m_id == config_option.m_id) return &option; } } } return nullptr; }(); if (matching_option) matching_option->m_selected_choice = config_option.m_default; } } } // namespace DiscIO::Riivolution