// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include "VideoCommon/VertexManagerBase.h" namespace Null { class VertexManager : public VertexManagerBase { public: VertexManager(); ~VertexManager(); protected: void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override; }; } // namespace Null