// Copyright 2003 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Common/CommonTypes.h" #include "Common/FPURoundMode.h" // Generic, do nothing namespace FPURoundMode { void SetRoundMode(int mode) { } void SetPrecisionMode(PrecisionMode mode) { } void SetSIMDMode(int rounding_mode, bool non_ieee_mode) { } void SaveSIMDState() { } void LoadSIMDState() { } void LoadDefaultSIMDState() { } } // namespace FPURoundMode