// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/QtUtils/ImageConverter.h" #include #include #include "Common/CommonTypes.h" #include "UICommon/GameFile.h" QPixmap ToQPixmap(const UICommon::GameBanner& banner) { return ToQPixmap(banner.buffer, banner.width, banner.height); } QPixmap ToQPixmap(const std::vector& buffer, int width, int height) { QImage image(width, height, QImage::Format_RGB888); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { const u32 color = buffer[y * width + x]; image.setPixel( x, y, qRgb((color & 0xFF0000) >> 16, (color & 0x00FF00) >> 8, (color & 0x0000FF) >> 0)); } } return QPixmap::fromImage(image); }