// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _DATAREADER_H #define _DATAREADER_H extern u8* g_pVideoData; __forceinline void DataSkip(u32 skip) { g_pVideoData += skip; } __forceinline u8 DataPeek8(int _uOffset) { return g_pVideoData[_uOffset]; } __forceinline u16 DataPeek16(int _uOffset) { return Common::swap16(*(u16*)&g_pVideoData[_uOffset]); } __forceinline u32 DataPeek32(int _uOffset) { return Common::swap32(*(u32*)&g_pVideoData[_uOffset]); } __forceinline u8 DataReadU8() { return *g_pVideoData++; } __forceinline s8 DataReadS8() { return (s8)(*g_pVideoData++); } __forceinline u16 DataReadU16() { u16 tmp = Common::swap16(*(u16*)g_pVideoData); g_pVideoData += 2; return tmp; } __forceinline u32 DataReadU32() { u32 tmp = Common::swap32(*(u32*)g_pVideoData); g_pVideoData += 4; return tmp; } __forceinline u32 DataReadU32Unswapped() { u32 tmp = *(u32*)g_pVideoData; g_pVideoData += 4; return tmp; } template __forceinline T DataRead() { T tmp = *(T*)g_pVideoData; g_pVideoData += sizeof(T); return tmp; } template <> __forceinline u16 DataRead() { u16 tmp = Common::swap16(*(u16*)g_pVideoData); g_pVideoData += 2; return tmp; } template <> __forceinline s16 DataRead() { s16 tmp = (s16)Common::swap16(*(u16*)g_pVideoData); g_pVideoData += 2; return tmp; } template <> __forceinline u32 DataRead() { u32 tmp = (u32)Common::swap32(*(u32*)g_pVideoData); g_pVideoData += 4; return tmp; } template <> __forceinline s32 DataRead() { s32 tmp = (s32)Common::swap32(*(u32*)g_pVideoData); g_pVideoData += 4; return tmp; } __forceinline float DataReadF32() { union {u32 i; float f;} temp; temp.i = Common::swap32(*(u32*)g_pVideoData); g_pVideoData += 4; float tmp = temp.f; return tmp; } __forceinline u8* DataGetPosition() { return g_pVideoData; } #endif