// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "DolphinQt2/QtUtils/ElidedButton.h" class ControlReference; class MappingWidget; class QEvent; class QMouseEvent; class MappingButton : public ElidedButton { Q_OBJECT public: MappingButton(MappingWidget* widget, ControlReference* ref); void Clear(); void Update(); signals: void AdvancedPressed(); private: bool event(QEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; void OnButtonPressed(); void OnButtonTimeout(); void Connect(); void SetBlockInputs(const bool block); MappingWidget* m_parent; ControlReference* m_reference; bool m_block = false; };