// Copyright 2019 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DiscIO/VolumeVerifier.h" #include #include #include #include #include #include #include #include #include #include #include "Common/Align.h" #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Common/Swap.h" #include "Core/IOS/Device.h" #include "Core/IOS/ES/ES.h" #include "Core/IOS/ES/Formats.h" #include "Core/IOS/IOS.h" #include "Core/IOS/IOSC.h" #include "DiscIO/Blob.h" #include "DiscIO/DiscExtractor.h" #include "DiscIO/DiscScrubber.h" #include "DiscIO/Enums.h" #include "DiscIO/Filesystem.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeWii.h" namespace DiscIO { constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R constexpr u64 BLOCK_SIZE = 0x20000; VolumeVerifier::VolumeVerifier(const Volume& volume, Hashes hashes_to_calculate) : m_volume(volume), m_hashes_to_calculate(hashes_to_calculate), m_calculating_any_hash(hashes_to_calculate.crc32 || hashes_to_calculate.md5 || hashes_to_calculate.sha1), m_max_progress(volume.GetSize()) { } VolumeVerifier::~VolumeVerifier() = default; void VolumeVerifier::Start() { ASSERT(!m_started); m_started = true; m_is_tgc = m_volume.GetBlobType() == BlobType::TGC; m_is_datel = IsDisc(m_volume.GetVolumeType()) && !GetBootDOLOffset(m_volume, m_volume.GetGamePartition()).has_value(); m_is_not_retail = (m_volume.GetVolumeType() == Platform::WiiDisc && !m_volume.IsEncryptedAndHashed()) || IsDebugSigned(); CheckPartitions(); if (m_volume.GetVolumeType() == Platform::WiiWAD) CheckCorrectlySigned(PARTITION_NONE, GetStringT("This title is not correctly signed.")); CheckDiscSize(); CheckMisc(); SetUpHashing(); } void VolumeVerifier::CheckPartitions() { const std::vector partitions = m_volume.GetPartitions(); if (partitions.empty()) { if (m_volume.GetVolumeType() != Platform::WiiWAD && !m_volume.GetFileSystem(m_volume.GetGamePartition())) { AddProblem(Severity::High, GetStringT("The filesystem is invalid or could not be read.")); } return; } std::optional partitions_in_first_table = m_volume.ReadSwapped(0x40000, PARTITION_NONE); if (partitions_in_first_table && *partitions_in_first_table > 8) { // Not sure if 8 actually is the limit, but there certainly aren't any discs // released that have as many partitions as 8 in the first partition table. // The only game that has that many partitions in total is Super Smash Bros. Brawl, // and that game places all partitions other than UPDATE and DATA in the second table. AddProblem(Severity::Low, GetStringT("There are too many partitions in the first partition table.")); } std::vector types; for (const Partition& partition : partitions) { const std::optional type = m_volume.GetPartitionType(partition); if (type) types.emplace_back(*type); } if (std::find(types.cbegin(), types.cend(), PARTITION_UPDATE) == types.cend()) AddProblem(Severity::Low, GetStringT("The update partition is missing.")); if (std::find(types.cbegin(), types.cend(), PARTITION_DATA) == types.cend()) AddProblem(Severity::High, GetStringT("The data partition is missing.")); const bool has_channel_partition = std::find(types.cbegin(), types.cend(), PARTITION_CHANNEL) != types.cend(); if (ShouldHaveChannelPartition() && !has_channel_partition) AddProblem(Severity::Medium, GetStringT("The channel partition is missing.")); const bool has_install_partition = std::find(types.cbegin(), types.cend(), PARTITION_INSTALL) != types.cend(); if (ShouldHaveInstallPartition() && !has_install_partition) AddProblem(Severity::High, GetStringT("The install partition is missing.")); if (ShouldHaveMasterpiecePartitions() && types.cend() == std::find_if(types.cbegin(), types.cend(), [](u32 type) { return type >= 0xFF; })) { // i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces // where you play demos of NES/SNES/N64 games. Official translations: // 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre // (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). // If your language is not one of the languages above, consider leaving the string untranslated // so that people will recognize it as the name of the game mode. AddProblem(Severity::Medium, GetStringT("The Masterpiece partitions are missing.")); } for (const Partition& partition : partitions) { if (m_volume.GetPartitionType(partition) == PARTITION_UPDATE && partition.offset != 0x50000) { AddProblem(Severity::Low, GetStringT("The update partition is not at its normal position.")); } const u64 normal_data_offset = m_volume.IsEncryptedAndHashed() ? 0xF800000 : 0x838000; if (m_volume.GetPartitionType(partition) == PARTITION_DATA && partition.offset != normal_data_offset && !has_channel_partition && !has_install_partition) { AddProblem( Severity::Low, GetStringT("The data partition is not at its normal position. This will affect the " "emulated loading times. When using NetPlay or sending input recordings to " "other people, you will experience desyncs if anyone is using a good dump.")); } } for (const Partition& partition : partitions) CheckPartition(partition); } bool VolumeVerifier::CheckPartition(const Partition& partition) { std::optional type = m_volume.GetPartitionType(partition); if (!type) { // Not sure if this can happen in practice AddProblem(Severity::Medium, GetStringT("The type of a partition could not be read.")); return false; } Severity severity = Severity::Medium; if (*type == PARTITION_DATA || *type == PARTITION_INSTALL) severity = Severity::High; else if (*type == PARTITION_UPDATE) severity = Severity::Low; const std::string name = GetPartitionName(type); if (partition.offset % VolumeWii::BLOCK_TOTAL_SIZE != 0 || m_volume.PartitionOffsetToRawOffset(0, partition) % VolumeWii::BLOCK_TOTAL_SIZE != 0) { AddProblem(Severity::Medium, StringFromFormat(GetStringT("The %s partition is not properly aligned.").c_str(), name.c_str())); } CheckCorrectlySigned( partition, StringFromFormat(GetStringT("The %s partition is not correctly signed.").c_str(), name.c_str())); if (m_volume.SupportsIntegrityCheck() && !m_volume.CheckH3TableIntegrity(partition)) { std::string text = StringFromFormat( GetStringT("The H3 hash table for the %s partition is not correct.").c_str(), name.c_str()); AddProblem(Severity::Low, std::move(text)); } bool invalid_disc_header = false; std::vector disc_header(0x80); constexpr u32 WII_MAGIC = 0x5D1C9EA3; if (!m_volume.Read(0, disc_header.size(), disc_header.data(), partition)) { invalid_disc_header = true; } else if (Common::swap32(disc_header.data() + 0x18) != WII_MAGIC) { for (size_t i = 0; i < disc_header.size(); i += 4) { if (Common::swap32(disc_header.data() + i) != i) { invalid_disc_header = true; break; } } // The loop above ends without breaking for discs that legitimately lack updates. // No such discs have been released to end users. Most such discs are debug signed, // but there is apparently at least one that is retail signed, the Movie-Ch Install Disc. return false; } if (invalid_disc_header) { // This can happen when certain programs that create WBFS files scrub the entirety of // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from // the partition table. https://bugs.dolphin-emu.org/issues/8733 std::string text = StringFromFormat( GetStringT("The %s partition does not seem to contain valid data.").c_str(), name.c_str()); AddProblem(severity, std::move(text)); return false; } const DiscIO::FileSystem* filesystem = m_volume.GetFileSystem(partition); if (!filesystem) { std::string text = StringFromFormat( GetStringT("The %s partition does not have a valid file system.").c_str(), name.c_str()); AddProblem(severity, std::move(text)); return false; } if (type == PARTITION_UPDATE) { std::unique_ptr file_info = filesystem->FindFileInfo("_sys"); bool has_correct_ios = false; if (file_info) { const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition()); if (tmd.IsValid()) { const std::string correct_ios = "IOS" + std::to_string(tmd.GetIOSId() & 0xFF) + "-"; for (const FileInfo& f : *file_info) { if (StringBeginsWith(f.GetName(), correct_ios)) { has_correct_ios = true; break; } } } } if (!has_correct_ios) { // This is reached for hacked dumps where the update partition has been replaced with // a very old update partition so that no updates will be installed. AddProblem(Severity::Low, GetStringT("The update partition does not contain the IOS used by this title.")); } } // Prepare for hash verification in the Process step if (m_volume.SupportsIntegrityCheck()) { u64 offset = m_volume.PartitionOffsetToRawOffset(0, partition); const std::optional size = m_volume.ReadSwappedAndShifted(partition.offset + 0x2bc, PARTITION_NONE); const u64 end_offset = offset + size.value_or(0); for (size_t i = 0; offset < end_offset; ++i, offset += VolumeWii::BLOCK_TOTAL_SIZE) m_blocks.emplace_back(BlockToVerify{partition, offset, i}); m_block_errors.emplace(partition, 0); } return true; } std::string VolumeVerifier::GetPartitionName(std::optional type) const { if (!type) return "???"; std::string name = NameForPartitionType(*type, false); if (ShouldHaveMasterpiecePartitions() && *type > 0xFF) { // i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces // where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo // rather than the game mode as a whole, so please use the singular form. Official translations: // 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre // (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). // If your language is not one of the languages above, consider leaving the string untranslated // so that people will recognize it as the name of the game mode. name = StringFromFormat(GetStringT("%s (Masterpiece)").c_str(), name.c_str()); } return name; } void VolumeVerifier::CheckCorrectlySigned(const Partition& partition, std::string error_text) { IOS::HLE::Kernel ios; const auto es = ios.GetES(); const std::vector cert_chain = m_volume.GetCertificateChain(partition); if (IOS::HLE::IPC_SUCCESS != es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::Ticket, IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore, m_volume.GetTicket(partition), cert_chain) || IOS::HLE::IPC_SUCCESS != es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::TMD, IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore, m_volume.GetTMD(partition), cert_chain)) { AddProblem(Severity::Low, std::move(error_text)); } } bool VolumeVerifier::IsDebugSigned() const { const IOS::ES::TicketReader& ticket = m_volume.GetTicket(m_volume.GetGamePartition()); return ticket.IsValid() ? ticket.GetConsoleType() == IOS::HLE::IOSC::ConsoleType::RVT : false; } bool VolumeVerifier::ShouldHaveChannelPartition() const { const std::unordered_set channel_discs{ "RFNE01", "RFNJ01", "RFNK01", "RFNP01", "RFNW01", "RFPE01", "RFPJ01", "RFPK01", "RFPP01", "RFPW01", "RGWE41", "RGWJ41", "RGWP41", "RGWX41", "RMCE01", "RMCJ01", "RMCK01", "RMCP01", }; return channel_discs.find(m_volume.GetGameID()) != channel_discs.end(); } bool VolumeVerifier::ShouldHaveInstallPartition() const { const std::unordered_set dragon_quest_x{"S4MJGD", "S4SJGD", "S6TJGD", "SDQJGD"}; return dragon_quest_x.find(m_volume.GetGameID()) != dragon_quest_x.end(); } bool VolumeVerifier::ShouldHaveMasterpiecePartitions() const { const std::unordered_set ssbb{"RSBE01", "RSBJ01", "RSBK01", "RSBP01"}; return ssbb.find(m_volume.GetGameID()) != ssbb.end(); } bool VolumeVerifier::ShouldBeDualLayer() const { // The Japanese versions of Xenoblade and The Last Story are single-layer // (unlike the other versions) and must not be added to this list. const std::unordered_set dual_layer_discs{ "R3ME01", "R3MP01", "R3OE01", "R3OJ01", "R3OP01", "RSBE01", "RSBJ01", "RSBK01", "RSBP01", "RXMJ8P", "S59E01", "S59JC8", "S59P01", "S5QJC8", "SK8X52", "SAKENS", "SAKPNS", "SK8V52", "SK8X52", "SLSEXJ", "SLSP01", "SQIE4Q", "SQIP4Q", "SQIY4Q", "SR5E41", "SR5P41", "SUOE41", "SUOP41", "SVXX52", "SVXY52", "SX4E01", "SX4P01", "SZ3EGT", "SZ3PGT", }; return dual_layer_discs.find(m_volume.GetGameID()) != dual_layer_discs.end(); } void VolumeVerifier::CheckDiscSize() { if (!IsDisc(m_volume.GetVolumeType())) return; const u64 biggest_offset = GetBiggestUsedOffset(); if (biggest_offset > m_volume.GetSize()) { const bool second_layer_missing = biggest_offset > SL_DVD_SIZE && m_volume.GetSize() >= SL_DVD_SIZE; std::string text = second_layer_missing ? GetStringT( "This disc image is too small and lacks some data. The problem is most likely that " "this is a dual-layer disc that has been dumped as a single-layer disc.") : GetStringT( "This disc image is too small and lacks some data. If your dumping program saved " "the disc image as several parts, you need to merge them into one file."); AddProblem(Severity::High, std::move(text)); return; } if (ShouldBeDualLayer() && biggest_offset <= SL_DVD_R_SIZE) { AddProblem( Severity::Medium, GetStringT("This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games.")); } if (!m_volume.IsSizeAccurate()) { AddProblem(Severity::Low, GetStringT("The format that the disc image is saved in does not " "store the size of the disc image.")); } else if (!m_is_tgc) { const Platform platform = m_volume.GetVolumeType(); const u64 size = m_volume.GetSize(); const bool valid_gamecube = size == MINI_DVD_SIZE; const bool valid_retail_wii = size == SL_DVD_SIZE || size == DL_DVD_SIZE; const bool valid_debug_wii = size == SL_DVD_R_SIZE || size == DL_DVD_R_SIZE; const bool debug = IsDebugSigned(); if ((platform == Platform::GameCubeDisc && !valid_gamecube) || (platform == Platform::WiiDisc && (debug ? !valid_debug_wii : !valid_retail_wii))) { if (debug && valid_retail_wii) { AddProblem(Severity::Low, GetStringT("This debug disc image has the size of a retail disc image.")); } else { const bool small = (m_volume.GetVolumeType() == Platform::GameCubeDisc && size < MINI_DVD_SIZE) || (m_volume.GetVolumeType() == Platform::WiiDisc && size < SL_DVD_SIZE); if (small) { AddProblem(Severity::Low, GetStringT("This disc image has an unusual size. This will likely make the " "emulated loading times longer. When using NetPlay or sending " "input recordings to other people, you will likely experience " "desyncs if anyone is using a good dump.")); } else { AddProblem(Severity::Low, GetStringT("This disc image has an unusual size.")); } } } } } u64 VolumeVerifier::GetBiggestUsedOffset() { std::vector partitions = m_volume.GetPartitions(); if (partitions.empty()) partitions.emplace_back(m_volume.GetGamePartition()); const u64 disc_header_size = m_volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000; u64 biggest_offset = disc_header_size; for (const Partition& partition : partitions) { if (partition != PARTITION_NONE) { const u64 offset = m_volume.PartitionOffsetToRawOffset(0x440, partition); biggest_offset = std::max(biggest_offset, offset); } const std::optional dol_offset = GetBootDOLOffset(m_volume, partition); if (dol_offset) { const std::optional dol_size = GetBootDOLSize(m_volume, partition, *dol_offset); if (dol_size) { const u64 offset = m_volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition); biggest_offset = std::max(biggest_offset, offset); } } const std::optional fst_offset = GetFSTOffset(m_volume, partition); const std::optional fst_size = GetFSTSize(m_volume, partition); if (fst_offset && fst_size) { const u64 offset = m_volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition); biggest_offset = std::max(biggest_offset, offset); } const FileSystem* fs = m_volume.GetFileSystem(partition); if (fs) { const u64 offset = m_volume.PartitionOffsetToRawOffset(GetBiggestUsedOffset(fs->GetRoot()), partition); biggest_offset = std::max(biggest_offset, offset); } } return biggest_offset; } u64 VolumeVerifier::GetBiggestUsedOffset(const FileInfo& file_info) const { if (file_info.IsDirectory()) { u64 biggest_offset = 0; for (const FileInfo& f : file_info) biggest_offset = std::max(biggest_offset, GetBiggestUsedOffset(f)); return biggest_offset; } else { return file_info.GetOffset() + file_info.GetSize(); } } void VolumeVerifier::CheckMisc() { const std::string game_id_unencrypted = m_volume.GetGameID(PARTITION_NONE); const std::string game_id_encrypted = m_volume.GetGameID(m_volume.GetGamePartition()); if (game_id_unencrypted != game_id_encrypted) { bool inconsistent_game_id = true; if (game_id_encrypted == "RELSAB") { if (StringBeginsWith(game_id_unencrypted, "410")) { // This is the Wii Backup Disc (aka "pinkfish" disc), // which legitimately has an inconsistent game ID. inconsistent_game_id = false; } else if (StringBeginsWith(game_id_unencrypted, "010")) { // Hacked version of the Wii Backup Disc (aka "pinkfish" disc). std::string proper_game_id = game_id_unencrypted; proper_game_id[0] = '4'; AddProblem(Severity::Low, StringFromFormat(GetStringT("The game ID is %s but should be %s.").c_str(), game_id_unencrypted.c_str(), proper_game_id.c_str())); inconsistent_game_id = false; } } if (inconsistent_game_id) { AddProblem(Severity::Low, GetStringT("The game ID is inconsistent.")); } } const Region region = m_volume.GetRegion(); const Platform platform = m_volume.GetVolumeType(); if (game_id_encrypted.size() < 4) { AddProblem(Severity::Low, GetStringT("The game ID is unusually short.")); } else { const char country_code = game_id_encrypted[3]; if (CountryCodeToRegion(country_code, platform, region) != region) { AddProblem( Severity::Medium, GetStringT("The region code does not match the game ID. If this is because the " "region code has been modified, the game might run at the wrong speed, " "graphical elements might be offset, or the game might not run at all.")); } } const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition()); if (tmd.IsValid()) { const u64 ios_id = tmd.GetIOSId() & 0xFF; // List of launch day Korean IOSes obtained from https://hackmii.com/2008/09/korean-wii/. // More IOSes were released later that were used in Korean games, but they're all over 40. // Also, old IOSes like IOS36 did eventually get released for Korean Wiis as part of system // updates, but there are likely no Korean games using them since those IOSes were old by then. if (region == Region::NTSC_K && ios_id < 40 && ios_id != 4 && ios_id != 9 && ios_id != 21 && ios_id != 37) { // This is intended to catch pirated Korean games that have had the IOS slot set to 36 // as a side effect of having to fakesign after changing the common key slot to 0. // (IOS36 was the last IOS to have the Trucha bug.) https://bugs.dolphin-emu.org/issues/10319 AddProblem(Severity::High, // i18n: You may want to leave the term "ERROR #002" untranslated, // since the emulated software always displays it in English. GetStringT("This Korean title is set to use an IOS that typically isn't used on " "Korean consoles. This is likely to lead to ERROR #002.")); } if (ios_id >= 0x80) { // This is also intended to catch fakesigned pirated Korean games, // but this time with the IOS slot set to cIOS instead of IOS36. AddProblem(Severity::High, GetStringT("This title is set to use an invalid IOS.")); } } const IOS::ES::TicketReader& ticket = m_volume.GetTicket(m_volume.GetGamePartition()); if (ticket.IsValid()) { const u8 common_key = ticket.GetCommonKeyIndex(); if (common_key > 1) { // Many fakesigned WADs have the common key index set to a (random?) bogus value. // For WADs, Dolphin will detect this and use common key 0 instead, making this low severity. const Severity severity = m_volume.GetVolumeType() == Platform::WiiWAD ? Severity::Low : Severity::High; // i18n: This is "common" as in "shared", not the opposite of "uncommon" AddProblem(severity, GetStringT("This title is set to use an invalid common key.")); } if (common_key == 1 && region != Region::NTSC_K) { // Apparently a certain pirate WAD of Chronos Twins DX unluckily got an index of 1, // which Dolphin does not change to 0 because 1 is valid on Korean Wiis. // https://forums.dolphin-emu.org/Thread-wiiware-chronos-twins-dx AddProblem(Severity::High, // i18n: This is "common" as in "shared", not the opposite of "uncommon" GetStringT("This non-Korean title is set to use the Korean common key.")); } } if (IsDisc(m_volume.GetVolumeType())) { constexpr u32 NKIT_MAGIC = 0x4E4B4954; // "NKIT" if (m_volume.ReadSwapped(0x200, PARTITION_NONE) == NKIT_MAGIC) { AddProblem(Severity::Low, GetStringT("This disc image is in the NKit format. It is not a good dump in its " "current form, but it might become a good dump if converted back. " "The CRC32 of this file might match the CRC32 of a good dump even " "though the files are not identical.")); } } } void VolumeVerifier::SetUpHashing() { if (m_volume.GetVolumeType() == Platform::WiiWAD) { m_content_offsets = m_volume.GetContentOffsets(); } else if (m_volume.GetVolumeType() == Platform::WiiDisc) { // Set up a DiscScrubber for checking whether blocks with errors are unused m_scrubber.SetupScrub(&m_volume, VolumeWii::BLOCK_TOTAL_SIZE); } std::sort(m_blocks.begin(), m_blocks.end(), [](const BlockToVerify& b1, const BlockToVerify& b2) { return b1.offset < b2.offset; }); if (m_hashes_to_calculate.crc32) m_crc32_context = crc32(0, nullptr, 0); if (m_hashes_to_calculate.md5) { mbedtls_md5_init(&m_md5_context); mbedtls_md5_starts(&m_md5_context); } if (m_hashes_to_calculate.sha1) { mbedtls_sha1_init(&m_sha1_context); mbedtls_sha1_starts(&m_sha1_context); } } void VolumeVerifier::Process() { ASSERT(m_started); ASSERT(!m_done); if (m_progress == m_max_progress) return; IOS::ES::Content content; bool content_read = false; u64 bytes_to_read = BLOCK_SIZE; if (m_content_index < m_content_offsets.size() && m_content_offsets[m_content_index] == m_progress) { m_volume.GetTMD(PARTITION_NONE).GetContent(m_content_index, &content); bytes_to_read = Common::AlignUp(content.size, 0x40); content_read = true; } else if (m_content_index < m_content_offsets.size() && m_content_offsets[m_content_index] > m_progress) { bytes_to_read = std::min(bytes_to_read, m_content_offsets[m_content_index] - m_progress); } else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset == m_progress) { bytes_to_read = VolumeWii::BLOCK_TOTAL_SIZE; } else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset > m_progress) { bytes_to_read = std::min(bytes_to_read, m_blocks[m_block_index].offset - m_progress); } bytes_to_read = std::min(bytes_to_read, m_max_progress - m_progress); if (m_calculating_any_hash) { std::vector data(bytes_to_read); if (!m_volume.Read(m_progress, bytes_to_read, data.data(), PARTITION_NONE)) { m_calculating_any_hash = false; } else { if (m_hashes_to_calculate.crc32) { // It would be nice to use crc32_z here instead of crc32, but it isn't available on Android m_crc32_context = crc32(m_crc32_context, data.data(), static_cast(bytes_to_read)); } if (m_hashes_to_calculate.md5) mbedtls_md5_update(&m_md5_context, data.data(), bytes_to_read); if (m_hashes_to_calculate.sha1) mbedtls_sha1_update(&m_sha1_context, data.data(), bytes_to_read); } } m_progress += bytes_to_read; if (content_read) { if (!CheckContentIntegrity(content)) { AddProblem(Severity::High, StringFromFormat(GetStringT("Content %08x is corrupt.").c_str(), content.id)); } m_content_index++; } while (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset < m_progress) { if (!m_volume.CheckBlockIntegrity(m_blocks[m_block_index].block_index, m_blocks[m_block_index].partition)) { const u64 offset = m_blocks[m_block_index].offset; if (m_scrubber.CanBlockBeScrubbed(offset)) { WARN_LOG(DISCIO, "Integrity check failed for unused block at 0x%" PRIx64, offset); m_unused_block_errors[m_blocks[m_block_index].partition]++; } else { WARN_LOG(DISCIO, "Integrity check failed for block at 0x%" PRIx64, offset); m_block_errors[m_blocks[m_block_index].partition]++; } } m_block_index++; } } bool VolumeVerifier::CheckContentIntegrity(const IOS::ES::Content& content) { const u64 padded_size = Common::AlignUp(content.size, 0x40); std::vector encrypted_data(padded_size); m_volume.Read(m_content_offsets[m_content_index], padded_size, encrypted_data.data(), PARTITION_NONE); mbedtls_aes_context context; const std::array key = m_volume.GetTicket(PARTITION_NONE).GetTitleKey(); mbedtls_aes_setkey_dec(&context, key.data(), 128); std::array iv{}; iv[0] = static_cast(content.index >> 8); iv[1] = static_cast(content.index & 0xFF); std::vector decrypted_data(padded_size); mbedtls_aes_crypt_cbc(&context, MBEDTLS_AES_DECRYPT, padded_size, iv.data(), encrypted_data.data(), decrypted_data.data()); std::array sha1; mbedtls_sha1(decrypted_data.data(), content.size, sha1.data()); return sha1 == content.sha1; } u64 VolumeVerifier::GetBytesProcessed() const { return m_progress; } u64 VolumeVerifier::GetTotalBytes() const { return m_max_progress; } void VolumeVerifier::Finish() { if (m_done) return; m_done = true; if (m_calculating_any_hash) { if (m_hashes_to_calculate.crc32) { m_result.hashes.crc32 = std::vector(4); const u32 crc32_be = Common::swap32(m_crc32_context); const u8* crc32_be_ptr = reinterpret_cast(&crc32_be); std::copy(crc32_be_ptr, crc32_be_ptr + 4, m_result.hashes.crc32.begin()); } if (m_hashes_to_calculate.md5) { m_result.hashes.md5 = std::vector(16); mbedtls_md5_finish(&m_md5_context, m_result.hashes.md5.data()); } if (m_hashes_to_calculate.sha1) { m_result.hashes.sha1 = std::vector(20); mbedtls_sha1_finish(&m_sha1_context, m_result.hashes.sha1.data()); } } for (auto pair : m_block_errors) { if (pair.second > 0) { const std::string name = GetPartitionName(m_volume.GetPartitionType(pair.first)); std::string text = StringFromFormat( GetStringT("Errors were found in %zu blocks in the %s partition.").c_str(), pair.second, name.c_str()); AddProblem(Severity::Medium, std::move(text)); } } for (auto pair : m_unused_block_errors) { if (pair.second > 0) { const std::string name = GetPartitionName(m_volume.GetPartitionType(pair.first)); std::string text = StringFromFormat( GetStringT("Errors were found in %zu unused blocks in the %s partition.").c_str(), pair.second, name.c_str()); AddProblem(Severity::Low, std::move(text)); } } // Show the most serious problems at the top std::stable_sort(m_result.problems.begin(), m_result.problems.end(), [](const Problem& p1, const Problem& p2) { return p1.severity > p2.severity; }); const Severity highest_severity = m_result.problems.empty() ? Severity::None : m_result.problems[0].severity; if (m_is_datel) { m_result.summary_text = GetStringT("Dolphin is unable to verify unlicensed discs."); return; } if (m_is_tgc) { m_result.summary_text = GetStringT("Dolphin is unable to verify typical TGC files properly, " "since they are not dumps of actual discs."); return; } switch (highest_severity) { case Severity::None: if (IsWii(m_volume.GetVolumeType()) && !m_is_not_retail) { m_result.summary_text = GetStringT("No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation."); } else { m_result.summary_text = GetStringT("No problems were found."); } break; case Severity::Low: m_result.summary_text = GetStringT("Problems with low severity were found. They will most " "likely not prevent the game from running."); break; case Severity::Medium: m_result.summary_text = GetStringT("Problems with medium severity were found. The whole game " "or certain parts of the game might not work correctly."); break; case Severity::High: m_result.summary_text = GetStringT( "Problems with high severity were found. The game will most likely not work at all."); break; } if (m_volume.GetVolumeType() == Platform::GameCubeDisc) { m_result.summary_text += GetStringT("\n\nBecause GameCube disc images contain little verification data, " "there may be problems that Dolphin is unable to detect."); } else if (m_is_not_retail) { m_result.summary_text += GetStringT("\n\nBecause this title is not for retail Wii consoles, " "Dolphin cannot verify that it hasn't been tampered with."); } } const VolumeVerifier::Result& VolumeVerifier::GetResult() const { return m_result; } void VolumeVerifier::AddProblem(Severity severity, std::string text) { m_result.problems.emplace_back(Problem{severity, std::move(text)}); } } // namespace DiscIO