// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/StringUtil.h" #include "Common/SymbolDB.h" #include "Core/DSP/DSPCore.h" #include "Core/HW/DSPLLE/DSPDebugInterface.h" #include "Core/HW/DSPLLE/DSPSymbols.h" #include "Core/Host.h" #include "DolphinWX/AuiToolBar.h" #include "DolphinWX/Debugger/CodeView.h" #include "DolphinWX/Debugger/DSPDebugWindow.h" #include "DolphinWX/Debugger/DSPRegisterView.h" #include "DolphinWX/Debugger/DebuggerUIUtil.h" #include "DolphinWX/Debugger/MemoryView.h" #include "DolphinWX/WxUtils.h" static DSPDebuggerLLE* m_DebuggerFrame = nullptr; DSPDebuggerLLE::DSPDebuggerLLE(wxWindow* parent, wxWindowID id) : wxPanel(parent, id, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _("DSP LLE Debugger")), m_CachedStepCounter(UINT64_MAX), m_toolbar_item_size(FromDIP(wxSize(16, 16))) { Bind(wxEVT_MENU, &DSPDebuggerLLE::OnChangeState, this, ID_RUNTOOL, ID_SHOWPCTOOL); m_DebuggerFrame = this; // notify wxAUI which frame to use m_mgr.SetManagedWindow(this); m_mgr.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE); m_Toolbar = new DolphinAuiToolBar(this, ID_TOOLBAR, wxDefaultPosition, wxDefaultSize, wxAUI_TB_HORZ_TEXT); m_Toolbar->AddTool(ID_RUNTOOL, _("Pause"), wxArtProvider::GetBitmap(wxART_TICK_MARK, wxART_OTHER, m_toolbar_item_size)); // i18n: Here, "Step" is a verb. This function is used for // going through code step by step. m_Toolbar->AddTool(ID_STEPTOOL, _("Step"), wxArtProvider::GetBitmap(wxART_GO_DOWN, wxART_OTHER, m_toolbar_item_size)); m_Toolbar->AddTool( // i18n: Here, PC is an acronym for program counter, not personal computer. ID_SHOWPCTOOL, _("Show PC"), wxArtProvider::GetBitmap(wxART_GO_TO_PARENT, wxART_OTHER, m_toolbar_item_size)); m_Toolbar->AddSeparator(); m_addr_txtctrl = new wxTextCtrl(m_Toolbar, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); m_addr_txtctrl->Bind(wxEVT_TEXT_ENTER, &DSPDebuggerLLE::OnAddrBoxChange, this); m_Toolbar->AddControl(m_addr_txtctrl); m_Toolbar->Realize(); m_SymbolList = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDLG_UNIT(this, wxSize(100, 80)), 0, nullptr, wxLB_SORT); m_SymbolList->Bind(wxEVT_LISTBOX, &DSPDebuggerLLE::OnSymbolListChange, this); m_MainNotebook = new wxAuiNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxAUI_NB_TOP | wxAUI_NB_TAB_SPLIT | wxAUI_NB_TAB_MOVE); wxPanel* code_panel = new wxPanel(m_MainNotebook, wxID_ANY); wxBoxSizer* code_sizer = new wxBoxSizer(wxVERTICAL); m_CodeView = new CCodeView(&debug_interface, &DSP::Symbols::g_dsp_symbol_db, code_panel); m_CodeView->SetPlain(); code_sizer->Add(m_CodeView, 1, wxEXPAND); code_panel->SetSizer(code_sizer); m_MainNotebook->AddPage(code_panel, _("Disassembly"), true); wxPanel* mem_panel = new wxPanel(m_MainNotebook, wxID_ANY); wxBoxSizer* mem_sizer = new wxBoxSizer(wxVERTICAL); m_MemView = new CMemoryView(&debug_interface, mem_panel); mem_sizer->Add(m_MemView, 1, wxEXPAND); mem_panel->SetSizer(mem_sizer); m_MainNotebook->AddPage(mem_panel, _("Memory")); m_Regs = new DSPRegisterView(this); // add the panes to the manager m_mgr.AddPane(m_Toolbar, wxAuiPaneInfo().ToolbarPane().Top().LeftDockable(false).RightDockable(false)); m_mgr.AddPane(m_SymbolList, wxAuiPaneInfo().Left().CloseButton(false).Caption(_("Symbols")).Dockable(true)); m_mgr.AddPane( m_MainNotebook, wxAuiPaneInfo().Name("m_MainNotebook").Center().CloseButton(false).MaximizeButton(true)); m_mgr.AddPane(m_Regs, wxAuiPaneInfo().Right().CloseButton(false).Caption(_("Registers")).Dockable(true)); m_mgr.GetArtProvider()->SetFont(wxAUI_DOCKART_CAPTION_FONT, DebuggerFont); UpdateState(); m_mgr.Update(); } DSPDebuggerLLE::~DSPDebuggerLLE() { m_mgr.UnInit(); m_DebuggerFrame = nullptr; } void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event) { const DSP::State dsp_state = DSP::DSPCore_GetState(); if (dsp_state == DSP::State::Stopped) return; switch (event.GetId()) { case ID_RUNTOOL: if (dsp_state == DSP::State::Running) DSP::DSPCore_SetState(DSP::State::Stepping); else DSP::DSPCore_SetState(DSP::State::Running); break; case ID_STEPTOOL: if (dsp_state == DSP::State::Stepping) { DSP::DSPCore_Step(); Repopulate(); } break; case ID_SHOWPCTOOL: FocusOnPC(); break; } UpdateState(); m_mgr.Update(); } void Host_RefreshDSPDebuggerWindow() { // FIXME: This should use QueueEvent to post the update request to the UI thread. // Need to check if this can safely be performed asynchronously or if it races. // FIXME: This probably belongs in Main.cpp with the other host functions. // NOTE: The DSP never tells us when it shuts down. It probably should. if (m_DebuggerFrame) m_DebuggerFrame->Repopulate(); } void DSPDebuggerLLE::Repopulate() { if (!wxIsMainThread()) wxMutexGuiEnter(); UpdateSymbolMap(); UpdateDisAsmListView(); UpdateRegisterFlags(); UpdateState(); if (!wxIsMainThread()) wxMutexGuiLeave(); } void DSPDebuggerLLE::FocusOnPC() { JumpToAddress(DSP::g_dsp.pc); } void DSPDebuggerLLE::UpdateState() { if (DSP::DSPCore_GetState() == DSP::State::Running) { m_Toolbar->SetToolLabel(ID_RUNTOOL, _("Pause")); m_Toolbar->SetToolBitmap( ID_RUNTOOL, wxArtProvider::GetBitmap(wxART_TICK_MARK, wxART_OTHER, m_toolbar_item_size)); m_Toolbar->EnableTool(ID_STEPTOOL, false); } else { m_Toolbar->SetToolLabel(ID_RUNTOOL, _("Run")); m_Toolbar->SetToolBitmap( ID_RUNTOOL, wxArtProvider::GetBitmap(wxART_GO_FORWARD, wxART_OTHER, m_toolbar_item_size)); m_Toolbar->EnableTool(ID_STEPTOOL, true); } m_Toolbar->Realize(); } void DSPDebuggerLLE::UpdateDisAsmListView() { if (m_CachedStepCounter == DSP::g_dsp.step_counter) return; // show PC FocusOnPC(); m_CachedStepCounter = DSP::g_dsp.step_counter; m_Regs->Repopulate(); } void DSPDebuggerLLE::UpdateSymbolMap() { if (DSP::g_dsp.dram == nullptr) return; m_SymbolList->Freeze(); // HyperIris: wx style fast filling m_SymbolList->Clear(); for (const auto& symbol : DSP::Symbols::g_dsp_symbol_db.Symbols()) { int idx = m_SymbolList->Append(StrToWxStr(symbol.second.name)); m_SymbolList->SetClientData(idx, (void*)&symbol.second); } m_SymbolList->Thaw(); } void DSPDebuggerLLE::OnSymbolListChange(wxCommandEvent& event) { int index = m_SymbolList->GetSelection(); if (index >= 0) { Symbol* pSymbol = static_cast(m_SymbolList->GetClientData(index)); if (pSymbol != nullptr) { if (pSymbol->type == Symbol::Type::Function) { JumpToAddress(pSymbol->address); } } } } void DSPDebuggerLLE::UpdateRegisterFlags() { } void DSPDebuggerLLE::OnAddrBoxChange(wxCommandEvent& event) { wxString txt = m_addr_txtctrl->GetValue(); auto text = StripSpaces(WxStrToStr(txt)); if (text.size()) { u32 addr; sscanf(text.c_str(), "%04x", &addr); if (JumpToAddress(addr)) m_addr_txtctrl->SetBackgroundColour(*wxWHITE); else m_addr_txtctrl->SetBackgroundColour(*wxRED); } event.Skip(); } bool DSPDebuggerLLE::JumpToAddress(u16 addr) { int page = m_MainNotebook->GetSelection(); if (page == 0) { // Center on valid instruction in IRAM/IROM int new_line = DSP::Symbols::Addr2Line(addr); if (new_line >= 0) { m_CodeView->Center(new_line); return true; } } else if (page == 1) { // Center on any location in any valid ROM/RAM int seg = addr >> 12; if (seg == 0 || seg == 1 || seg == 8 || seg == 0xf) { m_MemView->Center(addr); return true; } } return false; }