// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include "Common/Common.h" #include "Common/Config/Config.h" #include "UICommon/CommandLineParse.h" namespace CommandLineParse { class CommandLineConfigLayerLoader final : public Config::ConfigLayerLoader { public: CommandLineConfigLayerLoader(const std::list& args, const std::string& video_backend, const std::string& audio_backend) : ConfigLayerLoader(Config::LayerType::CommandLine) { if (video_backend.size()) m_values.emplace_back(std::make_tuple("Dolphin", "Core", "GFXBackend", video_backend)); if (audio_backend.size()) m_values.emplace_back( std::make_tuple("Dolphin", "Core", "DSPHLE", audio_backend == "HLE" ? "True" : "False")); // Arguments are in the format of .
.=Value for (const auto& arg : args) { std::istringstream buffer(arg); std::string system, section, key, value; std::getline(buffer, system, '.'); std::getline(buffer, section, '.'); std::getline(buffer, key, '='); std::getline(buffer, value, '='); m_values.emplace_back(std::make_tuple(system, section, key, value)); } } void Load(Config::Layer* config_layer) override { for (auto& value : m_values) { Config::Section* section = config_layer->GetOrCreateSection( Config::GetSystemFromName(std::get<0>(value)), std::get<1>(value)); section->Set(std::get<2>(value), std::get<3>(value)); } } void Save(Config::Layer* config_layer) override { // Save Nothing } private: std::list> m_values; }; std::unique_ptr CreateParser(ParserOptions options) { auto parser = std::make_unique(); parser->usage("usage: %prog [options]... [FILE]...").version(scm_rev_str); parser->add_option("-u", "--user").action("store").help("User folder path"); parser->add_option("-m", "--movie").action("store").help("Play a movie file"); parser->add_option("-e", "--exec") .action("store") .metavar("") .type("string") .help("Load the specified file"); parser->add_option("-C", "--config") .action("append") .metavar(".
.=") .type("string") .help("Set a configuration option"); if (options == ParserOptions::IncludeGUIOptions) { parser->add_option("-d", "--debugger").action("store_true").help("Opens the debuger"); parser->add_option("-l", "--logger").action("store_true").help("Opens the logger"); parser->add_option("-b", "--batch").action("store_true").help("Exit Dolphin with emulation"); parser->add_option("-c", "--confirm").action("store_true").help("Set Confirm on Stop"); } parser->set_defaults("video_backend", ""); parser->set_defaults("audio_emulation", ""); parser->add_option("-v", "--video_backend").action("store").help("Specify a video backend"); parser->add_option("-a", "--audio_emulation") .choices({"HLE", "LLE"}) .help("Choose audio emulation from [%choices]"); return parser; } optparse::Values& ParseArguments(optparse::OptionParser* parser, int argc, char** argv) { optparse::Values& options = parser->parse_args(argc, argv); const std::list& config_args = options.all("config"); if (config_args.size()) { Config::AddLayer(std::make_unique( config_args, static_cast(options.get("video_backend")), static_cast(options.get("audio_emulation")))); } return options; } }