dolphin/Source/Core/DolphinWX/ControllerConfigDiag.h
Julian Löhr 124772cfe0 Rename and reorder Members and Methods for name consistencies; Replace 'OK' and 'Cancel' buttons with single 'Close'; Remove the 'revert' for Wiimote Sources
The 'revert' functionality is some very old left-over and isn't even working properly (read: could break Wiimote mapping). As no dialog features any cancel and revert functionality it is removed.
2016-08-16 12:28:48 +02:00

88 lines
2.4 KiB
C++

// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <wx/dialog.h>
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/HW/Wiimote.h"
#include "InputCommon/GCAdapter.h"
class InputConfig;
class wxButton;
class wxStaticBoxSizer;
class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
private:
void OnSensorBarPos(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", event.GetInt());
event.Skip();
}
void OnSensorBarSensitivity(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", event.GetInt());
event.Skip();
}
void OnSpeakerVolume(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.SPKV", event.GetInt());
event.Skip();
}
void OnMotor(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
event.Skip();
}
void OnContinuousScanning(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();
WiimoteReal::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
event.Skip();
}
void OnEnableSpeaker(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
event.Skip();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
wxStaticBoxSizer* CreateRealWiimoteSizer();
wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
void OnClose(wxCloseEvent& event);
void OnCloseButton(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
void OnWiimoteSourceChanged(wxCommandEvent& event);
void OnWiimoteConfigButton(wxCommandEvent& event);
void OnWiimoteRefreshButton(wxCommandEvent& event);
void SaveWiimoteSource();
std::map<wxWindowID, unsigned int> m_gc_port_from_choice_id;
std::map<wxWindowID, unsigned int> m_gc_port_from_config_id;
std::array<wxButton*, 4> m_gc_port_configure_button;
std::array<wxString, 8> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_choice_id;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_config_id;
std::array<wxButton*, MAX_WIIMOTES> m_wiimote_configure_button;
};