dolphin/Source/PluginSpecs/pluginspecs_pad.h
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00

141 lines
5.1 KiB
C

//__________________________________________________________________________________________________
// Common pad plugin spec, version #1.0 maintained by F|RES
//
#ifndef _PAD_H_INCLUDED__
#define _PAD_H_INCLUDED__
#include "PluginSpecs.h"
#if defined(__cplusplus)
extern "C" {
#endif
#ifdef _WIN32
#define EXPORT __declspec(dllexport)
#define CALL __cdecl
#else
#define CALL
#define EXPORT
#endif
#define PAD_ERR_NONE 0
#define PAD_ERR_NO_CONTROLLER -1
#define PAD_ERR_NOT_READY -2
#define PAD_ERR_TRANSFER -3
#define PAD_USE_ORIGIN 0x0080
#define PAD_BUTTON_LEFT 0x0001
#define PAD_BUTTON_RIGHT 0x0002
#define PAD_BUTTON_DOWN 0x0004
#define PAD_BUTTON_UP 0x0008
#define PAD_TRIGGER_Z 0x0010
#define PAD_TRIGGER_R 0x0020
#define PAD_TRIGGER_L 0x0040
#define PAD_BUTTON_A 0x0100
#define PAD_BUTTON_B 0x0200
#define PAD_BUTTON_X 0x0400
#define PAD_BUTTON_Y 0x0800
#define PAD_BUTTON_START 0x1000
typedef void (*TLog)(const char* _pMessage);
typedef struct
{
HWND hWnd;
TLog pLog;
} SPADInitialize;
typedef struct
{
unsigned short button; // Or-ed PAD_BUTTON_* bits
unsigned char stickX; // 0 <= stickX <= 255
unsigned char stickY; // 0 <= stickY <= 255
unsigned char substickX; // 0 <= substickX <= 255
unsigned char substickY; // 0 <= substickY <= 255
unsigned char triggerLeft; // 0 <= triggerLeft <= 255
unsigned char triggerRight; // 0 <= triggerRight <= 255
unsigned char analogA; // 0 <= analogA <= 255
unsigned char analogB; // 0 <= analogB <= 255
signed char err; // one of PAD_ERR_* number
} SPADStatus;
/////////////////////////////////////////////////////////////////////////////////////////////////////
// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////
// __________________________________________________________________________________________________
// Function: GetDllInfo
// Purpose: This function allows the emulator to gather information
// about the DLL by filling in the PluginInfo structure.
// input: a pointer to a PLUGIN_INFO structure that needs to be
// filled by the function. (see def above)
// output: none
//
EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
// __________________________________________________________________________________________________
// Function: DllAbout
// Purpose: This function is optional function that is provided
// to give further information about the DLL.
// input: a handle to the window that calls this function
// output: none
//
EXPORT void CALL DllAbout(HWND _hParent);
// __________________________________________________________________________________________________
// Function: DllConfig
// Purpose: This function is optional function that is provided
// to allow the user to configure the DLL
// input: a handle to the window that calls this function
// output: none
//
EXPORT void CALL DllConfig(HWND _hParent);
// __________________________________________________________________________________________________
// Function:
// Purpose:
// input: SPADInitialize
// output: none
//
EXPORT void CALL PAD_Initialize(SPADInitialize _PADInitialize);
// __________________________________________________________________________________________________
// Function: PAD_Shutdown
// Purpose: This function is called when the emulator is closing
// down allowing the DLL to de-initialise.
// input: none
// output: none
//
EXPORT void CALL PAD_Shutdown();
// __________________________________________________________________________________________________
// Function:
// Purpose:
// input:
// output:
//
EXPORT void CALL PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus);
// __________________________________________________________________________________________________
// Function: PAD_Rumble
// Purpose: Pad rumble!
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
// output: none
//
EXPORT void CALL PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength);
// __________________________________________________________________________________________________
// Function: SaveLoadState
// Purpose: Saves/load state
// input: pointer to a 32k scratchpad/saved state
// output: writes or reads to the scratchpad, returning size of data
// TODO: save format should be standardized so that save
// states don't become plugin dependent which would suck
//
EXPORT unsigned int CALL SaveLoadState(char *ptr, BOOL save);
#undef CALL
#if defined(__cplusplus)
}
#endif
#endif