dolphin/Source/Android/jni/AndroidCommon/IDCache.cpp
zackhow 4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00

152 lines
3.9 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/IDCache.h"
#include <jni.h>
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jmethodID s_display_alert_msg;
static jmethodID s_get_update_touch_pointer;
static jclass s_game_file_class;
static jfieldID s_game_file_pointer;
static jmethodID s_game_file_constructor;
static jclass s_game_file_cache_class;
static jfieldID s_game_file_cache_pointer;
static jclass s_analytics_class;
static jmethodID s_send_analytics_report;
static jmethodID s_get_analytics_value;
static jmethodID s_do_rumble;
namespace IDCache
{
JavaVM* GetJavaVM()
{
return s_java_vm;
}
jclass GetNativeLibraryClass()
{
return s_native_library_class;
}
jmethodID GetDisplayAlertMsg()
{
return s_display_alert_msg;
}
jmethodID GetUpdateTouchPointer()
{
return s_get_update_touch_pointer;
}
jclass GetAnalyticsClass()
{
return s_analytics_class;
}
jmethodID GetSendAnalyticsReport()
{
return s_send_analytics_report;
}
jmethodID GetAnalyticsValue()
{
return s_get_analytics_value;
}
jclass GetGameFileClass()
{
return s_game_file_class;
}
jfieldID GetGameFilePointer()
{
return s_game_file_pointer;
}
jmethodID GetGameFileConstructor()
{
return s_game_file_constructor;
}
jclass GetGameFileCacheClass()
{
return s_game_file_cache_class;
}
jfieldID GetGameFileCachePointer()
{
return s_game_file_cache_pointer;
}
jmethodID GetDoRumble()
{
return s_do_rumble;
}
} // namespace IDCache
#ifdef __cplusplus
extern "C" {
#endif
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
s_java_vm = vm;
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
s_get_update_touch_pointer =
env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
const jclass game_file_cache_class =
env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics");
s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class));
s_send_analytics_report =
env->GetStaticMethodID(s_analytics_class, "sendReport", "(Ljava/lang/String;[B)V");
s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue",
"(Ljava/lang/String;)Ljava/lang/String;");
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM* vm, void* reserved)
{
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return;
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_game_file_class);
env->DeleteGlobalRef(s_game_file_cache_class);
env->DeleteGlobalRef(s_analytics_class);
}
#ifdef __cplusplus
}
#endif