dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
2009-03-17 08:58:52 +00:00
..
UCode_AX.cpp Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus 2009-02-09 19:50:06 +00:00
UCode_AX.h Recent commit: Reenabled logging in DSP HLE 2009-01-18 00:13:26 +00:00
UCode_AX_ADPCM.h more nowx fixes 2008-12-14 23:52:01 +00:00
UCode_AX_Voice.h This is a joined work of XK and me on improving the HLE plugin interface. 2009-01-29 00:57:55 +00:00
UCode_AXStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_AXWii.cpp Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus 2009-02-09 19:50:06 +00:00
UCode_AXWii.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_CARD.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_CARD.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_InitAudioSystem.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_InitAudioSystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_Jac.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_Jac.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_ROM.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
UCode_ROM.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCode_Zelda.cpp Code within #if 0 that if enabled, makes more mail come with zelda uCodes. 2009-03-17 08:58:52 +00:00
UCode_Zelda.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
UCodes.cpp switched UCode for wiimenu to AX 2009-03-08 21:12:02 +00:00
UCodes.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00