dolphin/Source/Core
Scott Mansell 03f2c9648d Shader UID change: Only store the two bits of components we need.
This frees up 21 bits and allows us to shorten the UID struct by an entire
32 bits.

It's not strictly needed (as it's encoded into the length) but I added a
bit for per-pixel lighiting to make my life easier in the following
commits.
2016-06-26 16:13:19 +12:00
..
AudioCommon Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Common Merge pull request #3931 from dhustkoder/master 2016-06-26 14:42:46 +12:00
Core nullvideo: initial release of null video backend 2016-06-25 22:40:23 +02:00
DiscIO Undo some comment formatting changes from b5104a7 2016-06-25 18:07:10 +02:00
DolphinQt2 Merge pull request #3678 from rukai/dolphinQtPropertiesDialog 2016-06-25 10:31:46 -05:00
DolphinWX Merge pull request #3923 from leoetlino/ciface-small-cleanup 2016-06-26 04:03:33 +02:00
InputCommon ControllerInterface: Switch to std::shared_ptr 2016-06-25 21:46:39 +02:00
UICommon Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VideoBackends Null: Create Visual Studio project file. 2016-06-25 22:40:23 +02:00
VideoCommon Shader UID change: Only store the two bits of components we need. 2016-06-26 16:13:19 +12:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00