dolphin/Source/Plugins/Plugin_DSP_HLE/Src
Glenn Rice 3859a7dce2 Lots more work on making the frame aui stuff functional.
Also added a DSPCORE_STOP state.  The DSP-LLE debugger window segmentation faults if it is openned when a game is not running.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5931 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-22 02:05:28 +00:00
..
UCodes dsphle - small mail protocol fix for zelda light type 2010-07-19 12:34:11 +00:00
Config.cpp Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
Config.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
ConfigDlg.cpp Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
ConfigDlg.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
DSPHandler.cpp code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
DSPHandler.h
Globals.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
HLEMixer.cpp
HLEMixer.h
MailHandler.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
MailHandler.h
main.cpp Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
main.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
SConscript Fix the global build on linux. 2010-07-20 04:19:25 +00:00
stdafx.cpp
stdafx.h