dolphin/Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp
JosJuice 1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00

434 lines
14 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinWX/ISOProperties/FilesystemPanel.h"
#include <array>
#include <chrono>
#include <future>
#include <memory>
#include <vector>
#include <wx/bitmap.h>
#include <wx/button.h>
#include <wx/filepicker.h>
#include <wx/imaglist.h>
#include <wx/menu.h>
#include <wx/msgdlg.h>
#include <wx/progdlg.h>
#include <wx/sizer.h>
#include <wx/textctrl.h>
#include <wx/treectrl.h>
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DolphinWX/WxUtils.h"
namespace
{
class WiiPartition final : public wxTreeItemData
{
public:
WiiPartition(const DiscIO::Partition& partition_) : partition(partition_) {}
DiscIO::Partition partition;
};
enum : int
{
ICON_DISC,
ICON_FOLDER,
ICON_FILE
};
wxImageList* LoadIconBitmaps(const wxWindow* context)
{
static constexpr std::array<const char*, 3> icon_names{
{"isoproperties_disc", "isoproperties_folder", "isoproperties_file"}};
const wxSize icon_size = context->FromDIP(wxSize(16, 16));
auto* const icon_list = new wxImageList(icon_size.GetWidth(), icon_size.GetHeight());
for (const auto& name : icon_names)
{
icon_list->Add(
WxUtils::LoadScaledResourceBitmap(name, context, icon_size, wxDefaultSize,
WxUtils::LSI_SCALE_DOWN | WxUtils::LSI_ALIGN_CENTER));
}
return icon_list;
}
void CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const DiscIO::FileInfo& directory)
{
for (const DiscIO::FileInfo& file_info : directory)
{
const wxString name = StrToWxStr(file_info.GetName());
if (file_info.IsDirectory())
{
wxTreeItemId item = tree_ctrl->AppendItem(parent, name, ICON_FOLDER);
CreateDirectoryTree(tree_ctrl, item, file_info);
}
else
{
tree_ctrl->AppendItem(parent, name, ICON_FILE);
}
}
}
void CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent,
const DiscIO::FileSystem* file_system)
{
if (file_system)
CreateDirectoryTree(tree_ctrl, parent, file_system->GetRoot());
}
WiiPartition* FindWiiPartition(wxTreeCtrl* tree_ctrl, const wxString& label)
{
wxTreeItemIdValue cookie;
auto partition = tree_ctrl->GetFirstChild(tree_ctrl->GetRootItem(), cookie);
while (partition.IsOk())
{
const wxString partition_label = tree_ctrl->GetItemText(partition);
if (partition_label == label)
return static_cast<WiiPartition*>(tree_ctrl->GetItemData(partition));
partition = tree_ctrl->GetNextSibling(partition);
}
return nullptr;
}
} // Anonymous namespace
FilesystemPanel::FilesystemPanel(wxWindow* parent, wxWindowID id,
const std::unique_ptr<DiscIO::Volume>& opened_iso)
: wxPanel{parent, id}, m_opened_iso{opened_iso}
{
CreateGUI();
if (PopulateFileSystemTree())
{
BindEvents();
m_tree_ctrl->Expand(m_tree_ctrl->GetRootItem());
}
}
FilesystemPanel::~FilesystemPanel() = default;
void FilesystemPanel::BindEvents()
{
m_tree_ctrl->Bind(wxEVT_TREE_ITEM_RIGHT_CLICK, &FilesystemPanel::OnRightClickTree, this);
Bind(wxEVT_MENU, &FilesystemPanel::OnExtractFile, this, ID_EXTRACT_FILE);
Bind(wxEVT_MENU, &FilesystemPanel::OnExtractAll, this, ID_EXTRACT_ALL);
Bind(wxEVT_MENU, &FilesystemPanel::OnExtractDirectories, this, ID_EXTRACT_DIR);
Bind(wxEVT_MENU, &FilesystemPanel::OnExtractSystemData, this, ID_EXTRACT_SYSTEM_DATA);
Bind(wxEVT_MENU, &FilesystemPanel::OnCheckPartitionIntegrity, this, ID_CHECK_INTEGRITY);
}
void FilesystemPanel::CreateGUI()
{
m_tree_ctrl = new wxTreeCtrl(this);
m_tree_ctrl->AssignImageList(LoadIconBitmaps(this));
m_tree_ctrl->AddRoot(_("Disc"), ICON_DISC);
const auto space_5 = FromDIP(5);
auto* const main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->AddSpacer(space_5);
main_sizer->Add(m_tree_ctrl, 1, wxEXPAND | wxLEFT | wxRIGHT, space_5);
main_sizer->AddSpacer(space_5);
SetSizer(main_sizer);
}
bool FilesystemPanel::PopulateFileSystemTree()
{
const std::vector<DiscIO::Partition> partitions = m_opened_iso->GetPartitions();
m_has_partitions = !partitions.empty();
if (m_has_partitions)
{
for (size_t i = 0; i < partitions.size(); ++i)
{
wxTreeItemId partition_root = m_tree_ctrl->AppendItem(
m_tree_ctrl->GetRootItem(), wxString::Format(_("Partition %zu"), i), ICON_DISC);
WiiPartition* const partition = new WiiPartition(partitions[i]);
m_tree_ctrl->SetItemData(partition_root, partition);
CreateDirectoryTree(m_tree_ctrl, partition_root, m_opened_iso->GetFileSystem(partitions[i]));
if (partitions[i] == m_opened_iso->GetGamePartition())
m_tree_ctrl->Expand(partition_root);
}
}
else
{
CreateDirectoryTree(m_tree_ctrl, m_tree_ctrl->GetRootItem(),
m_opened_iso->GetFileSystem(DiscIO::PARTITION_NONE));
}
return true;
}
void FilesystemPanel::OnRightClickTree(wxTreeEvent& event)
{
m_tree_ctrl->SelectItem(event.GetItem());
wxMenu menu;
const wxTreeItemId selection = m_tree_ctrl->GetSelection();
const wxTreeItemId first_visible_item = m_tree_ctrl->GetFirstVisibleItem();
const int image_type = m_tree_ctrl->GetItemImage(selection);
const bool is_parent_of_partitions = m_has_partitions && first_visible_item == selection;
if (image_type == ICON_FILE)
menu.Append(ID_EXTRACT_FILE, _("Extract File..."));
else if (!is_parent_of_partitions)
menu.Append(ID_EXTRACT_DIR, _("Extract Files..."));
if (image_type == ICON_DISC)
{
if (!is_parent_of_partitions)
menu.Append(ID_EXTRACT_SYSTEM_DATA, _("Extract System Data..."));
if (first_visible_item == selection)
menu.Append(ID_EXTRACT_ALL, _("Extract Entire Disc..."));
else
menu.Append(ID_EXTRACT_ALL, _("Extract Entire Partition..."));
if (first_visible_item != selection)
{
menu.AppendSeparator();
menu.Append(ID_CHECK_INTEGRITY, _("Check Partition Integrity"));
}
}
PopupMenu(&menu);
event.Skip();
}
void FilesystemPanel::OnExtractFile(wxCommandEvent& WXUNUSED(event))
{
const wxString selection_label = m_tree_ctrl->GetItemText(m_tree_ctrl->GetSelection());
const wxString output_file_path =
wxFileSelector(_("Extract File"), wxEmptyString, selection_label, wxEmptyString,
wxGetTranslation(wxALL_FILES), wxFD_SAVE, this);
if (output_file_path.empty() || selection_label.empty())
return;
ExtractSingleFile(output_file_path);
}
void FilesystemPanel::OnExtractDirectories(wxCommandEvent& event)
{
const wxString selected_directory_label = m_tree_ctrl->GetItemText(m_tree_ctrl->GetSelection());
const wxString extract_path = wxDirSelector(_("Choose the folder to extract to"));
if (!extract_path.empty() && !selected_directory_label.empty())
ExtractSingleDirectory(extract_path);
}
void FilesystemPanel::OnExtractSystemData(wxCommandEvent& event)
{
const wxString path = wxDirSelector(_("Choose the folder to extract to"));
if (path.empty())
return;
DiscIO::Partition partition;
if (m_has_partitions)
{
const auto* const selection_data = m_tree_ctrl->GetItemData(m_tree_ctrl->GetSelection());
const auto* const wii_partition = static_cast<const WiiPartition*>(selection_data);
partition = wii_partition->partition;
}
else
{
partition = DiscIO::PARTITION_NONE;
}
if (!DiscIO::ExportSystemData(*m_opened_iso, partition, WxStrToStr(path)))
{
WxUtils::ShowErrorDialog(
wxString::Format(_("Failed to extract to %s!"), WxStrToStr(path).c_str()));
}
}
void FilesystemPanel::OnExtractAll(wxCommandEvent& event)
{
const wxString extract_path = wxDirSelector(_("Choose the folder to extract to"));
if (extract_path.empty())
return;
const std::string std_extract_path = WxStrToStr(extract_path);
const wxTreeItemId selection = m_tree_ctrl->GetSelection();
const bool first_item_selected = m_tree_ctrl->GetFirstVisibleItem() == selection;
if (m_has_partitions && first_item_selected)
{
const wxTreeItemId root = m_tree_ctrl->GetRootItem();
wxTreeItemIdValue cookie;
wxTreeItemId item = m_tree_ctrl->GetFirstChild(root, cookie);
while (item.IsOk())
{
const auto* const partition = static_cast<WiiPartition*>(m_tree_ctrl->GetItemData(item));
const std::optional<u32> partition_type =
*m_opened_iso->GetPartitionType(partition->partition);
if (partition_type)
{
const std::string partition_name = DiscIO::DirectoryNameForPartitionType(*partition_type);
ExtractPartition(std_extract_path + '/' + partition_name, partition->partition);
}
item = m_tree_ctrl->GetNextChild(root, cookie);
}
}
else if (m_has_partitions && !first_item_selected)
{
const auto* const partition = static_cast<WiiPartition*>(m_tree_ctrl->GetItemData(selection));
ExtractPartition(std_extract_path, partition->partition);
}
else
{
ExtractPartition(std_extract_path, DiscIO::PARTITION_NONE);
}
}
void FilesystemPanel::OnCheckPartitionIntegrity(wxCommandEvent& WXUNUSED(event))
{
// Normally we can't enter this function if we're analyzing a volume that
// doesn't have partitions anyway, but let's still check to be sure.
if (!m_has_partitions)
return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH);
const auto selection = m_tree_ctrl->GetSelection();
WiiPartition* partition =
static_cast<WiiPartition*>(m_tree_ctrl->GetItemData(m_tree_ctrl->GetSelection()));
std::future<bool> is_valid = std::async(
std::launch::async, [&] { return m_opened_iso->CheckIntegrity(partition->partition); });
while (is_valid.wait_for(std::chrono::milliseconds(50)) != std::future_status::ready)
dialog.Pulse();
dialog.Hide();
if (is_valid.get())
{
wxMessageBox(_("Integrity check completed. No errors have been found."),
_("Integrity check completed"), wxOK | wxICON_INFORMATION, this);
}
else
{
wxMessageBox(wxString::Format(_("Integrity check for %s failed. The disc image is most "
"likely corrupted or has been patched incorrectly."),
m_tree_ctrl->GetItemText(selection)),
_("Integrity Check Error"), wxOK | wxICON_ERROR, this);
}
}
void FilesystemPanel::ExtractSingleFile(const wxString& output_file_path) const
{
const std::pair<wxString, DiscIO::Partition> path = BuildFilePathFromSelection();
DiscIO::ExportFile(*m_opened_iso, path.second, WxStrToStr(path.first),
WxStrToStr(output_file_path));
}
void FilesystemPanel::ExtractSingleDirectory(const wxString& output_folder)
{
const std::pair<wxString, DiscIO::Partition> path = BuildDirectoryPathFromSelection();
ExtractDirectories(WxStrToStr(path.first), WxStrToStr(output_folder), path.second);
}
void FilesystemPanel::ExtractDirectories(const std::string& full_path,
const std::string& output_folder,
const DiscIO::Partition& partition)
{
const DiscIO::FileSystem* file_system = m_opened_iso->GetFileSystem(partition);
if (!file_system)
return;
std::unique_ptr<DiscIO::FileInfo> file_info = file_system->FindFileInfo(full_path);
u32 size = file_info->GetTotalChildren();
u32 progress = 0;
wxString dialog_title = full_path.empty() ? _("Extracting All Files") : _("Extracting Directory");
wxProgressDialog dialog(dialog_title, _("Extracting..."), size, this,
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME |
wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME | wxPD_SMOOTH);
DiscIO::ExportDirectory(
*m_opened_iso, partition, *file_info, true, full_path, output_folder,
[&](const std::string& path) {
dialog.SetTitle(wxString::Format(
"%s : %d%%", dialog_title.c_str(),
static_cast<u32>((static_cast<float>(progress) / static_cast<float>(size)) * 100)));
dialog.Update(progress, wxString::Format(_("Extracting %s"), StrToWxStr(path)));
++progress;
return dialog.WasCancelled();
});
}
void FilesystemPanel::ExtractPartition(const std::string& output_folder,
const DiscIO::Partition& partition)
{
ExtractDirectories("", output_folder + "/files", partition);
DiscIO::ExportSystemData(*m_opened_iso, partition, output_folder);
}
std::pair<wxString, DiscIO::Partition> FilesystemPanel::BuildFilePathFromSelection() const
{
const wxTreeItemId root_node = m_tree_ctrl->GetRootItem();
wxTreeItemId node = m_tree_ctrl->GetSelection();
wxString file_path;
if (node != root_node)
{
file_path = m_tree_ctrl->GetItemText(node);
node = m_tree_ctrl->GetItemParent(node);
while (node != root_node)
{
file_path = m_tree_ctrl->GetItemText(node) + DIR_SEP_CHR + file_path;
node = m_tree_ctrl->GetItemParent(node);
}
}
if (m_has_partitions)
{
const size_t slash_index = file_path.find('/');
const wxString partition_label = file_path.substr(0, slash_index);
const WiiPartition* const partition = FindWiiPartition(m_tree_ctrl, partition_label);
// Remove "Partition x/"
file_path.erase(0, slash_index + 1);
return {file_path, partition->partition};
}
else
{
return {file_path, DiscIO::PARTITION_NONE};
}
}
std::pair<wxString, DiscIO::Partition> FilesystemPanel::BuildDirectoryPathFromSelection() const
{
const std::pair<wxString, DiscIO::Partition> result = BuildFilePathFromSelection();
return {result.first + DIR_SEP_CHR, result.second};
}