dolphin/Externals/wxWidgets3/include/wx/gtk/animate.h
EmptyChaos 822326eea9 Update wxWidgets to 3.1.0
From wxWidgets master 81570ae070b35c9d52de47b1f14897f3ff1a66c7.

include/wx/defs.h -- __w64 warning disable patch by comex brought forward.

include/wx/msw/window.h -- added GetContentScaleFactor() which was not implemented on Windows but is necessary for wxBitmap scaling on Mac OS X so it needs to work to avoid #ifdef-ing the code.

src/gtk/window.cpp -- Modified DoSetClientSize() to direct call wxWindowGTK::DoSetSize() instead of using public wxWindowBase::SetSize() which now prevents derived classes (like wxAuiToolbar) intercepting the call and breaking it. This matches Windows which does NOT need to call DoSetSize internally. End result is this fixes Dolphin's debug tools toolbars on Linux.

src/osx/window_osx.cpp -- Same fix as for GTK since it has the same issue.

src/msw/radiobox.cpp -- Hacked to fix display in HiDPI (was clipping off end of text).

Updated CMakeLists for Linux and Mac OS X. Small code changes to Dolphin to fix debug error boxes, deprecation warnings, and retain previous UI behavior on Windows.
2016-06-26 15:25:29 +10:00

153 lines
4.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/animate.h
// Purpose: Animation classes
// Author: Julian Smart and Guillermo Rodriguez Garcia
// Modified by: Francesco Montorsi
// Created: 13/8/99
// Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTKANIMATEH__
#define _WX_GTKANIMATEH__
typedef struct _GdkPixbufAnimation GdkPixbufAnimation;
typedef struct _GdkPixbufAnimationIter GdkPixbufAnimationIter;
// ----------------------------------------------------------------------------
// wxAnimation
// Unlike the generic wxAnimation object (see generic\animate.cpp), we won't
// use directly wxAnimationHandlers as gdk-pixbuf already provides the
// concept of handler and will automatically use the available handlers.
// Like generic wxAnimation object, this implementation of wxAnimation is
// refcounted so that assignment is very fast
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase
{
public:
wxAnimation(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY)
: m_pixbuf(NULL) { LoadFile(name, type); }
wxAnimation(GdkPixbufAnimation *p = NULL);
wxAnimation(const wxAnimation&);
~wxAnimation() { UnRef(); }
wxAnimation& operator= (const wxAnimation&);
virtual bool IsOk() const wxOVERRIDE
{ return m_pixbuf != NULL; }
// unfortunately GdkPixbufAnimation does not expose these info:
virtual unsigned int GetFrameCount() const wxOVERRIDE { return 0; }
virtual wxImage GetFrame(unsigned int frame) const wxOVERRIDE;
// we can retrieve the delay for a frame only after building
// a GdkPixbufAnimationIter...
virtual int GetDelay(unsigned int WXUNUSED(frame)) const wxOVERRIDE { return 0; }
virtual wxSize GetSize() const wxOVERRIDE;
virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
// Implementation
public: // used by GTK callbacks
GdkPixbufAnimation *GetPixbuf() const
{ return m_pixbuf; }
void SetPixbuf(GdkPixbufAnimation* p);
protected:
GdkPixbufAnimation *m_pixbuf;
private:
void UnRef();
typedef wxAnimationBase base_type;
wxDECLARE_DYNAMIC_CLASS(wxAnimation);
};
// ----------------------------------------------------------------------------
// wxAnimationCtrl
// ----------------------------------------------------------------------------
// Resize to animation size if this is set
#define wxAN_FIT_ANIMATION 0x0010
class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase
{
public:
wxAnimationCtrl() { Init(); }
wxAnimationCtrl(wxWindow *parent,
wxWindowID id,
const wxAnimation& anim = wxNullAnimation,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxAC_DEFAULT_STYLE,
const wxString& name = wxAnimationCtrlNameStr)
{
Init();
Create(parent, id, anim, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxAnimation& anim = wxNullAnimation,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxAC_DEFAULT_STYLE,
const wxString& name = wxAnimationCtrlNameStr);
~wxAnimationCtrl();
public: // event handler
void OnTimer(wxTimerEvent &);
public: // public API
virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual bool Load(wxInputStream& stream, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual void SetAnimation(const wxAnimation &anim) wxOVERRIDE;
virtual wxAnimation GetAnimation() const wxOVERRIDE
{ return wxAnimation(m_anim); }
virtual bool Play() wxOVERRIDE;
virtual void Stop() wxOVERRIDE;
virtual bool IsPlaying() const wxOVERRIDE;
bool SetBackgroundColour( const wxColour &colour ) wxOVERRIDE;
protected:
virtual void DisplayStaticImage() wxOVERRIDE;
virtual wxSize DoGetBestSize() const wxOVERRIDE;
void FitToAnimation();
void ClearToBackgroundColour();
void ResetAnim();
void ResetIter();
protected: // internal vars
GdkPixbufAnimation *m_anim;
GdkPixbufAnimationIter *m_iter;
wxTimer m_timer;
bool m_bPlaying;
private:
typedef wxAnimationCtrlBase base_type;
void Init();
wxDECLARE_DYNAMIC_CLASS(wxAnimationCtrl);
wxDECLARE_EVENT_TABLE();
};
#endif // _WX_GTKANIMATEH__