dolphin/Externals/wxWidgets3/include/wx/listctrl.h
EmptyChaos 822326eea9 Update wxWidgets to 3.1.0
From wxWidgets master 81570ae070b35c9d52de47b1f14897f3ff1a66c7.

include/wx/defs.h -- __w64 warning disable patch by comex brought forward.

include/wx/msw/window.h -- added GetContentScaleFactor() which was not implemented on Windows but is necessary for wxBitmap scaling on Mac OS X so it needs to work to avoid #ifdef-ing the code.

src/gtk/window.cpp -- Modified DoSetClientSize() to direct call wxWindowGTK::DoSetSize() instead of using public wxWindowBase::SetSize() which now prevents derived classes (like wxAuiToolbar) intercepting the call and breaking it. This matches Windows which does NOT need to call DoSetSize internally. End result is this fixes Dolphin's debug tools toolbars on Linux.

src/osx/window_osx.cpp -- Same fix as for GTK since it has the same issue.

src/msw/radiobox.cpp -- Hacked to fix display in HiDPI (was clipping off end of text).

Updated CMakeLists for Linux and Mac OS X. Small code changes to Dolphin to fix debug error boxes, deprecation warnings, and retain previous UI behavior on Windows.
2016-06-26 15:25:29 +10:00

109 lines
3.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/listctrl.h
// Purpose: wxListCtrl class
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.12.99
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTCTRL_H_BASE_
#define _WX_LISTCTRL_H_BASE_
#include "wx/defs.h" // headers should include this before first wxUSE_XXX check
#if wxUSE_LISTCTRL
#include "wx/listbase.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
extern WXDLLIMPEXP_DATA_CORE(const char) wxListCtrlNameStr[];
// ----------------------------------------------------------------------------
// include the wxListCtrl class declaration
// ----------------------------------------------------------------------------
#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
#include "wx/msw/listctrl.h"
#elif defined(__WXQT__) && !defined(__WXUNIVERSAL__)
#include "wx/qt/listctrl.h"
#else
#include "wx/generic/listctrl.h"
#endif
// ----------------------------------------------------------------------------
// wxListView: a class which provides a better API for list control
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxListView : public wxListCtrl
{
public:
wxListView() { }
wxListView( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_REPORT,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxListCtrlNameStr)
{
Create(parent, winid, pos, size, style, validator, name);
}
// focus/selection stuff
// ---------------------
// [de]select an item
void Select(long n, bool on = true)
{
SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
}
// focus and show the given item
void Focus(long index)
{
SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
EnsureVisible(index);
}
// get the currently focused item or -1 if none
long GetFocusedItem() const
{
return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
}
// get first and subsequent selected items, return -1 when no more
long GetNextSelected(long item) const
{ return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
long GetFirstSelected() const
{ return GetNextSelected(-1); }
// return true if the item is selected
bool IsSelected(long index) const
{ return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
// columns
// -------
void SetColumnImage(int col, int image)
{
wxListItem item;
item.SetMask(wxLIST_MASK_IMAGE);
item.SetImage(image);
SetColumn(col, item);
}
void ClearColumnImage(int col) { SetColumnImage(col, -1); }
private:
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxListView);
};
#endif // wxUSE_LISTCTRL
#endif
// _WX_LISTCTRL_H_BASE_