dolphin/Externals/wxWidgets3/include/wx/panel.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

92 lines
2.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/panel.h
// Purpose: Base header for wxPanel
// Author: Julian Smart
// Modified by:
// Created:
// RCS-ID: $Id: panel.h 67253 2011-03-20 00:00:49Z VZ $
// Copyright: (c) Julian Smart
// (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PANEL_H_BASE_
#define _WX_PANEL_H_BASE_
// ----------------------------------------------------------------------------
// headers and forward declarations
// ----------------------------------------------------------------------------
#include "wx/window.h"
#include "wx/containr.h"
class WXDLLIMPEXP_FWD_CORE wxControlContainer;
extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
// ----------------------------------------------------------------------------
// wxPanel contains other controls and implements TAB traversal between them
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxPanelBase : public wxWindow
{
public:
wxPanelBase();
// Derived classes should also provide this constructor:
/*
wxPanelBase(wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxString& name = wxPanelNameStr);
*/
// Pseudo ctor
bool Create(wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxString& name = wxPanelNameStr);
// Use the given bitmap to tile the background of this panel. This bitmap
// will show through any transparent children.
//
// Notice that you must not prevent the base class EVT_ERASE_BACKGROUND
// handler from running (i.e. not to handle this event yourself) for this
// to work.
void SetBackgroundBitmap(const wxBitmap& bmp)
{
DoSetBackgroundBitmap(bmp);
}
// implementation from now on
// --------------------------
virtual void InitDialog();
WX_DECLARE_CONTROL_CONTAINER();
protected:
virtual void DoSetBackgroundBitmap(const wxBitmap& bmp) = 0;
private:
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(wxPanelBase);
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/panel.h"
#elif defined(__WXMSW__)
#include "wx/msw/panel.h"
#else
#define wxHAS_GENERIC_PANEL
#include "wx/generic/panelg.h"
#endif
#endif // _WX_PANELH_BASE_