dolphin/SConstruct
Soren Jorvang 10b76db391 Link the OpenCL framework weakly on OS X, so that a binary built on 10.6
with OpenCL will also run on 10.5 without OpenCL.

Build with OpenCL by default now, but keep the opencl build option around
until Linux also links OpenCL weakly, at which point it can go away.

Start to merge in the actions required to make the OS X application bundle
redistributable into the main build and let bundle=true be concerned only
with the optional step of creating a dmg.

Some people are building binary snapshots for OS X without applying the
install_name_tool fixups and besides, osx_make_dmg.sh doesn't fully handle
the internal dependencies between the wx libraries, so we need to be rid
of any external dependencies by the time "scons bundle=false ." finishes.

Ideally we should just use static builds of the wx libraries, but the flat
namespace used by Objective-C for anything other than normally linked
dylibs (sadly not dlopen'ed dylibs) makes that difficult because both the
main binary and the plugins have wx linked in without any symbol ordering.

TBD: Either do automatic install_name_tool fixups for both the main binary
and the wx dylibs or find a workaround for the flat namespace problem.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5797 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26 13:29:44 +00:00

508 lines
17 KiB
Python

# -*- python -*-
import os
import sys
import platform
# Home made tests
sys.path.append('SconsTests')
import wxconfig
import utils
# Some features need at least SCons 1.2
EnsureSConsVersion(1, 2)
warnings = [
'all',
'write-strings',
'shadow',
'pointer-arith',
'packed',
'no-conversion',
]
compileFlags = [
'-fno-exceptions',
'-fno-strict-aliasing',
'-msse2',
'-fPIC',
]
cppDefines = [
( '_FILE_OFFSET_BITS', 64),
'_LARGEFILE_SOURCE',
'GCC_HASCLASSVISIBILITY',
]
basedir = os.getcwd() + '/'
include_paths = [
basedir + 'Source/Core/Common/Src',
basedir + 'Source/Core/DiscIO/Src',
basedir + 'Source/PluginSpecs',
basedir + 'Source/Core/Core/Src',
basedir + 'Source/Core/DebuggerWX/Src',
basedir + 'Externals/Bochs_disasm',
basedir + 'Externals/Lua',
basedir + 'Externals/WiiUseSrc/Src',
basedir + 'Source/Core/VideoCommon/Src',
basedir + 'Source/Core/InputCommon/Src',
basedir + 'Source/Core/InputUICommon/Src',
basedir + 'Source/Core/AudioCommon/Src',
basedir + 'Source/Core/DebuggerUICommon/Src',
basedir + 'Source/Core/DolphinWX/Src',
basedir + 'Source/Core/DSPCore/Src',
]
dirs = [
'Externals/Bochs_disasm',
'Externals/Lua',
'Externals/MemcardManager',
'Externals/WiiUseSrc/Src',
'Source/Core/Common/Src',
'Source/Core/Core/Src',
'Source/Core/DiscIO/Src',
'Source/Core/VideoCommon/Src',
'Source/Core/InputCommon/Src',
'Source/Core/AudioCommon/Src',
'Source/Core/DebuggerUICommon/Src',
'Source/Core/DSPCore/Src',
'Source/DSPTool/Src',
'Source/Core/InputUICommon/Src/',
'Source/Plugins/Plugin_VideoOGL/Src',
'Source/Plugins/Plugin_VideoSoftware/Src',
'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_Wiimote/Src',
'Source/Plugins/Plugin_WiimoteNew/Src/',
'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
'Source/UnitTests/',
]
builders = {}
if sys.platform == 'darwin':
from plistlib import writePlist
def createPlist(target, source, env):
properties = {}
for srcNode in source:
properties.update(srcNode.value)
for dstNode in target:
writePlist(properties, str(dstNode))
builders['Plist'] = Builder(action = createPlist)
# Handle command line options
vars = Variables('args.cache')
vars.AddVariables(
BoolVariable('verbose', 'Set for compilation line', False),
BoolVariable('bundle', 'Set to create bundle', False),
BoolVariable('lint', 'Set for lint build (extra warnings)', False),
BoolVariable('nowx', 'Set for building with no WX libs', False),
BoolVariable('wxgl', 'Set for building with WX GL on Linux', False),
BoolVariable('opencl', 'Build with OpenCL', True),
BoolVariable('nojit', 'Remove entire jit cores', False),
BoolVariable('shared_glew', 'Use system shared libGLEW', True),
BoolVariable('shared_lzo', 'Use system shared liblzo2', True),
BoolVariable('shared_sdl', 'Use system shared libSDL', True),
BoolVariable('shared_sfml', 'Use system shared libsfml-network', True),
BoolVariable('shared_soil', 'Use system shared libSOIL', True),
BoolVariable('shared_zlib', 'Use system shared libz', True),
PathVariable('userdir', 'Set the name of the user data directory in home',
'.dolphin-emu', PathVariable.PathAccept),
EnumVariable('install', 'Choose a local or global installation', 'local',
allowed_values = ('local', 'global'),
ignorecase = 2
),
PathVariable('prefix', 'Installation prefix (only used for a global build)',
'/usr', PathVariable.PathAccept),
PathVariable('destdir', 'Temporary install location (for package building)',
None, PathVariable.PathAccept),
EnumVariable('flavor', 'Choose a build flavor', 'release',
allowed_values = ('release','devel','debug','fastlog','prof'),
ignorecase = 2
),
PathVariable('wxconfig', 'Path to the wxconfig', None),
EnumVariable('pgo', 'Profile-Guided Optimization (generate or use)', 'none',
allowed_values = ('none', 'generate', 'use'),
ignorecase = 2
),
('CC', 'The c compiler', 'gcc'),
('CXX', 'The c++ compiler', 'g++'),
)
env = Environment(
CPPPATH = include_paths,
RPATH = [],
LIBS = [],
LIBPATH = [],
BUILDERS = builders,
variables = vars,
)
if sys.platform == 'win32':
env['tools'] = ['mingw']
env['ENV'] = os.environ
else:
env['ENV'] = {
'PATH' : os.environ['PATH'],
'HOME' : os.environ['HOME'],
'PKG_CONFIG_PATH' : os.environ.get('PKG_CONFIG_PATH')
}
# Save the given command line options
vars.Save('args.cache', env)
# Verbose compile
if not env['verbose']:
env['CCCOMSTR'] = "Compiling $TARGET"
env['CXXCOMSTR'] = "Compiling $TARGET"
env['ARCOMSTR'] = "Archiving $TARGET"
env['LINKCOMSTR'] = "Linking $TARGET"
env['ASCOMSTR'] = "Assembling $TARGET"
env['ASPPCOMSTR'] = "Assembling $TARGET"
env['SHCCCOMSTR'] = "Compiling shared $TARGET"
env['SHCXXCOMSTR'] = "Compiling shared $TARGET"
env['SHLINKCOMSTR'] = "Linking shared $TARGET"
env['RANLIBCOMSTR'] = "Indexing $TARGET"
# Build flavor
flavour = env['flavor']
if (flavour == 'debug'):
compileFlags.append('-ggdb')
cppDefines.append('_DEBUG') #enables LOGGING
# FIXME: this disable wx debugging how do we make it work?
cppDefines.append('NDEBUG')
elif (flavour == 'devel'):
compileFlags.append('-ggdb')
elif (flavour == 'fastlog'):
compileFlags.append('-O3')
cppDefines.append('DEBUGFAST')
elif (flavour == 'prof'):
compileFlags.append('-O3')
compileFlags.append('-ggdb')
elif (flavour == 'release'):
compileFlags.append('-O3')
compileFlags.append('-fomit-frame-pointer');
# More warnings
if env['lint']:
warnings.append('error')
# Should check for the availability of these (in GCC 4.3 or newer)
if sys.platform != 'darwin':
warnings.append('no-array-bounds')
warnings.append('no-unused-result')
# wxWidgets causes too many warnings with these
#warnings.append('unreachable-code')
#warnings.append('float-equal')
# Add the warnings to the compile flags
compileFlags += [ ('-W' + warning) for warning in warnings ]
env['CCFLAGS'] = compileFlags
env['CPPDEFINES'] = cppDefines
if not sys.platform == 'win32':
env['CXXFLAGS'] = ['-fvisibility-inlines-hidden']
# PGO - Profile Guided Optimization
if env['pgo']=='generate':
compileFlags.append('-fprofile-generate')
env['LINKFLAGS']='-fprofile-generate'
if env['pgo']=='use':
compileFlags.append('-fprofile-use')
env['LINKFLAGS']='-fprofile-use'
# Configuration tests section
tests = {'CheckWXConfig' : wxconfig.CheckWXConfig,
'CheckPKGConfig' : utils.CheckPKGConfig,
'CheckPKG' : utils.CheckPKG,
'CheckSDL' : utils.CheckSDL,
'CheckPortaudio' : utils.CheckPortaudio,
}
# Object files
env['build_dir'] = os.path.join(basedir, 'Build',
platform.system() + '-' + platform.machine() + '-' + env['flavor'] + os.sep)
# Static libs go here
env['local_libs'] = env['build_dir'] + os.sep + 'libs' + os.sep
# Where do we run from
env['base_dir'] = os.getcwd()+ '/'
# Install paths
extra=''
if flavour == 'debug':
extra = '-debug'
elif flavour == 'prof':
extra = '-prof'
# Set up the install locations
if (env['install'] == 'global'):
env['prefix'] = os.path.join(env['prefix'] + os.sep)
env['binary_dir'] = env['prefix'] + 'bin/'
env['plugin_dir'] = env['prefix'] + 'lib/dolphin-emu/'
env['data_dir'] = env['prefix'] + "share/dolphin-emu/"
else:
env['prefix'] = os.path.join(env['base_dir'] + 'Binary',
platform.system() + '-' + platform.machine() + extra + os.sep)
env['binary_dir'] = env['prefix']
env['plugin_dir'] = env['prefix'] + 'plugins/'
env['data_dir'] = env['prefix']
if sys.platform == 'darwin':
env['plugin_dir'] = env['prefix'] + 'Dolphin.app/Contents/PlugIns/'
env['data_dir'] = env['prefix'] + 'Dolphin.app/Contents/'
conf = env.Configure(custom_tests = tests,
config_h="Source/Core/Common/Src/Config.h")
if not sys.platform == 'win32':
if env['opencl']:
env['HAVE_OPENCL'] = conf.CheckPKG('OpenCL')
# OS X specifics
if sys.platform == 'darwin':
if env['FRAMEWORKS'].count('OpenCL'):
env['FRAMEWORKS'].remove('OpenCL')
env['LINKFLAGS'] += ['-weak_framework', 'OpenCL']
compileFlags += ['-isysroot', '/Developer/SDKs/MacOSX10.6.sdk']
else:
# OpenCL is new in OS X 10.6. Other than OpenCL,
# we try to maintain 10.5 compatibility, however.
compileFlags += ['-isysroot', '/Developer/SDKs/MacOSX10.5.sdk']
compileFlags += ['-mmacosx-version-min=10.5']
conf.Define('MAP_32BIT', 0)
env['CC'] = "gcc-4.2"
env['CFLAGS'] = ['-x', 'objective-c']
env['CXX'] = "g++-4.2"
env['CXXFLAGS'] = ['-x', 'objective-c++']
env['CCFLAGS'] += ['-arch' , 'x86_64' , '-arch' , 'i386']
env['LINKFLAGS'] += ['-arch', 'x86_64' , '-arch' , 'i386']
env['FRAMEWORKS'] += ['CoreFoundation', 'CoreServices']
env['FRAMEWORKS'] += ['IOBluetooth', 'IOKit', 'OpenGL']
env['FRAMEWORKS'] += ['AudioUnit', 'CoreAudio']
else:
if not conf.CheckPKGConfig('0.15.0'):
print "Can't find pkg-config, some tests will fail"
shared = {}
shared['glew'] = shared['lzo'] = shared['sdl'] = \
shared['soil'] = shared['sfml'] = shared['zlib'] = 0
if not sys.platform == 'win32' and not sys.platform == 'darwin':
if env['shared_glew']:
shared['glew'] = conf.CheckPKG('GLEW')
if env['shared_sdl']:
shared['sdl'] = conf.CheckPKG('SDL')
if env['shared_zlib']:
shared['zlib'] = conf.CheckPKG('z')
if env['shared_lzo']:
shared['lzo'] = conf.CheckPKG('lzo2')
# TODO: Check the version of sfml. It should be at least version 1.5
if env['shared_sfml']:
shared['sfml'] = conf.CheckPKG('sfml-network') and \
conf.CheckCXXHeader("SFML/Network/Ftp.hpp")
if env['shared_soil']:
shared['soil'] = conf.CheckPKG('SOIL')
for lib in shared:
if not shared[lib]:
print "Shared library " + lib + " not detected, " \
"falling back to the static library"
if shared['glew'] == 0:
env['CPPPATH'] += [basedir + 'Externals/GLew/include']
dirs += ['Externals/GLew']
if shared['lzo'] == 0:
env['CPPPATH'] += [basedir + 'Externals/LZO']
dirs += ['Externals/LZO']
if shared['sdl'] == 0:
env['CPPPATH'] += [basedir + 'Externals/SDL']
env['CPPPATH'] += [basedir + 'Externals/SDL/include']
dirs += ['Externals/SDL']
if shared['soil'] == 0:
env['CPPPATH'] += [basedir + 'Externals/SOIL']
dirs += ['Externals/SOIL']
if shared['sfml'] == 0:
env['CPPPATH'] += [basedir + 'Externals/SFML/include']
dirs += ['Externals/SFML/src']
if shared['zlib'] == 0:
env['CPPPATH'] += [basedir + 'Externals/zlib']
dirs += ['Externals/zlib']
wxmods = ['aui', 'adv', 'core', 'base']
if env['wxgl'] or sys.platform == 'win32' or sys.platform == 'darwin':
env['USE_WX'] = 1
wxmods.append('gl')
else:
env['USE_WX'] = 0;
if env['nowx']:
env['USE_WX'] = 0;
if sys.platform == 'darwin':
wxver = '2.9' # 64-bit on OS X
else:
wxver = '2.8'
if env['nowx']:
env['HAVE_WX'] = 0;
else:
env['HAVE_WX'] = conf.CheckWXConfig(wxver, wxmods, 0)
wxconfig.ParseWXConfig(env)
# wx-config wants us to link with the OS X QuickTime framework
# which is not available for x86_64 and we don't use it anyway.
# Strip it out to silence some harmless linker warnings.
if env['FRAMEWORKS'].count('QuickTime'):
env['FRAMEWORKS'].remove('QuickTime')
# Make sure that the libraries claimed by wx-config are valid
#env['HAVE_WX'] = conf.CheckPKG('c')
if not env['HAVE_WX'] and not env['nowx']:
print "WX libraries not found - see config.log"
Exit(1)
if not sys.platform == 'win32':
if not conf.CheckPKG('Cg'):
print "Must have Cg framework from NVidia to build"
Exit(1)
env['HAVE_BLUEZ'] = 0
env['HAVE_ALSA'] = env['HAVE_AO'] = env['HAVE_OPENAL'] = \
env['HAVE_PORTAUDIO'] = env['HAVE_PULSEAUDIO'] = 0
env['HAVE_X11'] = env['HAVE_XRANDR'] = 0
if not sys.platform == 'win32' and not sys.platform == 'darwin':
env['LINKFLAGS'] += ['-pthread']
env['HAVE_BLUEZ'] = conf.CheckPKG('bluez')
env['HAVE_ALSA'] = conf.CheckPKG('alsa')
env['HAVE_AO'] = conf.CheckPKG('ao')
env['HAVE_OPENAL'] = conf.CheckPKG('openal')
env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890)
env['HAVE_PULSEAUDIO'] = conf.CheckPKG('libpulse-simple')
env['HAVE_X11'] = conf.CheckPKG('x11')
env['HAVE_XRANDR'] = env['HAVE_X11'] and conf.CheckPKG('xrandr')
if not conf.CheckPKG('GL'):
print "Must have OpenGL to build"
Exit(1)
if not conf.CheckPKG('GLU'):
print "Must have GLU to build"
Exit(1)
if not conf.CheckPKG('CgGL'):
print "Must have CgGl to build"
Exit(1)
# Check for GTK 2.0 or newer
if sys.platform == 'linux2':
if env['HAVE_WX'] and not conf.CheckPKG('gtk+-2.0'):
print "gtk+-2.0 developement headers not detected"
print "gtk+-2.0 is required to build the WX GUI"
Exit(1)
env['NOJIT'] = 0
if env['nojit']:
env['NOJIT'] = 1
conf.Define('NOJIT', env['NOJIT'])
# Creating config.h defines
conf.Define('HAVE_BLUEZ', env['HAVE_BLUEZ'])
conf.Define('HAVE_AO', env['HAVE_AO'])
conf.Define('HAVE_OPENCL', env['HAVE_OPENCL'])
conf.Define('HAVE_OPENAL', env['HAVE_OPENAL'])
conf.Define('HAVE_ALSA', env['HAVE_ALSA'])
conf.Define('HAVE_PULSEAUDIO', env['HAVE_PULSEAUDIO'])
conf.Define('HAVE_WX', env['HAVE_WX'])
conf.Define('USE_WX', env['USE_WX'])
conf.Define('HAVE_X11', env['HAVE_X11'])
conf.Define('HAVE_XRANDR', env['HAVE_XRANDR'])
conf.Define('HAVE_PORTAUDIO', env['HAVE_PORTAUDIO'])
conf.Define('USER_DIR', "\"" + env['userdir'] + "\"")
if (env['install'] == 'global'):
conf.Define('DATA_DIR', "\"" + env['data_dir'] + "\"")
conf.Define('LIBS_DIR', "\"" + env['prefix'] + 'lib/' + "\"")
# Lua
env['LUA_USE_MACOSX'] = env['LUA_USE_LINUX'] = env['LUA_USE_POSIX'] = 0
if sys.platform == 'darwin':
env['LUA_USE_MACOSX'] = 1
elif sys.platform == 'linux2':
env['LUA_USE_LINUX'] = 1
conf.Define('LUA_USE_MACOSX', env['LUA_USE_MACOSX'])
conf.Define('LUA_USE_LINUX', env['LUA_USE_LINUX'])
# Profiling
env['USE_OPROFILE'] = 0
if (flavour == 'prof'):
proflibs = [ '/usr/lib/oprofile', '/usr/local/lib/oprofile' ]
env['LIBPATH'].append(proflibs)
env['RPATH'].append(proflibs)
if conf.CheckPKG('opagent'):
env['USE_OPROFILE'] = 1
else:
print "Can't build prof without oprofile, disabling"
conf.Define('USE_OPROFILE', env['USE_OPROFILE'])
# After all configuration tests are done
conf.Finish()
env['LIBPATH'].append(env['local_libs'])
rev = utils.GenerateRevFile(env['flavor'],
"Source/Core/Common/Src/svnrev_template.h",
"Source/Core/Common/Src/svnrev.h")
# Print a nice progress indication when not compiling
Progress(['-\r', '\\\r', '|\r', '/\r'], interval=5)
# Setup destdir for package building
# Warning: The program will not run from this location. It is assumed the
# package will later install it to the prefix as it was defined before this.
if env.has_key('destdir'):
env['prefix'] = env['destdir'] + env['prefix']
env['plugin_dir'] = env['destdir'] + env['plugin_dir']
env['binary_dir'] = env['destdir'] + env['binary_dir']
env['data_dir'] = env['destdir'] + env['data_dir']
# Die on unknown variables
unknown = vars.UnknownVariables()
if unknown:
print "Unknown variables:", unknown.keys()
Exit(1)
# Generate help
Help(vars.GenerateHelpText(env))
Export('env')
for subdir in dirs:
SConscript(
subdir + os.sep + 'SConscript',
variant_dir = env[ 'build_dir' ] + subdir + os.sep,
duplicate=0
)
# Data install
if sys.platform == 'darwin':
env.Install(env['data_dir'], 'Data/Sys')
env.Install(env['data_dir'], 'Data/User')
env.Install(env['binary_dir'] + 'Dolphin.app/Contents/Resources/',
'Source/Core/DolphinWX/resources/Dolphin.icns')
else:
env.InstallAs(env['data_dir'] + 'sys', 'Data/Sys')
env.InstallAs(env['data_dir'] + 'user', 'Data/User')
env.Alias('install', env['prefix'])
if env['bundle']:
if sys.platform == 'linux2':
# Make tar ball (TODO put inside normal dir)
tar_env = env.Clone()
tarball = tar_env.Tar('dolphin-' + rev + '.tar.bz2', env['prefix'])
tar_env.Append(TARFLAGS='-j', TARCOMSTR="Creating release tarball")
env.Clean(all, tarball)
elif sys.platform == 'darwin':
app = env['binary_dir'] + 'Dolphin.app'
dmg = env['binary_dir'] + 'Dolphin-r' + rev + '.dmg'
env.Command('.', app + '/Contents/MacOS/Dolphin', 'rm -f ' + dmg +
' && hdiutil create -srcfolder ' + app + ' -format UDBZ ' + dmg +
' && hdiutil internet-enable -yes ' + dmg)
env.Clean(all, dmg)