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Everything that links in core doesn't need to see anything related to bochs, because it's only used internally. Anything else that relies on bochs should be linking it in explicitly.
38 lines
791 B
CMake
38 lines
791 B
CMake
add_library(uicommon
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AutoUpdate.cpp
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CommandLineParse.cpp
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Disassembler.cpp
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GameFile.cpp
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GameFileCache.cpp
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UICommon.cpp
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USBUtils.cpp
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VideoUtils.cpp
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)
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target_link_libraries(uicommon
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PUBLIC
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common
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cpp-optparse
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PRIVATE
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bdisasm
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$<$<BOOL:APPLE>:${IOK_LIBRARY}>
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)
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if(USE_X11)
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target_sources(uicommon PRIVATE X11Utils.cpp)
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endif()
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if(LIBUSB_FOUND)
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target_link_libraries(uicommon PRIVATE ${LIBUSB_LIBRARIES})
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endif()
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if(ENABLE_LLVM)
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find_package(LLVM CONFIG QUIET)
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if(LLVM_FOUND AND TARGET LLVM)
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message(STATUS "LLVM found, enabling LLVM support in disassembler")
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target_compile_definitions(uicommon PRIVATE HAVE_LLVM)
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target_link_libraries(uicommon PRIVATE LLVM)
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target_include_directories(uicommon PRIVATE ${LLVM_INCLUDE_DIRS})
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endif()
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endif()
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