dolphin/Source/Core/VideoBackends/Software/SWVertexLoader.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

30 lines
704 B
C++

// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/SetupUnit.h"
#include "VideoCommon/VertexManagerBase.h"
class SWVertexLoader final : public VertexManagerBase
{
public:
SWVertexLoader();
~SWVertexLoader();
protected:
void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
void SetFormat(u8 attributeIndex, u8 primitiveType);
void ParseVertex(const PortableVertexDeclaration& vdec, int index);
InputVertexData m_vertex;
SetupUnit m_setup_unit;
};