dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp
2017-03-02 18:08:37 -08:00

32 lines
1,013 B
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControlGroup/Triggers.h"
#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include "Common/Common.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
namespace ControllerEmu
{
Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Triggers)
{
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
void Triggers::GetState(ControlState* analog)
{
const size_t trigger_count = controls.size();
const ControlState deadzone = numeric_settings[0]->GetValue();
for (size_t i = 0; i < trigger_count; ++i, ++analog)
*analog = std::max(controls[i]->control_ref->State() - deadzone, 0.0) / (1 - deadzone);
}
} // namespace ControllerEmu