mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-10-01 16:52:15 +02:00
155719dc36
This commit fixed the Hang-up in many games, like "New Super Mario Bros. Wii", "Resident Evil: The Darkside Chronicles", "Fatal Frame 4: Tsukihami no Kamen", "Muramasa: The Demon Blade", and etc. You name it. OH YEAH! This little issue really cost me some *serious* debugging time, phew... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4616 8ced0084-cf51-0410-be5f-012b33b47a6e |
||
---|---|---|
.. | ||
UCode_AX.cpp | ||
UCode_AX.h | ||
UCode_AX_ADPCM.h | ||
UCode_AX_Voice.h | ||
UCode_AXStructs.h | ||
UCode_AXWii.cpp | ||
UCode_AXWii.h | ||
UCode_CARD.cpp | ||
UCode_CARD.h | ||
UCode_InitAudioSystem.cpp | ||
UCode_InitAudioSystem.h | ||
UCode_ROM.cpp | ||
UCode_ROM.h | ||
UCode_Zelda.cpp | ||
UCode_Zelda.h | ||
UCode_Zelda_ADPCM.cpp | ||
UCode_Zelda_Obsolete.txt | ||
UCode_Zelda_Synth.cpp | ||
UCode_Zelda_Voice.cpp | ||
UCodes.cpp | ||
UCodes.h |