dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
CarlKenner e246aaf419 Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30

771 lines
22 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstdio>
#include <string>
#include <vector>
#include <wx/bitmap.h>
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/listbox.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/thread.h>
#include <wx/toolbar.h>
#include <wx/translation.h>
#include <wx/window.h>
#include <wx/windowid.h>
#include <wx/aui/auibar.h>
#include "Common/BreakPoints.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/SymbolDB.h"
#include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/Host.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/CPU.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/PowerPC/Gekko.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PPCTables.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/BreakpointWindow.h"
#include "DolphinWX/Debugger/CodeView.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/DebuggerUIUtil.h"
#include "DolphinWX/Debugger/JitWindow.h"
#include "DolphinWX/Debugger/RegisterWindow.h"
#include "DolphinWX/Debugger/WatchWindow.h"
extern "C" // Bitmaps
{
#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
}
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
: wxPanel(parent, id, position, size, style, name)
, Parent(parent)
, m_RegisterWindow(nullptr)
, m_WatchWindow(nullptr)
, m_BreakpointWindow(nullptr)
, m_MemoryWindow(nullptr)
, m_JitWindow(nullptr)
, m_SoundWindow(nullptr)
, m_VideoWindow(nullptr)
, codeview(nullptr)
{
InitBitmaps();
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, wxID_ANY);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
callstack->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallstackListChange, this);
sizerLeft->Add(symbols = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 1, wxEXPAND);
symbols->Bind(wxEVT_LISTBOX, &CCodeWindow::OnSymbolListChange, this);
sizerLeft->Add(calls = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
calls->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallsListChange, this);
sizerLeft->Add(callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
SetSizer(sizerBig);
sizerLeft->Fit(this);
sizerBig->Fit(this);
// Menu
Bind(wxEVT_MENU, &CCodeWindow::OnCPUMode, this, IDM_INTERPRETER, IDM_JITSROFF);
Bind(wxEVT_MENU, &CCodeWindow::OnChangeFont, this, IDM_FONTPICKER);
Bind(wxEVT_MENU, &CCodeWindow::OnJitMenu, this, IDM_CLEARCODECACHE, IDM_SEARCHINSTRUCTION);
Bind(wxEVT_MENU, &CCodeWindow::OnSymbolsMenu, this, IDM_CLEARSYMBOLS, IDM_PATCHHLEFUNCTIONS);
Bind(wxEVT_MENU, &CCodeWindow::OnProfilerMenu, this, IDM_PROFILEBLOCKS, IDM_WRITEPROFILE);
// Toolbar
Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this, IDM_ADDRBOX);
// Other
Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
}
wxMenuBar *CCodeWindow::GetMenuBar()
{
return Parent->GetMenuBar();
}
wxToolBar *CCodeWindow::GetToolBar()
{
return Parent->m_ToolBar;
}
// ----------
// Events
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (codeview) codeview->Center(PC);
if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
if (m_WatchWindow) m_WatchWindow->NotifyUpdate();
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATEJITPANE:
// Check if the JIT pane is in the AUI notebook. If not, add it and switch to it.
if (!m_JitWindow)
ToggleJitWindow(true);
m_JitWindow->ViewAddr(codeview->GetSelection());
break;
}
}
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_STEP:
SingleStep();
break;
case IDM_STEPOVER:
StepOver();
break;
case IDM_STEPOUT:
StepOut();
break;
case IDM_TOGGLE_BREAKPOINT:
ToggleBreakpoint();
break;
case IDM_SKIP:
PC += 4;
Update();
break;
case IDM_SETPC:
PC = codeview->GetSelection();
Update();
break;
case IDM_GOTOPC:
JumpToAddress(PC);
break;
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
bool CCodeWindow::JumpToAddress(u32 address)
{
// Jump to anywhere in memory
if (address <= 0xFFFFFFFF)
{
codeview->Center(address);
UpdateLists();
return true;
}
return false;
}
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
UpdateLists();
}
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
if (!GetToolBar())
return;
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
// Trim leading and trailing whitespace.
wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
bool success = false;
unsigned long addr;
if (txt.ToULong(&addr, 16))
{
if (JumpToAddress(addr))
success = true;
}
if (success)
pAddrCtrl->SetBackgroundColour(wxNullColour);
else
pAddrCtrl->SetBackgroundColour(*wxRED);
pAddrCtrl->Refresh();
event.Skip();
}
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
int index = callstack->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callstack->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
int index = callers->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callers->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
int index = calls->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(calls->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::SingleStep()
{
if (CCPU::IsStepping())
{
PowerPC::breakpoints.ClearAllTemporary();
JitInterface::InvalidateICache(PC, 4, true);
CCPU::StepOpcode(&sync_event);
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
}
}
void CCodeWindow::StepOver()
{
if (CCPU::IsStepping())
{
UGeckoInstruction inst = Memory::Read_Instruction(PC);
if (inst.LK)
{
PowerPC::breakpoints.ClearAllTemporary();
PowerPC::breakpoints.Add(PC + 4, true);
CCPU::EnableStepping(false);
JumpToAddress(PC);
Update();
}
else
{
SingleStep();
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
}
void CCodeWindow::StepOut()
{
if (CCPU::IsStepping())
{
PowerPC::breakpoints.ClearAllTemporary();
// Keep stepping until the next blr or timeout after one second
u64 timeout = SystemTimers::GetTicksPerSecond();
u64 steps = 0;
PowerPC::CoreMode oldMode = PowerPC::GetMode();
PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
UGeckoInstruction inst = Memory::Read_Instruction(PC);
while (inst.hex != 0x4e800020 && steps < timeout) // check for blr
{
if (inst.LK)
{
// Step over branches
u32 next_pc = PC + 4;
while (PC != next_pc && steps < timeout)
{
PowerPC::SingleStep();
++steps;
}
}
else
{
PowerPC::SingleStep();
++steps;
}
inst = Memory::Read_Instruction(PC);
}
PowerPC::SingleStep();
PowerPC::SetMode(oldMode);
JumpToAddress(PC);
Update();
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
}
void CCodeWindow::ToggleBreakpoint()
{
if (CCPU::IsStepping())
{
if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
Update();
}
}
void CCodeWindow::UpdateLists()
{
callers->Clear();
u32 addr = codeview->GetSelection();
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
if (!symbol)
return;
for (auto& call : symbol->callers)
{
u32 caller_addr = call.callAddress;
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
if (caller_symbol)
{
int idx = callers->Append(StrToWxStr(StringFromFormat
("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
callers->SetClientData(idx, (void*)(u64)caller_addr);
}
}
calls->Clear();
for (auto& call : symbol->calls)
{
u32 call_addr = call.function;
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
if (call_symbol)
{
int idx = calls->Append(StrToWxStr(StringFromFormat
("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
calls->SetClientData(idx, (void*)(u64)call_addr);
}
}
}
void CCodeWindow::UpdateCallstack()
{
if (Core::GetState() == Core::CORE_STOPPING) return;
callstack->Clear();
std::vector<Dolphin_Debugger::CallstackEntry> stack;
bool ret = Dolphin_Debugger::GetCallstack(stack);
for (auto& frame : stack)
{
int idx = callstack->Append(StrToWxStr(frame.Name));
callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
}
if (!ret)
callstack->Append(StrToWxStr("invalid callstack"));
}
// Create CPU Mode menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& core_startup_parameter, wxMenuBar *pMenuBar)
{
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
_("This is necessary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps."),
wxITEM_CHECK);
interpreter->Check(core_startup_parameter.iCPUCore == SCoreStartupParameter::CORE_INTERPRETER);
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITNOBLOCKLINKING, _("&JIT Block Linking off"),
_("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITNOBLOCKCACHE, _("&Disable JIT Cache"),
_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_CLEARCODECACHE, _("&Clear JIT cache"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _("&Log JIT instruction coverage"));
pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _("&Search for an op"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITOFF, _("&JIT off (JIT core)"),
_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSOFF, _("&JIT LoadStore off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLBZXOFF, _(" &JIT LoadStore lbzx off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLXZOFF, _(" &JIT LoadStore lXz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLWZOFF, _("&JIT LoadStore lwz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSFOFF, _("&JIT LoadStore Floating off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSPOFF, _("&JIT LoadStore Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITFPOFF, _("&JIT FloatingPoint off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITIOFF, _("&JIT Integer off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITPOFF, _("&JIT Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITSROFF, _("&JIT SystemRegisters off"),
wxEmptyString, wxITEM_CHECK);
pMenuBar->Append(pCoreMenu, _("&JIT"));
// Debug Menu
wxMenu* pDebugMenu = new wxMenu;
pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
pDebugMenu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11"));
pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
pDebugMenu->AppendSeparator();
wxMenu* pPerspectives = new wxMenu;
Parent->m_SavedPerspectives = new wxMenu;
pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
pPerspectives->AppendSeparator();
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
Parent->PopulateSavedPerspectives();
pPerspectives->AppendSeparator();
pPerspectives->Append(IDM_PERSPECTIVES_ADD_PANE, _("Add new pane"));
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
pMenuBar->Append(pDebugMenu, _("&Debug"));
CreateMenuSymbols(pMenuBar);
}
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
{
wxMenuItem* boottopause = pMenu->Append(IDM_BOOTTOPAUSE, _("Boot to pause"),
_("Start the game directly instead of booting to pause"),
wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATICSTART, _("&Automatic start"),
_(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bug-testing with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]"),
wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pMenu->Append(IDM_FONTPICKER, _("&Font..."));
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause;
return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart;
return;
case IDM_JITOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITOff = event.IsChecked();
break;
case IDM_JITLSOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
break;
case IDM_JITLSLXZOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
break;
case IDM_JITLSLWZOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
break;
case IDM_JITLSLBZXOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
break;
case IDM_JITLSFOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
break;
case IDM_JITLSPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
break;
case IDM_JITFPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
break;
case IDM_JITIOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITIntegerOff = event.IsChecked();
break;
case IDM_JITPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITPairedOff = event.IsChecked();
break;
case IDM_JITSROFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
break;
}
// Clear the JIT cache to enable these changes
JitInterface::ClearCache();
// Update
UpdateButtonStates();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions();
break;
case IDM_CLEARCODECACHE:
JitInterface::ClearCache();
break;
case IDM_SEARCHINSTRUCTION:
{
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
auto const wx_name = WxStrToStr(str);
bool found = false;
for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
{
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
if (name && (wx_name == name))
{
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
found = true;
}
}
if (!found)
NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
break;
}
}
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::JITNoBlockCache()
{
return GetMenuBar()->IsChecked(IDM_JITNOBLOCKCACHE);
}
bool CCodeWindow::JITNoBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITNOBLOCKLINKING);
}
// Toolbar
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_StepOut] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
// scale to 24x24 for toolbar
for (auto& bitmap : m_Bitmaps)
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
}
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[0].GetWidth(),
h = m_Bitmaps[0].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
WxUtils::AddToolbarButton(toolBar, IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step], _("Step into the next instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver], _("Step over the next instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_STEPOUT, _("Step Out"), m_Bitmaps[Toolbar_StepOut], _("Step out of the current function"));
WxUtils::AddToolbarButton(toolBar, IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip], _("Skips the next instruction completely"));
toolBar->AddSeparator();
WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
}
// Update GUI
void CCodeWindow::Update()
{
if (!codeview) return;
codeview->Refresh();
UpdateCallstack();
UpdateButtonStates();
// Do not automatically show the current PC position when a breakpoint is hit or
// when we pause since this can be called at other times too.
//codeview->Center(PC);
}
void CCodeWindow::UpdateButtonStates()
{
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
bool Stepping = CCPU::IsStepping();
wxToolBar* ToolBar = GetToolBar();
// Toolbar
if (!ToolBar)
return;
if (!Initialized)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_STEPOUT, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
if (!Stepping)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_STEPOUT, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
ToolBar->EnableTool(IDM_STEPOVER, true);
ToolBar->EnableTool(IDM_STEPOUT, true);
ToolBar->EnableTool(IDM_SKIP, true);
}
}
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
ToolBar->Realize();
// Menu bar
// ------------------
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
GetMenuBar()->Enable(IDM_JITNOBLOCKCACHE, !Initialized);
GetMenuBar()->Enable(IDM_JITOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_LOADMAPFILEAS, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILEAS, Initialized);
GetMenuBar()->Enable(IDM_LOADBADMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_APPENDSIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_COMBINESIGNATUREFILES, Initialized);
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
// Update Fonts
callstack->SetFont(DebuggerFont);
symbols->SetFont(DebuggerFont);
callers->SetFont(DebuggerFont);
calls->SetFont(DebuggerFont);
}