dolphin/Source/Core/DSPCore/Src
2009-07-01 22:49:32 +00:00
..
assemble.cpp More work on create test (almost working beside some annoying bug) 2009-06-15 16:48:34 +00:00
assemble.h Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly) 2009-04-25 10:38:26 +00:00
disassemble.cpp New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
disassemble.h New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
DSPAccelerator.cpp revert r3521 - r3523 2009-07-01 22:47:01 +00:00
DSPAccelerator.h DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger. 2009-06-28 10:00:25 +00:00
DSPAnalyzer.cpp DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger. 2009-06-28 10:00:25 +00:00
DSPAnalyzer.h DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00
DSPBreakpoints.cpp DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00
DSPBreakpoints.h DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00
DSPCodeUtil.cpp unbreak dsptool/dspspy 2009-06-21 11:12:48 +00:00
DSPCodeUtil.h createtest fixes and compile fixes for linux 2009-06-17 21:44:03 +00:00
DSPCore.cpp revert r3521 - r3523 2009-07-01 22:47:01 +00:00
DSPCore.h revert r3521 - r3523 2009-07-01 22:47:01 +00:00
DSPHost.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPHWInterface.cpp dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler 2009-07-01 22:49:32 +00:00
DSPHWInterface.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DspIntArithmetic.cpp DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DspIntBranch.cpp revert r3521 - r3523 2009-07-01 22:47:01 +00:00
DSPIntCCUtil.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPIntCCUtil.h DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPInterpreter.cpp DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00
DSPInterpreter.h revert r3521 - r3523 2009-07-01 22:47:01 +00:00
DSPIntExtOps.cpp DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger. 2009-06-28 10:00:25 +00:00
DSPIntExtOps.h DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger. 2009-06-28 10:00:25 +00:00
DspIntLoadStore.cpp DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger. 2009-06-28 10:00:25 +00:00
DspIntMisc.cpp DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DspIntMultiplier.cpp DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPIntUtil.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPJit.cpp DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first. 2009-04-12 10:21:40 +00:00
DSPJit.h DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first. 2009-04-12 10:21:40 +00:00
DSPMemoryMap.cpp DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPMemoryMap.h DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler 2009-07-01 22:49:32 +00:00
DSPTables.h DSP: More work on dsptool. Minor bugfixes. Add some testdata for dsptool. 2009-04-18 11:31:37 +00:00
LabelMap.cpp unbreak dsptool/dspspy 2009-06-21 11:12:48 +00:00
LabelMap.h Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly) 2009-04-25 10:38:26 +00:00
SConscript DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00