dolphin/Source/Core/DolphinWX/Src/cocoaApp.m
Soren Jorvang 3ab27a7d87 Revert parts of r5576 and r5598 for Sonicadvance1's sake.
This reenables the option for building without wx on OS X,
but still leaves wxgl as the default.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5599 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-04 04:59:07 +00:00

109 lines
2.2 KiB
Objective-C

#import "cocoaApp.h"
@implementation NSApplication(i)
- (void)appRunning
{
_running = 1;
}
@end
@interface cocoaAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
@end
@implementation cocoaAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
return NSTerminateCancel;
}
@end
void cocoaCreateApp()
{
ProcessSerialNumber psn;
NSAutoreleasePool *pool;
if (!GetCurrentProcess(&psn)) {
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
SetFrontProcess(&psn);
}
pool = [[NSAutoreleasePool alloc] init];
if (NSApp == nil) {
[NSApplication sharedApplication];
//TODO : Create menu
[NSApp finishLaunching];
}
if ([NSApp delegate] == nil) {
[NSApp setDelegate:[[cocoaAppDelegate alloc] init]];
}
[NSApp appRunning];
[pool release];
}
bool cocoaKeyCode(NSEvent *event)
{
static bool CMDDown = false, QDown = false;
bool Return = false;
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSConnection *connec = [[NSConnection new] autorelease];
[connec setRootObject: event];
if ([connec registerName: @"DolphinCocoaEvent"] == NO)
{
//printf("error creating nsconnection\n");
}
if( [event type] != NSFlagsChanged )
{
const char *Keys = [[event characters] UTF8String];
if( Keys[0] == 'q' && [event type] == NSKeyDown )
QDown = true;
if( Keys[0] == 'q' && [event type] == NSKeyUp )
QDown = false;
}
else
if( [event modifierFlags] & NSCommandKeyMask )
CMDDown = true;
else
CMDDown = false;
if( QDown && CMDDown )
Return = true;
[pool release];
return Return;
}
bool cocoaSendEvent(NSEvent *event)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
if ( event != nil ) {
switch ([event type]) {
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged: // For Command
return cocoaKeyCode(event);
break;
default:
[NSApp sendEvent:event];
break;
}
}
[pool release];
return false;
}