dolphin/Source/Core/DolphinQt/TAS/IRWidget.h
JosJuice b296248b49 DolphinQt: Use input override system for TAS input windows
This lets the TAS input code use a higher-level interface for
overriding inputs instead of having to fiddle with raw bits.
WiiTASInputWindow in particular was messy with how much
controller code it had to re-implement.
2022-10-03 22:04:09 +02:00

40 lines
835 B
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QDialog>
#include "Common/CommonTypes.h"
class IRWidget : public QWidget
{
Q_OBJECT
public:
explicit IRWidget(QWidget* parent);
signals:
void ChangedX(u16 x);
void ChangedY(u16 y);
public slots:
void SetX(u16 x);
void SetY(u16 y);
protected:
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void handleMouseEvent(QMouseEvent* event);
private:
u16 m_x = 0;
u16 m_y = 0;
bool m_ignore_movement = false;
};
// Should be part of class but fails to compile on mac os
static const u16 ir_min_x = 0;
static const u16 ir_min_y = 0;
static const u16 ir_max_x = 1023;
static const u16 ir_max_y = 767;