dolphin/Source/Plugins/Plugin_VideoOGL
2009-06-29 00:52:54 +00:00
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Src Grok EFB pixel format to determine whether render target has alpha, thus fixing the "Stage Clear" screen in SSBM. 2009-06-29 00:52:54 +00:00
Plugin_VideoOGL.vcproj Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping. 2009-06-28 23:35:08 +00:00