dolphin/Source/Core/VideoCommon
Techjar 3da0976a81 VideoCommon: Define scalar any() and all() functions in GLSL
This fixes bounding box shaders failing to compile under Vulkan, due to
differences between GLSL and HLSL in the return value of vector
comparisons and what types these functions accept. I included all() for
the sake of completeness.
2021-06-13 04:50:35 -04:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Core: Remove ImageWrite and get rid of -Wmissing-declarations warnings 2020-12-16 16:04:19 +01:00
AbstractTexture.h FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
AsyncRequests.cpp Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncRequests.h Core: Skip duplicate frames when using frame advance 2020-04-09 11:39:29 +02:00
AsyncShaderCompiler.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable() 2019-12-05 11:57:58 -05:00
BoundingBox.h VideoCommon/BoundingBox: Make interface for querying bounding box data 2019-12-05 11:48:42 -05:00
BPFunctions.cpp Update zcompression format change TODO 2021-05-05 11:32:42 +12:00
BPFunctions.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPMemory.cpp Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
BPMemory.h Split TevStageIndirect::mid into matrix_index and matrix_id 2021-05-07 16:27:52 -07:00
BPStructs.cpp VideoCommon: Add fallback handling for bounding box when disabled or unsupported 2021-05-31 19:56:24 -04:00
BPStructs.h
CMakeLists.txt VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache 2021-05-11 22:58:36 -05:00
CommandProcessor.cpp Lint: End of namespace 2021-06-07 12:55:52 +04:00
CommandProcessor.h Remove all remaining volatile qualifiers 2021-05-15 09:52:04 +02:00
ConstantManager.h Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
CPMemory.cpp Eliminate TVtxDesc.GetLegacyHex 2021-06-09 20:50:50 -07:00
CPMemory.h Eliminate TVtxDesc.GetLegacyHex 2021-06-09 20:50:50 -07:00
DataReader.h DataReader: Make use of if constexpr where applicable 2020-10-20 08:42:32 -04:00
DriverDetails.cpp VideoCommon: Fix bounding box on AMD/OpenGL/Windows 2021-05-31 16:22:50 -07:00
DriverDetails.h VideoCommon: Fix bounding box on AMD/OpenGL/Windows 2021-05-31 16:22:50 -07:00
Fifo.cpp Remove all remaining volatile qualifiers 2021-05-15 09:52:04 +02:00
Fifo.h Fifo: Run/sync with the GPU on command processor register access 2021-04-18 03:24:01 +10:00
FPSCounter.cpp Fix FPS counter and Game Window speed % breaking on pause/unpause 2021-05-06 01:10:04 +03:00
FPSCounter.h Fix FPS counter and Game Window speed % breaking on pause/unpause 2021-05-06 01:10:04 +03:00
FramebufferManager.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
FramebufferManager.h FramebufferManager: Fix invalid readback of EFB D24S8 depth 2020-05-24 15:36:04 +10:00
FramebufferShaderGen.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
FramebufferShaderGen.h VideoCommon/FramebufferShaderGen: Remove unused Config struct 2019-12-04 23:54:15 -05:00
FrameDump.cpp Merge pull request #9275 from JosJuice/framedump-boot-time 2020-12-05 23:57:41 +01:00
FrameDump.h FrameDump: Start timing at 0 ticks when starting from boot 2020-11-27 17:54:08 +01:00
FreeLookCamera.cpp FreeLook: update camera and manager to use a delta time for movement (in case we decide to move this somewhere else in the future) 2021-03-18 17:54:12 -05:00
FreeLookCamera.h FreeLook: update camera and manager to use a delta time for movement (in case we decide to move this somewhere else in the future) 2021-03-18 17:54:12 -05:00
GeometryShaderGen.cpp ShaderGenCommon: Rename WriteFmt() to Write() 2020-11-09 02:31:49 -05:00
GeometryShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
GeometryShaderManager.cpp Convert XFMemory to BitField and enum class 2021-03-06 19:27:14 -08:00
GeometryShaderManager.h
GXPipelineTypes.h Remove PixelShaderGen hasindstage 2021-06-09 20:50:49 -07:00
HiresTextures.cpp VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache 2021-05-11 22:58:36 -05:00
HiresTextures.h VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache 2021-05-11 22:58:36 -05:00
HiresTextures_DDSLoader.cpp rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
IndexGenerator.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
IndexGenerator.h VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp Convert XFMemory to BitField and enum class 2021-03-06 19:27:14 -08:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2020-11-20 15:54:04 -08:00
LookUpTables.h
NativeVertexFormat.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
NetPlayChatUI.cpp VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayChatUI.h VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayGolfUI.cpp VideoCommon: Make use of fmt outside of shader generators 2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h VideoCommon/NetPlayGolfUI: Remove unused header 2019-05-29 06:20:57 -04:00
OnScreenDisplay.cpp OnScreenDisplay: a few fixes 2021-04-25 15:45:30 +03:00
OnScreenDisplay.h Android: Move OSD out of the way when menu is open 2020-09-16 18:36:15 +02:00
OpcodeDecoding.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
OpcodeDecoding.h VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace 2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp
PerfQueryBase.h Remove all remaining volatile qualifiers 2021-05-15 09:52:04 +02:00
PixelEngine.cpp Lint: End of namespace 2021-06-07 12:55:52 +04:00
PixelEngine.h Lint: End of namespace 2021-06-07 12:55:52 +04:00
PixelShaderGen.cpp VideoCommon: Define scalar any() and all() functions in GLSL 2021-06-13 04:50:35 -04:00
PixelShaderGen.h Remove PixelShaderGen hasindstage 2021-06-09 20:50:49 -07:00
PixelShaderManager.cpp UberShaderPixel: always run indirect stage logic 2021-05-07 16:37:47 -07:00
PixelShaderManager.h
PostProcessing.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
PostProcessing.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderBase.cpp VideoCommon: Add fallback handling for bounding box when disabled or unsupported 2021-05-31 19:56:24 -04:00
RenderBase.h VideoCommon: Add fallback handling for bounding box when disabled or unsupported 2021-05-31 19:56:24 -04:00
RenderState.cpp Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
RenderState.h Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
SamplerCommon.h Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
sfont.inc
ShaderCache.cpp Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
ShaderCache.h rename Common/File to Common/IOFile 2021-01-27 14:29:48 -08:00
ShaderGenCommon.cpp ShaderGenCommon: Rename WriteFmt() to Write() 2020-11-09 02:31:49 -05:00
ShaderGenCommon.h Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
Statistics.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Statistics.h VideoCommon/Statistics: Remove unused DECSTAT macro 2019-07-10 23:40:13 -04:00
TextureCacheBase.cpp Merge pull request #9681 from iwubcode/texture-info 2021-05-13 06:44:08 -04:00
TextureCacheBase.h Merge pull request #9681 from iwubcode/texture-info 2021-05-13 06:44:08 -04:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
TextureConversionShader.h VideoCommon/TextureConversionShader: Convert over to using ShaderCode 2020-01-23 14:19:36 -05:00
TextureConverterShaderGen.cpp Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder.h Convert BPMemory to BitField and enum class 2021-03-06 19:27:19 -08:00
TextureDecoder_Common.cpp VideoCommon: Migrate over to fmt 2020-11-17 21:23:58 -05:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp Replace uses of cassert with Common/Assert.h 2021-04-02 10:18:18 -07:00
TextureInfo.cpp Fix -Wreorder warnings 2021-05-30 17:10:20 +01:00
TextureInfo.h VideoCommon/TextureInfo: Restore old mipmap detection logic 2021-05-22 00:35:43 -04:00
UberShaderCommon.cpp Change BitfieldExtract to use a pointer to the bitfield member 2021-05-07 15:11:17 -07:00
UberShaderCommon.h Change BitfieldExtract to use a pointer to the bitfield member 2021-05-07 15:11:17 -07:00
UberShaderPixel.cpp Skip indirect operation for out of bounds indirect stages 2021-05-27 22:13:42 -07:00
UberShaderPixel.h VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
UberShaderVertex.cpp Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
UberShaderVertex.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexLoader.cpp Move vertex size and component calculation to VertexLoaderBase 2021-05-07 15:42:17 -07:00
VertexLoader.h Remove VertexLoaderBase::IsInitialized 2021-05-07 15:42:17 -07:00
VertexLoader_Color.cpp Convert VertexLoader_Color to a table 2021-05-07 15:42:11 -07:00
VertexLoader_Color.h Convert VertexLoader_Color to a table 2021-05-07 15:42:11 -07:00
VertexLoader_Normal.cpp Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoader_Normal.h Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoader_Position.cpp Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoader_Position.h Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoader_TextCoord.cpp Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoader_TextCoord.h Convert CPMemory to BitField and enum class 2021-03-06 19:27:08 -08:00
VertexLoaderARM64.cpp Apple M1: RAII Wrapper for JITPageWrite*Execute*() 2021-05-22 15:25:18 -07:00
VertexLoaderARM64.h Remove VertexLoaderBase::IsInitialized 2021-05-07 15:42:17 -07:00
VertexLoaderBase.cpp Separate vertex components by spaces 2021-05-07 15:42:26 -07:00
VertexLoaderBase.h Eliminate TVtxDesc.GetLegacyHex 2021-06-09 20:50:50 -07:00
VertexLoaderManager.cpp Move vertex size and component calculation to VertexLoaderBase 2021-05-07 15:42:17 -07:00
VertexLoaderManager.h Remove VertexLoader::ToString 2021-05-07 15:42:13 -07:00
VertexLoaderUtils.h Externals: Add zstd 2020-05-13 20:53:10 +02:00
VertexLoaderX64.cpp Move vertex size and component calculation to VertexLoaderBase 2021-05-07 15:42:17 -07:00
VertexLoaderX64.h Remove VertexLoaderBase::IsInitialized 2021-05-07 15:42:17 -07:00
VertexManagerBase.cpp Convert XFMemory to BitField and enum class 2021-03-06 19:27:14 -08:00
VertexManagerBase.h VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic. 2020-02-09 13:22:25 -06:00
VertexShaderGen.cpp Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
VertexShaderGen.h Convert XFMemory to BitField and enum class 2021-03-06 19:27:14 -08:00
VertexShaderManager.cpp Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
VertexShaderManager.h VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods 2020-05-03 13:34:13 -05:00
VideoBackendBase.cpp VideoCommon: Add fallback handling for bounding box when disabled or unsupported 2021-05-31 19:56:24 -04:00
VideoBackendBase.h VideoCommon: Get rid of the global g_available_video_backends 2020-10-21 22:00:10 +02:00
VideoCommon.h Implement EFB Peeks for compressed z16 formats 2021-05-05 11:32:29 +12:00
VideoConfig.cpp Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
VideoConfig.h Hack to hide debug cubes in Super Mario Sunshine 2021-06-09 20:50:49 -07:00
VideoState.cpp FramebufferManager: Support saving EFB to save state 2019-07-24 05:19:22 +10:00
VideoState.h
XFMemory.cpp
XFMemory.h Skip loading unknown XF registers in the FIFO player 2021-04-06 11:54:49 -07:00
XFStructs.cpp Add descriptions for GX_LOAD_INDX_A/B/C/D 2021-05-07 15:42:26 -07:00
XFStructs.h Add descriptions for GX_LOAD_INDX_A/B/C/D 2021-05-07 15:42:26 -07:00