dolphin/Source/Core/AudioCommon/Mixer.h
JosJuice 7197e3abd0 Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00

125 lines
4.6 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <atomic>
#include "AudioCommon/AudioStretcher.h"
#include "AudioCommon/SurroundDecoder.h"
#include "AudioCommon/WaveFile.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
class PointerWrap;
class Mixer final
{
public:
explicit Mixer(unsigned int BackendSampleRate);
~Mixer();
void DoState(PointerWrap& p);
// Called from audio threads
unsigned int Mix(short* samples, unsigned int numSamples);
unsigned int MixSurround(float* samples, unsigned int num_samples);
// Called from main thread
void PushSamples(const short* samples, unsigned int num_samples);
void PushStreamingSamples(const short* samples, unsigned int num_samples);
void PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples,
unsigned int sample_rate_divisor);
void PushSkylanderPortalSamples(const u8* samples, unsigned int num_samples);
void PushGBASamples(int device_number, const short* samples, unsigned int num_samples);
unsigned int GetSampleRate() const { return m_sampleRate; }
void SetDMAInputSampleRateDivisor(unsigned int rate_divisor);
void SetStreamInputSampleRateDivisor(unsigned int rate_divisor);
void SetGBAInputSampleRateDivisors(int device_number, unsigned int rate_divisor);
void SetStreamingVolume(unsigned int lvolume, unsigned int rvolume);
void SetWiimoteSpeakerVolume(unsigned int lvolume, unsigned int rvolume);
void SetGBAVolume(int device_number, unsigned int lvolume, unsigned int rvolume);
void StartLogDTKAudio(const std::string& filename);
void StopLogDTKAudio();
void StartLogDSPAudio(const std::string& filename);
void StopLogDSPAudio();
// 54000000 doesn't work here as it doesn't evenly divide with 32000, but 108000000 does
static constexpr u64 FIXED_SAMPLE_RATE_DIVIDEND = 54000000 * 2;
private:
static constexpr u32 MAX_SAMPLES = 1024 * 4; // 128 ms
static constexpr u32 INDEX_MASK = MAX_SAMPLES * 2 - 1;
static constexpr int MAX_FREQ_SHIFT = 200; // Per 32000 Hz
static constexpr float CONTROL_FACTOR = 0.2f;
static constexpr u32 CONTROL_AVG = 32; // In freq_shift per FIFO size offset
const unsigned int SURROUND_CHANNELS = 6;
class MixerFifo final
{
public:
MixerFifo(Mixer* mixer, unsigned sample_rate_divisor, bool little_endian)
: m_mixer(mixer), m_input_sample_rate_divisor(sample_rate_divisor),
m_little_endian(little_endian)
{
}
void DoState(PointerWrap& p);
void PushSamples(const short* samples, unsigned int num_samples);
unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit,
float emulationspeed, int timing_variance);
void SetInputSampleRateDivisor(unsigned int rate_divisor);
unsigned int GetInputSampleRateDivisor() const;
void SetVolume(unsigned int lvolume, unsigned int rvolume);
std::pair<s32, s32> GetVolume() const;
unsigned int AvailableSamples() const;
private:
Mixer* m_mixer;
unsigned m_input_sample_rate_divisor;
bool m_little_endian;
std::array<short, MAX_SAMPLES * 2> m_buffer{};
std::atomic<u32> m_indexW{0};
std::atomic<u32> m_indexR{0};
// Volume ranges from 0-256
std::atomic<s32> m_LVolume{256};
std::atomic<s32> m_RVolume{256};
float m_numLeftI = 0.0f;
u32 m_frac = 0;
};
void RefreshConfig();
MixerFifo m_dma_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 32000, false};
MixerFifo m_streaming_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, false};
MixerFifo m_wiimote_speaker_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 3000, true};
MixerFifo m_skylander_portal_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 8000, true};
std::array<MixerFifo, 4> m_gba_mixers{MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true}};
unsigned int m_sampleRate;
bool m_is_stretching = false;
AudioCommon::AudioStretcher m_stretcher;
AudioCommon::SurroundDecoder m_surround_decoder;
std::array<short, MAX_SAMPLES * 2> m_scratch_buffer{};
WaveFileWriter m_wave_writer_dtk;
WaveFileWriter m_wave_writer_dsp;
bool m_log_dtk_audio = false;
bool m_log_dsp_audio = false;
float m_config_emulation_speed;
int m_config_timing_variance;
bool m_config_audio_stretch;
Config::ConfigChangedCallbackID m_config_changed_callback_id;
};