..
BoundingBox.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CMakeLists.txt
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
FramebufferManager.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
FramebufferManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
main.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
NativeVertexFormat.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
OGL.vcxproj
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
PerfQuery.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PerfQuery.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp
Multithreadded Shadergen: Second Pass over vertex/lighting Shadergens
2016-06-26 16:13:21 +12:00
ProgramShaderCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
RasterFont.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
RasterFont.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Render.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Render.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SamplerCache.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SamplerCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
StreamBuffer.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
StreamBuffer.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCache.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureConverter.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureConverter.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexManager.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VideoBackend.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00