dolphin/Source/Core/VideoBackends/Software
2021-08-30 13:47:48 -05:00
..
Clipper.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Clipper.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CMakeLists.txt VideoSoftware/CMakeLists: Specify headers in target sources 2019-05-31 06:54:26 -04:00
CopyRegion.h Software: Fix out of bounds accesses in CopyRegion 2021-03-06 21:58:28 -08:00
DebugUtil.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DebugUtil.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbCopy.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbCopy.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbInterface.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EfbInterface.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NativeVertexFormat.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Rasterizer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Rasterizer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SetupUnit.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SetupUnit.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWmain.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWOGLWindow.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWOGLWindow.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWRenderer.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
SWRenderer.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
SWTexture.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWTexture.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWVertexLoader.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SWVertexLoader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Tev.cpp Fix indirect textures when format is not ITF_8 2021-07-08 15:48:14 -07:00
Tev.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureCache.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
TextureEncoder.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureEncoder.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TextureSampler.cpp Software: Handle texture wrapping more accurately 2021-07-20 19:23:23 -07:00
TextureSampler.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
TransformUnit.cpp Convert NaN to 1 when generating texture coordinates 2021-07-24 22:20:35 -07:00
TransformUnit.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Vec3.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00