dolphin/Source/Core/VideoBackends/Null/NullBoundingBox.h
Lioncash 5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00

25 lines
514 B
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "VideoCommon/BoundingBox.h"
namespace Null
{
class NullBoundingBox final : public BoundingBox
{
public:
bool Initialize() override { return true; }
protected:
std::vector<BBoxType> Read(u32 index, u32 length) override
{
return std::vector<BBoxType>(length);
}
void Write(u32 index, std::span<const BBoxType> values) override {}
};
} // namespace Null