dolphin/Source/Core/DolphinWX/Config/WiiConfigPane.cpp
JosJuice 235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00

171 lines
7 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/gbsizer.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "DiscIO/Volume.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Config/WiiConfigPane.h"
WiiConfigPane::WiiConfigPane(wxWindow* parent, wxWindowID id)
: wxPanel(parent, id)
{
InitializeGUI();
LoadGUIValues();
RefreshGUI();
}
void WiiConfigPane::InitializeGUI()
{
m_aspect_ratio_strings.Add("4:3");
m_aspect_ratio_strings.Add("16:9");
m_system_language_strings.Add(_("Japanese"));
m_system_language_strings.Add(_("English"));
m_system_language_strings.Add(_("German"));
m_system_language_strings.Add(_("French"));
m_system_language_strings.Add(_("Spanish"));
m_system_language_strings.Add(_("Italian"));
m_system_language_strings.Add(_("Dutch"));
m_system_language_strings.Add(_("Simplified Chinese"));
m_system_language_strings.Add(_("Traditional Chinese"));
m_system_language_strings.Add(_("Korean"));
m_screensaver_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Screen Saver"));
m_pal60_mode_checkbox = new wxCheckBox(this, wxID_ANY, _("Use PAL60 Mode (EuRGB60)"));
m_aspect_ratio_choice = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_aspect_ratio_strings);
m_system_language_choice = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_system_language_strings);
m_sd_card_checkbox = new wxCheckBox(this, wxID_ANY, _("Insert SD Card"));
m_connect_keyboard_checkbox = new wxCheckBox(this, wxID_ANY, _("Connect USB Keyboard"));
m_screensaver_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnScreenSaverCheckBoxChanged, this);
m_pal60_mode_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnPAL60CheckBoxChanged, this);
m_aspect_ratio_choice->Bind(wxEVT_CHOICE, &WiiConfigPane::OnAspectRatioChoiceChanged, this);
m_system_language_choice->Bind(wxEVT_CHOICE, &WiiConfigPane::OnSystemLanguageChoiceChanged, this);
m_sd_card_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnSDCardCheckBoxChanged, this);
m_connect_keyboard_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnConnectKeyboardCheckBoxChanged, this);
m_screensaver_checkbox->SetToolTip(_("Dims the screen after five minutes of inactivity."));
m_pal60_mode_checkbox->SetToolTip(_("Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL games.\nMay not work for all games."));
m_system_language_choice->SetToolTip(_("Sets the Wii system language."));
m_sd_card_checkbox->SetToolTip(_("Saved to /Wii/sd.raw (default size is 128mb)"));
m_connect_keyboard_checkbox->SetToolTip(_("May cause slow down in Wii Menu and some games."));
wxGridBagSizer* const misc_settings_grid_sizer = new wxGridBagSizer();
misc_settings_grid_sizer->Add(m_screensaver_checkbox, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
misc_settings_grid_sizer->Add(m_pal60_mode_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
misc_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Aspect Ratio:")), wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL | wxALL, 5);
misc_settings_grid_sizer->Add(m_aspect_ratio_choice, wxGBPosition(2, 1), wxDefaultSpan, wxALL, 5);
misc_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("System Language:")), wxGBPosition(3, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL | wxALL, 5);
misc_settings_grid_sizer->Add(m_system_language_choice, wxGBPosition(3, 1), wxDefaultSpan, wxALL, 5);
wxStaticBoxSizer* const misc_settings_static_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Misc Settings"));
misc_settings_static_sizer->Add(misc_settings_grid_sizer);
wxStaticBoxSizer* const device_settings_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("Device Settings"));
device_settings_sizer->Add(m_sd_card_checkbox, 0, wxALL, 5);
device_settings_sizer->Add(m_connect_keyboard_checkbox, 0, wxALL, 5);
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->Add(misc_settings_static_sizer, 0, wxEXPAND | wxALL, 5);
main_sizer->Add(device_settings_sizer, 0, wxEXPAND | wxALL, 5);
SetSizer(main_sizer);
}
void WiiConfigPane::LoadGUIValues()
{
m_screensaver_checkbox->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
m_pal60_mode_checkbox->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
m_aspect_ratio_choice->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
m_system_language_choice->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
m_sd_card_checkbox->SetValue(SConfig::GetInstance().m_WiiSDCard);
m_connect_keyboard_checkbox->SetValue(SConfig::GetInstance().m_WiiKeyboard);
}
void WiiConfigPane::RefreshGUI()
{
if (Core::IsRunning())
{
m_screensaver_checkbox->Disable();
m_pal60_mode_checkbox->Disable();
m_aspect_ratio_choice->Disable();
m_system_language_choice->Disable();
}
}
void WiiConfigPane::OnScreenSaverCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", m_screensaver_checkbox->IsChecked());
}
void WiiConfigPane::OnPAL60CheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", m_pal60_mode_checkbox->IsChecked());
}
void WiiConfigPane::OnSDCardCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiiSDCard = m_sd_card_checkbox->IsChecked();
WII_IPC_HLE_Interface::SDIO_EventNotify();
}
void WiiConfigPane::OnConnectKeyboardCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiiKeyboard = m_connect_keyboard_checkbox->IsChecked();
}
void WiiConfigPane::OnSystemLanguageChoiceChanged(wxCommandEvent& event)
{
IVolume::ELanguage wii_system_lang = (IVolume::ELanguage)m_system_language_choice->GetSelection();
SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", wii_system_lang);
u8 country_code = GetSADRCountryCode(wii_system_lang);
if (!SConfig::GetInstance().m_SYSCONF->SetArrayData("IPL.SADR", &country_code, 1))
WxUtils::ShowErrorDialog(_("Failed to update country code in SYSCONF"));
}
void WiiConfigPane::OnAspectRatioChoiceChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", m_aspect_ratio_choice->GetSelection());
}
// Change from IPL.LNG value to IPL.SADR country code.
// http://wiibrew.org/wiki/Country_Codes
u8 WiiConfigPane::GetSADRCountryCode(IVolume::ELanguage language)
{
switch (language)
{
case IVolume::LANGUAGE_JAPANESE:
return 1; // Japan
case IVolume::LANGUAGE_ENGLISH:
return 49; // USA
case IVolume::LANGUAGE_GERMAN:
return 78; // Germany
case IVolume::LANGUAGE_FRENCH:
return 77; // France
case IVolume::LANGUAGE_SPANISH:
return 105; // Spain
case IVolume::LANGUAGE_ITALIAN:
return 83; // Italy
case IVolume::LANGUAGE_DUTCH:
return 94; // Netherlands
case IVolume::LANGUAGE_SIMPLIFIED_CHINESE:
case IVolume::LANGUAGE_TRADITIONAL_CHINESE:
return 157; // China
case IVolume::LANGUAGE_KOREAN:
return 136; // Korea
}
PanicAlert("Invalid language");
return 1;
}