dolphin/Source/Core/DolphinWX/NetPlay
JosJuice 235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
..
ChangeGameDialog.cpp DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
ChangeGameDialog.h DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
NetPlaySetupFrame.cpp DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
NetPlaySetupFrame.h DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
NetWindow.cpp Return GetNames languages, to avoid hardcoded language lists in callers 2015-04-23 08:14:39 +02:00
NetWindow.h DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
PadMapDialog.cpp DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
PadMapDialog.h DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00