dolphin/Source/Core/VideoBackends/OGL
Lioncash 552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
..
BoundingBox.cpp DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
FramebufferManager.cpp FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
FramebufferManager.h FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
main.cpp OGL: Support full-resolution frame dumping 2016-11-28 21:54:56 +10:00
NativeVertexFormat.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
OGL.vcxproj VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
PostProcessing.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp VideoBackends: Add a developer option to disable the shader cache. 2017-02-19 12:05:44 +01:00
ProgramShaderCache.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
RasterFont.cpp Change RasterFont static const names 2016-12-24 11:58:07 -05:00
RasterFont.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Render.cpp OGL SetBlendMode: always set blend equation and func 2017-03-01 00:49:14 -08:00
Render.h RenderBase: Forward declare EFBAccessType 2017-01-23 12:41:26 -05:00
SamplerCache.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
SamplerCache.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
StreamBuffer.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureCache.cpp LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
TextureCache.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureConverter.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureConverter.h LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
VertexManager.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00