dolphin/Source/Plugins/Plugin_Wiimote/Src/EmuDefinitions.cpp
ayuanx d62d6b0c33 Now Dolphin officially supports Multi-WiiMote (up to 4)
* You can connect/disconnect one or more WiiMote from Menu->Tools any time (must pause game first)

* Up to 4 Emulated Wiimotes can work together at the same timer

(PS: "Wiimote_Real" needs to be rewritten to support Multi-WiiMote, and it could be broken already now)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-27 19:31:02 +00:00

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _EMU_DEFINITIONS_
#define _EMU_DEFINITIONS_
#include <vector>
#include <string>
#include "pluginspecs_wiimote.h"
#include "Common.h"
#include "wiimote_hid.h"
#include "EmuDefinitions.h"
#include "Encryption.h"
extern SWiimoteInitialize g_WiimoteInitialize;
namespace WiiMoteEmu
{
//******************************************************************************
// Definitions and variable declarations
//******************************************************************************
u8 g_IR[4];
u8 g_Leds[4];
u8 g_Speaker;
u8 g_SpeakerVoice;
u8 g_RegExt[MAX_WIIMOTES][WIIMOTE_REG_EXT_SIZE];
u8 g_Eeprom[WIIMOTE_EEPROM_SIZE];
u8 g_RegSpeaker[WIIMOTE_REG_SPEAKER_SIZE];
u8 g_RegMotionPlus[WIIMOTE_REG_EXT_SIZE];
u8 g_RegExtTmp[WIIMOTE_REG_EXT_SIZE];
u8 g_RegIr[WIIMOTE_REG_IR_SIZE];
int g_ID; // Current refreshing Wiimote
bool g_ReportingAuto[MAX_WIIMOTES]; // Auto report or passive report
u8 g_ReportingMode[MAX_WIIMOTES]; // The reporting mode and channel id
u16 g_ReportingChannel[MAX_WIIMOTES];
wiimote_key g_ExtKey; // The extension encryption key
bool g_Encryption; // Encryption on or off
// Gamepad input
int NumPads = 0, NumGoodPads = 0; // Number of goods pads
std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
CONTROLLER_MAPPING_WII WiiMapping[MAX_WIIMOTES];
// Keyboard input
bool KeyStatus[LAST_CONSTANT];
} // namespace
#endif //_EMU_DECLARATIONS_