dolphin/Source/Plugins
2010-04-14 04:32:59 +00:00
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InputPluginCommon Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00
Plugin_DSP_HLE neXus' patch for z:tp intro music 2010-04-10 05:04:51 +00:00
Plugin_DSP_LLE DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
Plugin_GCPad Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Plugin_GCPadNew Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00
Plugin_nJoy_SDL Falcon4ever prefers to keep a standalone code copy of nJoy in repository. 2010-02-03 02:54:31 +00:00
Plugin_VideoDX9 Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main. 2010-04-13 02:12:09 +00:00
Plugin_VideoOGL osx buildfix, add resolutions to ogl dialog 2010-04-14 04:32:59 +00:00
Plugin_VideoSoftware Some video SW clean up and bug fixes. Did a hacky fix for bad light data. Add fog rendering. Add some offsets to make rasterized pixel locations and texture coordinates more accurate. 2010-04-14 03:27:45 +00:00
Plugin_Wiimote Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up. 2010-04-13 05:15:38 +00:00
Plugin_WiimoteNew Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00