dolphin/Source/Core
Ryan Houdek 29fc52cfa1 [Android] Stop eating button events we don't handle.
We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.

Now we return to Android if we've handled that button press, so it works fine.
2015-02-24 05:38:16 -06:00
..
AudioCommon Revert "High quality resampler" 2015-02-23 18:43:13 +01:00
Common Fix a -Wunused-result warning 2015-02-24 10:29:59 +01:00
Core Fix a crash with fastmem disabled. 2015-02-24 04:52:37 -06:00
DiscIO Merge pull request #1942 from Buddybenj/No-Intro 2015-02-23 12:56:28 +11:00
DolphinQt Merge pull request #1942 from Buddybenj/No-Intro 2015-02-23 12:56:28 +11:00
DolphinWX [Android] Stop eating button events we don't handle. 2015-02-24 05:38:16 -06:00
InputCommon Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
UICommon PostProcessing: Add support for user-supplied anaglyph shaders. 2015-01-25 22:07:03 +01:00
VideoBackends Clean up the intrinsics #ifdef mess 2015-02-24 01:02:36 +01:00
VideoCommon Fix some -Wsign-compare warnings 2015-02-24 10:29:59 +01:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00