dolphin/Source/Core
2010-08-10 04:12:32 +00:00
..
AudioCommon Further *BSD portability. 2010-07-23 23:51:34 +00:00
Common New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works. 2010-08-10 04:12:32 +00:00
Core Revert r6076 and r6077 since they broke x64 builds 2010-08-09 19:00:24 +00:00
DebuggerUICommon Debugger enhancements: 2010-08-08 06:00:22 +00:00
DebuggerWX Take care of some compiler warnings from unused variables, and a little code cleanup. 2010-08-10 01:08:22 +00:00
DiscIO Silence some compiler warnings. 2010-08-01 16:14:35 +00:00
DolphinWX ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00
DSPCore dsplle - another small fix 2010-08-08 16:35:10 +00:00
InputCommon Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. 2010-07-26 05:30:50 +00:00
InputUICommon New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable) 2010-07-29 10:21:48 +00:00
VideoCommon Fix the OpenGL depth buffer values from the vertex shader. 2010-08-08 22:27:35 +00:00