dolphin/Source/Core/DolphinQt/GBAWidget.cpp
sowens99 839b04014e Add wrapper function to disable hotkeys for QFileDialog
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
2021-10-09 22:43:56 -04:00

564 lines
16 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/GBAWidget.h"
#include <fmt/format.h>
#include <QAction>
#include <QCloseEvent>
#include <QContextMenuEvent>
#include <QDragEnterEvent>
#include <QDropEvent>
#include <QFileDialog>
#include <QIcon>
#include <QMenu>
#include <QMimeData>
#include <QMouseEvent>
#include <QPainter>
#include "AudioCommon/AudioCommon.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/GBAPad.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
#include "DolphinQt/QtUtils/DolphinFileDialog.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
#include "DolphinQt/Settings/GameCubePane.h"
static void RestartCore(const std::weak_ptr<HW::GBA::Core>& core, std::string_view rom_path = {})
{
Core::RunOnCPUThread(
[core, rom_path = std::string(rom_path)] {
if (auto core_ptr = core.lock())
{
auto& info = Config::MAIN_GBA_ROM_PATHS[core_ptr->GetCoreInfo().device_number];
core_ptr->Stop();
Config::SetCurrent(info, rom_path);
if (core_ptr->Start(CoreTiming::GetTicks()))
return;
Config::SetCurrent(info, Config::GetBase(info));
core_ptr->Start(CoreTiming::GetTicks());
}
},
false);
}
static void QueueEReaderCard(const std::weak_ptr<HW::GBA::Core>& core, std::string_view card_path)
{
Core::RunOnCPUThread(
[core, card_path = std::string(card_path)] {
if (auto core_ptr = core.lock())
core_ptr->EReaderQueueCard(card_path);
},
false);
}
GBAWidget::GBAWidget(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info,
const std::optional<NetPlay::PadDetails>& netplay_pad)
: QWidget(nullptr, LoadWindowFlags(netplay_pad ? netplay_pad->local_pad : info.device_number)),
m_core(std::move(core)), m_core_info(info), m_local_pad(info.device_number),
m_is_local_pad(true), m_volume(0), m_muted(false), m_force_disconnect(false), m_moving(false),
m_interframe_blending(false)
{
bool visible = true;
if (netplay_pad)
{
m_netplayer_name = netplay_pad->player_name;
m_is_local_pad = netplay_pad->is_local;
m_local_pad = netplay_pad->local_pad;
visible = !netplay_pad->hide_gba;
}
setWindowIcon(Resources::GetAppIcon());
setAcceptDrops(true);
resize(m_core_info.width, m_core_info.height);
setVisible(visible);
SetVolume(100);
if (!visible)
ToggleMute();
LoadSettings();
UpdateTitle();
}
GBAWidget::~GBAWidget()
{
SaveSettings();
}
void GBAWidget::GameChanged(const HW::GBA::CoreInfo& info)
{
m_core_info = info;
m_previous_frame = QImage();
UpdateTitle();
update();
}
void GBAWidget::SetVideoBuffer(std::vector<u32> video_buffer)
{
m_previous_frame = std::move(m_last_frame);
if (video_buffer.size() == static_cast<size_t>(m_core_info.width * m_core_info.height))
{
m_last_frame = QImage(reinterpret_cast<const uchar*>(video_buffer.data()), m_core_info.width,
m_core_info.height, QImage::Format_ARGB32)
.convertToFormat(QImage::Format_RGB32)
.rgbSwapped();
}
else
{
m_last_frame = QImage();
}
update();
}
void GBAWidget::SetVolume(int volume)
{
m_muted = false;
m_volume = std::clamp(volume, 0, 100);
UpdateVolume();
}
void GBAWidget::VolumeDown()
{
SetVolume(m_volume - 10);
}
void GBAWidget::VolumeUp()
{
SetVolume(m_volume + 10);
}
bool GBAWidget::IsMuted()
{
return m_muted;
}
void GBAWidget::ToggleMute()
{
m_muted = !m_muted;
UpdateVolume();
}
void GBAWidget::ToggleDisconnect()
{
if (!CanControlCore())
return;
m_force_disconnect = !m_force_disconnect;
Core::RunOnCPUThread(
[core = m_core, force_disconnect = m_force_disconnect] {
if (auto core_ptr = core.lock())
core_ptr->SetForceDisconnect(force_disconnect);
},
false);
}
void GBAWidget::LoadROM()
{
if (!CanControlCore())
return;
std::string rom_path = GameCubePane::GetOpenGBARom("");
if (rom_path.empty())
return;
RestartCore(m_core, rom_path);
}
void GBAWidget::UnloadROM()
{
if (!CanControlCore() || !m_core_info.has_rom)
return;
RestartCore(m_core);
}
void GBAWidget::PromptForEReaderCards()
{
const QStringList card_paths = DolphinFileDialog::getOpenFileNames(
this, tr("Select e-Reader Cards"), QString(), tr("e-Reader Cards (*.raw);;All Files (*)"),
nullptr, QFileDialog::Options());
for (const QString& card_path : card_paths)
QueueEReaderCard(m_core, QDir::toNativeSeparators(card_path).toStdString());
}
void GBAWidget::ResetCore()
{
if (!CanResetCore())
return;
Pad::SetGBAReset(m_local_pad, true);
}
void GBAWidget::DoState(bool export_state)
{
if (!CanControlCore() && !export_state)
return;
QString state_path = QDir::toNativeSeparators(
(export_state ? DolphinFileDialog::getSaveFileName : DolphinFileDialog::getOpenFileName)(
this, tr("Select a File"), QString(),
tr("mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 "
"*.ss5 *.ss6 *.ss7 *.ss8 *.ss9);;"
"All Files (*)"),
nullptr, QFileDialog::Options()));
if (state_path.isEmpty())
return;
Core::RunOnCPUThread(
[export_state, core = m_core, state_path = state_path.toStdString()] {
if (auto core_ptr = core.lock())
{
if (export_state)
core_ptr->ExportState(state_path);
else
core_ptr->ImportState(state_path);
}
},
false);
}
void GBAWidget::Resize(int scale)
{
showNormal();
resize(m_core_info.width * scale, m_core_info.height * scale);
}
bool GBAWidget::IsBorderless() const
{
return windowFlags().testFlag(Qt::FramelessWindowHint) ||
windowState().testFlag(Qt::WindowFullScreen);
}
void GBAWidget::SetBorderless(bool enable)
{
if (windowState().testFlag(Qt::WindowFullScreen))
{
if (!enable)
setWindowState((windowState() ^ Qt::WindowFullScreen) | Qt::WindowMaximized);
}
else if (windowState().testFlag(Qt::WindowMaximized))
{
if (enable)
setWindowState((windowState() ^ Qt::WindowMaximized) | Qt::WindowFullScreen);
}
else if (windowFlags().testFlag(Qt::FramelessWindowHint) != enable)
{
QRect saved_geometry = geometry();
setWindowFlag(Qt::FramelessWindowHint, enable);
setGeometry(saved_geometry);
show();
}
}
bool GBAWidget::IsAlwaysOnTop() const
{
return windowFlags().testFlag(Qt::WindowStaysOnTopHint);
}
void GBAWidget::SetAlwaysOnTop(bool enable)
{
if (windowFlags().testFlag(Qt::WindowStaysOnTopHint) == enable)
return;
setWindowFlag(Qt::WindowStaysOnTopHint, enable);
show();
}
void GBAWidget::UpdateTitle()
{
std::string title = fmt::format("GBA{}", m_core_info.device_number + 1);
if (!m_netplayer_name.empty())
title += " " + m_netplayer_name;
if (!m_core_info.game_title.empty())
title += " | " + m_core_info.game_title;
if (m_muted)
title += " | Muted";
else
title += fmt::format(" | Volume {}%", m_volume);
setWindowTitle(QString::fromStdString(title));
}
void GBAWidget::UpdateVolume()
{
int volume = m_muted ? 0 : m_volume * 256 / 100;
g_sound_stream->GetMixer()->SetGBAVolume(m_core_info.device_number, volume, volume);
UpdateTitle();
}
Qt::WindowFlags GBAWidget::LoadWindowFlags(int device_number)
{
const QSettings& settings = Settings::GetQSettings();
const QString key = QStringLiteral("gbawidget/flags%1").arg(device_number + 1);
return settings.contains(key) ? Qt::WindowFlags{settings.value(key).toInt()} : Qt::WindowFlags{};
}
void GBAWidget::LoadSettings()
{
const QSettings& settings = Settings::GetQSettings();
QString key = QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1);
if (settings.contains(key))
restoreGeometry(settings.value(key).toByteArray());
key = QStringLiteral("gbawidget/interframeblending%1").arg(m_local_pad + 1);
if (settings.contains(key))
m_interframe_blending = settings.value(key).toBool();
}
void GBAWidget::SaveSettings()
{
QSettings& settings = Settings::GetQSettings();
settings.setValue(QStringLiteral("gbawidget/flags%1").arg(m_local_pad + 1),
static_cast<int>(windowFlags()));
settings.setValue(QStringLiteral("gbawidget/geometry%1").arg(m_local_pad + 1), saveGeometry());
settings.setValue(QStringLiteral("gbawidget/interframeblending%1").arg(m_local_pad + 1),
m_interframe_blending);
}
bool GBAWidget::CanControlCore()
{
return !Movie::IsMovieActive() && !NetPlay::IsNetPlayRunning();
}
bool GBAWidget::CanResetCore()
{
return m_is_local_pad;
}
void GBAWidget::closeEvent(QCloseEvent* event)
{
event->ignore();
}
void GBAWidget::contextMenuEvent(QContextMenuEvent* event)
{
auto* menu = new QMenu(this);
connect(menu, &QMenu::triggered, menu, &QMenu::deleteLater);
auto* disconnect_action =
new QAction(m_force_disconnect ? tr("Dis&connected") : tr("&Connected"), menu);
disconnect_action->setEnabled(CanControlCore());
disconnect_action->setCheckable(true);
disconnect_action->setChecked(!m_force_disconnect);
connect(disconnect_action, &QAction::triggered, this, &GBAWidget::ToggleDisconnect);
auto* load_action = new QAction(tr("L&oad ROM..."), menu);
load_action->setEnabled(CanControlCore());
connect(load_action, &QAction::triggered, this, &GBAWidget::LoadROM);
auto* unload_action = new QAction(tr("&Unload ROM"), menu);
unload_action->setEnabled(CanControlCore() && m_core_info.has_rom);
connect(unload_action, &QAction::triggered, this, &GBAWidget::UnloadROM);
auto* card_action = new QAction(tr("&Scan e-Reader Card(s)..."), menu);
card_action->setEnabled(CanControlCore() && m_core_info.has_ereader);
connect(card_action, &QAction::triggered, this, &GBAWidget::PromptForEReaderCards);
auto* reset_action = new QAction(tr("&Reset"), menu);
reset_action->setEnabled(CanResetCore());
connect(reset_action, &QAction::triggered, this, &GBAWidget::ResetCore);
auto* state_menu = new QMenu(tr("Save State"), menu);
auto* import_action = new QAction(tr("&Import State..."), state_menu);
import_action->setEnabled(CanControlCore());
connect(import_action, &QAction::triggered, this, [this] { DoState(false); });
auto* export_state = new QAction(tr("&Export State..."), state_menu);
connect(export_state, &QAction::triggered, this, [this] { DoState(true); });
auto* mute_action = new QAction(tr("&Mute"), menu);
mute_action->setCheckable(true);
mute_action->setChecked(m_muted);
connect(mute_action, &QAction::triggered, this, &GBAWidget::ToggleMute);
auto* options_menu = new QMenu(tr("Options"), menu);
auto* size_menu = new QMenu(tr("Window Size"), options_menu);
auto* x1_action = new QAction(tr("&1x"), size_menu);
connect(x1_action, &QAction::triggered, this, [this] { Resize(1); });
auto* x2_action = new QAction(tr("&2x"), size_menu);
connect(x2_action, &QAction::triggered, this, [this] { Resize(2); });
auto* x3_action = new QAction(tr("&3x"), size_menu);
connect(x3_action, &QAction::triggered, this, [this] { Resize(3); });
auto* x4_action = new QAction(tr("&4x"), size_menu);
connect(x4_action, &QAction::triggered, this, [this] { Resize(4); });
auto* borderless_action = new QAction(tr("&Borderless Window"), options_menu);
borderless_action->setCheckable(true);
borderless_action->setChecked(IsBorderless());
connect(borderless_action, &QAction::triggered, this, [this] { SetBorderless(!IsBorderless()); });
auto* topmost_action = new QAction(tr("Always on &Top"), options_menu);
topmost_action->setCheckable(true);
topmost_action->setChecked(IsAlwaysOnTop());
connect(topmost_action, &QAction::triggered, this, [this] { SetAlwaysOnTop(!IsAlwaysOnTop()); });
auto* blending_action = new QAction(tr("&Interframe Blending"), options_menu);
blending_action->setCheckable(true);
blending_action->setChecked(m_interframe_blending);
connect(blending_action, &QAction::triggered, this,
[this] { m_interframe_blending = !m_interframe_blending; });
menu->addAction(disconnect_action);
menu->addSeparator();
menu->addAction(load_action);
menu->addAction(unload_action);
menu->addAction(card_action);
menu->addAction(reset_action);
menu->addSeparator();
menu->addMenu(state_menu);
menu->addSeparator();
menu->addAction(mute_action);
menu->addSeparator();
menu->addMenu(options_menu);
state_menu->addAction(import_action);
state_menu->addAction(export_state);
options_menu->addMenu(size_menu);
options_menu->addSeparator();
options_menu->addAction(borderless_action);
options_menu->addAction(topmost_action);
options_menu->addAction(blending_action);
size_menu->addAction(x1_action);
size_menu->addAction(x2_action);
size_menu->addAction(x3_action);
size_menu->addAction(x4_action);
menu->move(event->globalPos());
menu->show();
}
void GBAWidget::mouseDoubleClickEvent(QMouseEvent* event)
{
SetBorderless(!IsBorderless());
}
void GBAWidget::mousePressEvent(QMouseEvent* event)
{
if (event->button() != Qt::MouseButton::LeftButton ||
!windowFlags().testFlag(Qt::FramelessWindowHint))
return;
m_moving = true;
m_move_pos = event->pos();
}
void GBAWidget::mouseReleaseEvent(QMouseEvent* event)
{
if (event->button() != Qt::MouseButton::LeftButton)
return;
m_moving = false;
}
void GBAWidget::mouseMoveEvent(QMouseEvent* event)
{
if (!m_moving)
return;
move(event->globalPos() - m_move_pos - (geometry().topLeft() - pos()));
}
void GBAWidget::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
painter.fillRect(QRect(QPoint(), size()), Qt::black);
const QRect src_rect(0, 0, m_core_info.width, m_core_info.height);
QRect target_rect{};
if (size() == QSize(m_core_info.width, m_core_info.height))
{
target_rect = QRect(0, 0, m_core_info.width, m_core_info.height);
}
else if (static_cast<float>(m_core_info.width) / m_core_info.height >
static_cast<float>(width()) / height())
{
int new_height = width() * m_core_info.height / m_core_info.width;
target_rect = QRect(0, (height() - new_height) / 2, width(), new_height);
}
else
{
int new_width = height() * m_core_info.width / m_core_info.height;
target_rect = QRect((width() - new_width) / 2, 0, new_width, height());
}
if (m_interframe_blending && m_previous_frame.size() == src_rect.size())
{
painter.drawImage(target_rect, m_previous_frame, src_rect);
painter.setOpacity(0.5);
}
if (m_last_frame.size() == src_rect.size())
{
painter.drawImage(target_rect, m_last_frame, src_rect);
}
}
void GBAWidget::dragEnterEvent(QDragEnterEvent* event)
{
if (CanControlCore() && event->mimeData()->hasUrls())
event->acceptProposedAction();
}
void GBAWidget::dropEvent(QDropEvent* event)
{
if (!CanControlCore())
return;
for (const QUrl& url : event->mimeData()->urls())
{
QFileInfo file_info(url.toLocalFile());
QString path = file_info.filePath();
if (!file_info.isFile())
continue;
if (!file_info.exists() || !file_info.isReadable())
{
ModalMessageBox::critical(this, tr("Error"), tr("Failed to open '%1'").arg(path));
continue;
}
if (file_info.suffix() == QStringLiteral("raw"))
QueueEReaderCard(m_core, path.toStdString());
else
RestartCore(m_core, path.toStdString());
}
}
GBAWidgetController::~GBAWidgetController()
{
m_widget->deleteLater();
}
void GBAWidgetController::Create(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info)
{
std::optional<NetPlay::PadDetails> netplay_pad;
if (NetPlay::IsNetPlayRunning())
{
const NetPlay::PadDetails details = NetPlay::GetPadDetails(info.device_number);
if (details.local_pad < 4)
netplay_pad = details;
}
m_widget = new GBAWidget(std::move(core), info, netplay_pad);
}
void GBAWidgetController::GameChanged(const HW::GBA::CoreInfo& info)
{
m_widget->GameChanged(info);
}
void GBAWidgetController::FrameEnded(std::vector<u32> video_buffer)
{
m_widget->SetVideoBuffer(std::move(video_buffer));
}