dolphin/Source/Core/Common/SFMLHelper.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

42 lines
824 B
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/SFMLHelper.h"
#include <SFML/Network/Packet.hpp>
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u16>& data)
{
u16 tmp;
packet >> tmp;
data = tmp;
return packet;
}
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u32>& data)
{
u32 tmp;
packet >> tmp;
data = tmp;
return packet;
}
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u64>& data)
{
sf::Uint64 tmp;
packet >> tmp;
data = tmp;
return packet;
}
namespace Common
{
// SFML's Uint64 type is different depending on platform,
// so we have this for cleaner code.
u64 PacketReadU64(sf::Packet& packet)
{
sf::Uint64 value;
packet >> value;
return value;
}
} // namespace Common