dolphin/Externals/wxWidgets3/include/wx/convauto.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

146 lines
4.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/convauto.h
// Purpose: wxConvAuto class declaration
// Author: Vadim Zeitlin
// Created: 2006-04-03
// RCS-ID: $Id: convauto.h 63991 2010-04-16 10:43:18Z VS $
// Copyright: (c) 2006 Vadim Zeitlin
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONVAUTO_H_
#define _WX_CONVAUTO_H_
#include "wx/strconv.h"
#include "wx/fontenc.h"
// ----------------------------------------------------------------------------
// wxConvAuto: uses BOM to automatically detect input encoding
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxConvAuto : public wxMBConv
{
public:
// default ctor, the real conversion will be created on demand
wxConvAuto(wxFontEncoding enc = wxFONTENCODING_DEFAULT)
{
Init();
m_encDefault = enc;
}
// copy ctor doesn't initialize anything neither as conversion can only be
// deduced on first use
wxConvAuto(const wxConvAuto& other) : wxMBConv()
{
Init();
m_encDefault = other.m_encDefault;
}
virtual ~wxConvAuto()
{
if ( m_ownsConv )
delete m_conv;
}
// get/set the fall-back encoding used when the input text doesn't have BOM
// and isn't UTF-8
//
// special values are wxFONTENCODING_MAX meaning not to use any fall back
// at all (but just fail to convert in this case) and wxFONTENCODING_SYSTEM
// meaning to use the encoding of the system locale
static wxFontEncoding GetFallbackEncoding() { return ms_defaultMBEncoding; }
static void SetFallbackEncoding(wxFontEncoding enc);
static void DisableFallbackEncoding()
{
SetFallbackEncoding(wxFONTENCODING_MAX);
}
// override the base class virtual function(s) to use our m_conv
virtual size_t ToWChar(wchar_t *dst, size_t dstLen,
const char *src, size_t srcLen = wxNO_LEN) const;
virtual size_t FromWChar(char *dst, size_t dstLen,
const wchar_t *src, size_t srcLen = wxNO_LEN) const;
virtual size_t GetMBNulLen() const { return m_conv->GetMBNulLen(); }
virtual wxMBConv *Clone() const { return new wxConvAuto(*this); }
private:
// all currently recognized BOM values
enum BOMType
{
BOM_Unknown = -1,
BOM_None,
BOM_UTF32BE,
BOM_UTF32LE,
BOM_UTF16BE,
BOM_UTF16LE,
BOM_UTF8
};
// return the BOM type of this buffer
static BOMType DetectBOM(const char *src, size_t srcLen);
// common part of all ctors
void Init()
{
// no need to initialize m_bomType and m_consumedBOM here, this will be
// done when m_conv is created
m_conv = NULL;
m_ownsConv = false;
}
// initialize m_conv with the UTF-8 conversion
void InitWithUTF8()
{
m_conv = &wxConvUTF8;
m_ownsConv = false;
}
// create the correct conversion object for the given BOM type
void InitFromBOM(BOMType bomType);
// create the correct conversion object for the BOM present in the
// beginning of the buffer
//
// return false if the buffer is too short to allow us to determine if we
// have BOM or not
bool InitFromInput(const char *src, size_t len);
// adjust src and len to skip over the BOM (identified by m_bomType) at the
// start of the buffer
void SkipBOM(const char **src, size_t *len) const;
// fall-back multibyte encoding to use, may be wxFONTENCODING_SYSTEM or
// wxFONTENCODING_MAX but not wxFONTENCODING_DEFAULT
static wxFontEncoding ms_defaultMBEncoding;
// conversion object which we really use, NULL until the first call to
// either ToWChar() or FromWChar()
wxMBConv *m_conv;
// the multibyte encoding to use by default if input isn't Unicode
wxFontEncoding m_encDefault;
// our BOM type
BOMType m_bomType;
// true if we allocated m_conv ourselves, false if we just use an existing
// global conversion
bool m_ownsConv;
// true if we already skipped BOM when converting (and not just calculating
// the size)
bool m_consumedBOM;
wxDECLARE_NO_ASSIGN_CLASS(wxConvAuto);
};
#endif // _WX_CONVAUTO_H_