dolphin/Source/Core/InputCommon/Src/EventHandler.cpp
nakeee f95937bc2e is properties the right way?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:30:31 +00:00

318 lines
14 KiB
C++

#include "EventHandler.h"
#if defined HAVE_WX && HAVE_WX
#include <wx/wx.h>
#endif
EventHandler *EventHandler::m_Instance = 0;
EventHandler::EventHandler() {
for (int i=0; i<NUMKEYS; i++)
for (int j=0; j<NUMMODS; j++)
keys[i][j] = NULL;
// memset(keys, sizeof(listenFuncPtr) * NUMKEYS*NUMMODS, 0);
memset(mouse, sizeof(listenFuncPtr) * (sf::Mouse::Count+1), 0);
memset(joys, sizeof(listenFuncPtr) * (sf::Joy::Count+1), 0);
}
EventHandler::~EventHandler() {
}
EventHandler *EventHandler::GetInstance() {
fprintf(stderr, "handler instance %p\n", m_Instance);
if (! m_Instance)
m_Instance = new EventHandler();
return m_Instance;
}
void EventHandler::Destroy() {
if (m_Instance)
delete m_Instance;
fprintf(stderr, "deleting instance %p\n", m_Instance);
m_Instance = 0;
}
bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) {
if (key.inputType == KeyboardInput) {
fprintf(stderr, "Registering %d:%d %p %p \n", key.keyCode, key.mods, func, this);
if (key.keyCode == sf::Key::Count || key.mods >= NUMMODS ||
key.keyCode >= NUMKEYS)
return false;
if (keys[key.keyCode][key.mods] && keys[key.keyCode][key.mods] != func)
return false
;
keys[key.keyCode][key.mods] = func;
} else if (key.inputType == MouseInput) {
if (mouse[key.mouseButton])
return false;
mouse[key.mouseButton] = func;
}
return true;
}
bool EventHandler::RemoveEventListener(Keys key) {
if (key.inputType == KeyboardInput) {
if ((key.keyCode == sf::Key::Count || key.keyCode >= NUMKEYS
|| key.mods >= NUMMODS) && ! keys[key.keyCode][key.mods])
return false;
keys[key.keyCode][key.mods] = NULL;
} else if (key.inputType == MouseInput) {
if (! mouse[key.mouseButton])
return false;
mouse[key.mouseButton] = NULL;
}
return true;
}
void EventHandler::Update() {
for (unsigned int i = 0; i < eventQueue.size();i++) {
sf::Event ev = eventQueue.front();
eventQueue.pop();
fprintf(stderr, "Updating event type %d code %d mod %d func %p %p\n", ev.Type, ev.Key.Code, ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control, keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control], this);
if(keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control])
keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control](ev);
}
}
bool EventHandler::addEvent(sf::Event *ev) {
eventQueue.push(*ev);
fprintf(stderr, "Got event type %d code %d %p\n", ev->Type, ev->Key.Code, this);
return true;
}
bool EventHandler::TestEvent (Keys k, sf::Event e)
{
//Mouse event
if (k.inputType==MouseInput && k.eventType==e.Type && k.mouseButton==e.MouseButton.Button)
{
return (true);
}
//Keyboard event
if (k.inputType==KeyboardInput && k.eventType==e.Type && k.keyCode==e.Key.Code)
{
return (true);
}
return (false);
}
#if defined HAVE_WX && HAVE_WX
// Taken from wxw source code
sf::Key::Code EventHandler::wxCharCodeToSF(int id)
{
sf::Key::Code sfKey;
switch (id) {
// case WXK_CANCEL: sfKey = sf::Key::Cancel; break;
// case WXK_BACK: sfKey = sf::Key::BackSpace; break;
case WXK_TAB: sfKey = sf::Key::Tab; break;
// case WXK_CLEAR: sfKey = sf::Key::Clear; break;
case WXK_RETURN: sfKey = sf::Key::Return; break;
case WXK_SHIFT: sfKey = sf::Key::LShift; break;
case WXK_CONTROL: sfKey = sf::Key::LControl; break;
case WXK_ALT: sfKey = sf::Key::LAlt; break;
// case WXK_CAPITAL: sfKey = sf::Key::Caps_Lock; break;
case WXK_MENU : sfKey = sf::Key::Menu; break;
case WXK_PAUSE: sfKey = sf::Key::Pause; break;
case WXK_ESCAPE: sfKey = sf::Key::Escape; break;
case WXK_SPACE: sfKey = sf::Key::Space; break;
case WXK_PAGEUP: sfKey = sf::Key::PageUp; break;
case WXK_PAGEDOWN: sfKey = sf::Key::PageDown; break;
case WXK_END: sfKey = sf::Key::End; break;
case WXK_HOME : sfKey = sf::Key::Home; break;
case WXK_LEFT : sfKey = sf::Key::Left; break;
case WXK_UP: sfKey = sf::Key::Up; break;
case WXK_RIGHT: sfKey = sf::Key::Right; break;
case WXK_DOWN : sfKey = sf::Key::Down; break;
// case WXK_SELECT: sfKey = sf::Key::Select; break;
// case WXK_PRINT: sfKey = sf::Key::Print; break;
// case WXK_EXECUTE: sfKey = sf::Key::Execute; break;
case WXK_INSERT: sfKey = sf::Key::Insert; break;
case WXK_DELETE: sfKey = sf::Key::Delete; break;
// case WXK_HELP : sfKey = sf::Key::Help; break;
case WXK_NUMPAD0: sfKey = sf::Key::Numpad0; break;
case WXK_NUMPAD_INSERT: sfKey = sf::Key::Insert; break;
case WXK_NUMPAD1: sfKey = sf::Key::Numpad1; break;
case WXK_NUMPAD_END: sfKey = sf::Key::End; break;
case WXK_NUMPAD2: sfKey = sf::Key::Numpad2; break;
case WXK_NUMPAD_DOWN: sfKey = sf::Key::Down; break;
case WXK_NUMPAD3: sfKey = sf::Key::Numpad3; break;
case WXK_NUMPAD_PAGEDOWN: sfKey = sf::Key::PageDown; break;
case WXK_NUMPAD4: sfKey = sf::Key::Numpad4; break;
case WXK_NUMPAD_LEFT: sfKey = sf::Key::Left; break;
case WXK_NUMPAD5: sfKey = sf::Key::Numpad5; break;
case WXK_NUMPAD6: sfKey = sf::Key::Numpad6; break;
case WXK_NUMPAD_RIGHT: sfKey = sf::Key::Right; break;
case WXK_NUMPAD7: sfKey = sf::Key::Numpad7; break;
case WXK_NUMPAD_HOME: sfKey = sf::Key::Home; break;
case WXK_NUMPAD8: sfKey = sf::Key::Numpad8; break;
case WXK_NUMPAD_UP: sfKey = sf::Key::Up; break;
case WXK_NUMPAD9: sfKey = sf::Key::Numpad9; break;
case WXK_NUMPAD_PAGEUP: sfKey = sf::Key::PageUp; break;
// case WXK_NUMPAD_DECIMAL: sfKey = sf::Key::Decimal; break;
case WXK_NUMPAD_DELETE: sfKey = sf::Key::Delete; break;
case WXK_NUMPAD_MULTIPLY: sfKey = sf::Key::Multiply; break;
case WXK_NUMPAD_ADD: sfKey = sf::Key::Add; break;
case WXK_NUMPAD_SUBTRACT: sfKey = sf::Key::Subtract; break;
case WXK_NUMPAD_DIVIDE: sfKey = sf::Key::Divide; break;
case WXK_NUMPAD_ENTER: sfKey = sf::Key::Return; break;
// case WXK_NUMPAD_SEPARATOR:sfKey = sf::Key::Separator; break;
case WXK_F1: sfKey = sf::Key::F1; break;
case WXK_F2: sfKey = sf::Key::F2; break;
case WXK_F3: sfKey = sf::Key::F3; break;
case WXK_F4: sfKey = sf::Key::F4; break;
case WXK_F5: sfKey = sf::Key::F5; break;
case WXK_F6: sfKey = sf::Key::F6; break;
case WXK_F7: sfKey = sf::Key::F7; break;
case WXK_F8: sfKey = sf::Key::F8; break;
case WXK_F9: sfKey = sf::Key::F9; break;
case WXK_F10: sfKey = sf::Key::F10; break;
case WXK_F11: sfKey = sf::Key::F11; break;
case WXK_F12: sfKey = sf::Key::F12; break;
case WXK_F13: sfKey = sf::Key::F13; break;
case WXK_F14: sfKey = sf::Key::F14; break;
case WXK_F15: sfKey = sf::Key::F15; break;
// case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break;
// case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break;
default:
// To lower (will tolower work on windows?)
if (id >= 'A' && id <= 'Z')
id = id - 'A' + 'a';
if ((id >= 'a' && id <= 'z') ||
(id >= '0' && id <= '9'))
sfKey = (sf::Key::Code)id;
else
sfKey = sf::Key::Count; // Invalid key
}
return sfKey;
}
#endif
void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) {
switch (keycode) {
/* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break;
case sf::Key::B = 'b': sprintf(keyStr, "UP"); break;
case sf::Key::C = 'c': sprintf(keyStr, "UP"); break;
case sf::Key::D = 'd': sprintf(keyStr, "UP"); break;
case sf::Key::E = 'e': sprintf(keyStr, "UP"); break;
case sf::Key::F = 'f': sprintf(keyStr, "UP"); break;
case sf::Key::G = 'g': sprintf(keyStr, "UP"); break;
case sf::Key::H = 'h': sprintf(keyStr, "UP"); break;
case sf::Key::I = 'i': sprintf(keyStr, "UP"); break;
case sf::Key::J = 'j': sprintf(keyStr, "UP"); break;
case sf::Key::K = 'k': sprintf(keyStr, "UP"); break;
case sf::Key::L = 'l': sprintf(keyStr, "UP"); break;
case sf::Key::M = 'm': sprintf(keyStr, "UP"); break;
case sf::Key::N = 'n': sprintf(keyStr, "UP"); break;
case sf::Key::O = 'o': sprintf(keyStr, "UP"); break;
case sf::Key::P = 'p': sprintf(keyStr, "UP"); break;
case sf::Key::Q = 'q': sprintf(keyStr, "UP"); break;
case sf::Key::R = 'r': sprintf(keyStr, "UP"); break;
case sf::Key::S = 's': sprintf(keyStr, "UP"); break;
case sf::Key::T = 't': sprintf(keyStr, "UP"); break;
case sf::Key::U = 'u': sprintf(keyStr, "UP"); break;
case sf::Key::V = 'v': sprintf(keyStr, "UP"); break;
case sf::Key::W = 'w': sprintf(keyStr, "UP"); break;
case sf::Key::X = 'x': sprintf(keyStr, "UP"); break;
case sf::Key::Y = 'y': sprintf(keyStr, "UP"); break;
case sf::Key::Z = 'z': sprintf(keyStr, "UP"); break;
case sf::Key::Num0 = '0': sprintf(keyStr, "UP"); break;
case sf::Key::Num1 = '1': sprintf(keyStr, "UP"); break;
case sf::Key::Num2 = '2': sprintf(keyStr, "UP"); break;
case sf::Key::Num3 = '3': sprintf(keyStr, "UP"); break;
case sf::Key::Num4 = '4': sprintf(keyStr, "UP"); break;
case sf::Key::Num5 = '5': sprintf(keyStr, "UP"); break;
case sf::Key::Num6 = '6': sprintf(keyStr, "UP"); break;
case sf::Key::Num7 = '7': sprintf(keyStr, "UP"); break;
case sf::Key::Num8 = '8': sprintf(keyStr, "UP"); break;
case sf::Key::Num9 = '9': sprintf(keyStr, "UP"); break;*/
case sf::Key::Escape: sprintf(keyStr, "Escape"); break;
case sf::Key::LControl: sprintf(keyStr, "LControl"); break;
case sf::Key::LShift: sprintf(keyStr, "LShift"); break;
case sf::Key::LAlt: sprintf(keyStr, "LAlt"); break;
case sf::Key::LSystem: sprintf(keyStr, "LSystem"); break;
case sf::Key::RControl: sprintf(keyStr, "RControl"); break;
case sf::Key::RShift: sprintf(keyStr, "RShift"); break;
case sf::Key::RAlt: sprintf(keyStr, "RAlt"); break;
case sf::Key::RSystem: sprintf(keyStr, "RSystem"); break;
case sf::Key::Menu: sprintf(keyStr, "Menu"); break;
case sf::Key::LBracket: sprintf(keyStr, "LBracket"); break;
case sf::Key::RBracket: sprintf(keyStr, "RBracket"); break;
case sf::Key::SemiColon: sprintf(keyStr, ";"); break;
case sf::Key::Comma: sprintf(keyStr, ","); break;
case sf::Key::Period: sprintf(keyStr, "."); break;
case sf::Key::Quote: sprintf(keyStr, "\'"); break;
case sf::Key::Slash: sprintf(keyStr, "/"); break;
case sf::Key::BackSlash: sprintf(keyStr, "\\"); break;
case sf::Key::Tilde: sprintf(keyStr, "~"); break;
case sf::Key::Equal: sprintf(keyStr, "="); break;
case sf::Key::Dash: sprintf(keyStr, "-"); break;
case sf::Key::Space: sprintf(keyStr, "Space"); break;
case sf::Key::Return: sprintf(keyStr, "Return"); break;
case sf::Key::Back: sprintf(keyStr, "Back"); break;
case sf::Key::Tab: sprintf(keyStr, "Tab"); break;
case sf::Key::PageUp: sprintf(keyStr, "Page Up"); break;
case sf::Key::PageDown: sprintf(keyStr, "Page Down"); break;
case sf::Key::End: sprintf(keyStr, "End"); break;
case sf::Key::Home: sprintf(keyStr, "Home"); break;
case sf::Key::Insert: sprintf(keyStr, "Insert"); break;
case sf::Key::Delete: sprintf(keyStr, "Delete"); break;
case sf::Key::Add: sprintf(keyStr, "+"); break;
case sf::Key::Subtract: sprintf(keyStr, "-"); break;
case sf::Key::Multiply: sprintf(keyStr, "*"); break;
case sf::Key::Divide: sprintf(keyStr, "/"); break;
case sf::Key::Left: sprintf(keyStr, "Left"); break;
case sf::Key::Right: sprintf(keyStr, "Right"); break;
case sf::Key::Up: sprintf(keyStr, "UP"); break;
case sf::Key::Down: sprintf(keyStr, "Down"); break;
case sf::Key::Numpad0: sprintf(keyStr, "NP 0"); break;
case sf::Key::Numpad1: sprintf(keyStr, "NP 1"); break;
case sf::Key::Numpad2: sprintf(keyStr, "NP 2"); break;
case sf::Key::Numpad3: sprintf(keyStr, "NP 3"); break;
case sf::Key::Numpad4: sprintf(keyStr, "NP 4"); break;
case sf::Key::Numpad5: sprintf(keyStr, "NP 5"); break;
case sf::Key::Numpad6: sprintf(keyStr, "NP 6"); break;
case sf::Key::Numpad7: sprintf(keyStr, "NP 7"); break;
case sf::Key::Numpad8: sprintf(keyStr, "NP 8"); break;
case sf::Key::Numpad9: sprintf(keyStr, "NP 9"); break;
case sf::Key::F1: sprintf(keyStr, "F1"); break;
case sf::Key::F2: sprintf(keyStr, "F2"); break;
case sf::Key::F3: sprintf(keyStr, "F3"); break;
case sf::Key::F4: sprintf(keyStr, "F4"); break;
case sf::Key::F5: sprintf(keyStr, "F5"); break;
case sf::Key::F6: sprintf(keyStr, "F6"); break;
case sf::Key::F7: sprintf(keyStr, "F7"); break;
case sf::Key::F8: sprintf(keyStr, "F8"); break;
case sf::Key::F9: sprintf(keyStr, "F9"); break;
case sf::Key::F10: sprintf(keyStr, "F10"); break;
case sf::Key::F11: sprintf(keyStr, "F11"); break;
case sf::Key::F12: sprintf(keyStr, "F12"); break;
case sf::Key::F13: sprintf(keyStr, "F13"); break;
case sf::Key::F14: sprintf(keyStr, "F14"); break;
case sf::Key::F15: sprintf(keyStr, "F15"); break;
case sf::Key::Pause: sprintf(keyStr, "Paues"); break;
default:
if (keycode > sf::Key::Escape)
sprintf(keyStr, "Invalid Key");
else
sprintf(keyStr, "%c", keycode);
break;
}
}
class EventHandlerCleaner
{
public:
~EventHandlerCleaner()
{
//EventHandler::Destroy();
}
} EventHandlerCleanerInst;