dolphin/Source/Core/Common/Src/SysConf.h
LPFaint99 e4fa493a27 Adds the option to change the path to the wii nand root
when nand root is changed the current sysconf is saved,
and the sysconf in the new location is either loaded (if exists)
or the default sysconf is created
wii menu item is updated when the root changes
small fix to saving gamelist paths to .ini paths that are removed from the gui are now removed from the ini instead of simply changing the number of paths

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7555 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-24 19:12:18 +00:00

194 lines
4.1 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __SYSCONF_MANAGER_h__
#define __SYSCONF_MANAGER_h__
#include <string>
#include <vector>
// This class is meant to edit the values in a given Wii SYSCONF file
// It currently does not add/remove/rearrange sections,
// instead only modifies exiting sections' data
#define SYSCONF_SIZE 0x4000
enum SysconfType
{
Type_BigArray = 1,
Type_SmallArray,
Type_Byte,
Type_Short,
Type_Long,
Type_Unknown,
Type_Bool
};
struct SSysConfHeader
{
char version[4];
u16 numEntries;
};
struct SSysConfEntry
{
u16 offset;
SysconfType type;
u8 nameLength;
char name[32];
u16 dataLength;
u8* data;
template<class T>
T GetData() { return *(T*)data; }
bool GetArrayData(u8* dest, u16 destSize)
{
if (dest && destSize >= dataLength)
{
memcpy(dest, data, dataLength);
return true;
}
return false;
}
bool SetArrayData(u8* buffer, u16 bufferSize)
{
if (buffer && bufferSize <= dataLength)
{
memcpy(data, buffer, bufferSize);
return true;
}
return false;
}
};
class SysConf
{
public:
SysConf();
~SysConf();
bool IsValid() { return m_IsValid; }
template<class T>
T GetData(const char* sectionName)
{
if (!m_IsValid)
{
PanicAlertT("Trying to read from invalid SYSCONF");
return 0;
}
std::vector<SSysConfEntry>::iterator index = m_Entries.begin();
for (; index < m_Entries.end() - 1; index++)
{
if (strcmp(index->name, sectionName) == 0)
break;
}
if (index == m_Entries.end() - 1)
{
PanicAlertT("Section %s not found in SYSCONF", sectionName);
return 0;
}
return index->GetData<T>();
}
bool GetArrayData(const char* sectionName, u8* dest, u16 destSize)
{
if (!m_IsValid)
{
PanicAlertT("Trying to read from invalid SYSCONF");
return 0;
}
std::vector<SSysConfEntry>::iterator index = m_Entries.begin();
for (; index < m_Entries.end() - 1; index++)
{
if (strcmp(index->name, sectionName) == 0)
break;
}
if (index == m_Entries.end() - 1)
{
PanicAlertT("Section %s not found in SYSCONF", sectionName);
return 0;
}
return index->GetArrayData(dest, destSize);
}
bool SetArrayData(const char* sectionName, u8* buffer, u16 bufferSize)
{
if (!m_IsValid)
return false;
std::vector<SSysConfEntry>::iterator index = m_Entries.begin();
for (; index < m_Entries.end() - 1; index++)
{
if (strcmp(index->name, sectionName) == 0)
break;
}
if (index == m_Entries.end() - 1)
{
PanicAlertT("Section %s not found in SYSCONF", sectionName);
return false;
}
return index->SetArrayData(buffer, bufferSize);
}
template<class T>
bool SetData(const char* sectionName, T newValue)
{
if (!m_IsValid)
return false;
std::vector<SSysConfEntry>::iterator index = m_Entries.begin();
for (; index < m_Entries.end() - 1; index++)
{
if (strcmp(index->name, sectionName) == 0)
break;
}
if (index == m_Entries.end() - 1)
{
PanicAlertT("Section %s not found in SYSCONF", sectionName);
return false;
}
*(T*)index->data = newValue;
return true;
}
bool Save();
bool SaveToFile(const char* filename);
bool LoadFromFile(const char* filename);
bool Reload();
// This function is used when the NAND root is changed
void UpdateLocation();
private:
bool LoadFromFileInternal(FILE *fh);
void GenerateSysConf();
void Clear();
std::string m_Filename;
std::string m_FilenameDefault;
std::vector<SSysConfEntry> m_Entries;
bool m_IsValid;
};
#endif // __SYSCONF_MANAGER_h__