dolphin/Source/Core
sl1nk3.s 449b21fd65 Fix an issue with OpenAL not properly using the correct Volume on boot
Proper fix for issue 1886 as well as a fix to OGL fullscreen code that might fix issue 2095

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5028 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-07 19:36:29 +00:00
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AudioCommon Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
Common some cleanup, housekeeping for error cases and increased a few buffer sizes that are overflown by its content. 2010-02-03 20:29:49 +00:00
Core Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
DebuggerUICommon Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently 2010-01-20 11:49:11 +00:00
DebuggerWX Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
DiscIO Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
DolphinWX Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
DSPCore DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
InputCommon EXPERIMENTAL: an attempt to fix Issue 1725 2010-02-07 06:07:56 +00:00
VideoCommon some cleanup, housekeeping for error cases and increased a few buffer sizes that are overflown by its content. 2010-02-03 20:29:49 +00:00