dolphin/Languages/po/pt_BR.po
2015-06-06 01:33:25 +00:00

6471 lines
178 KiB
Text

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013-2015
# Dante Jr. <danteprojetos@gmail.com>, 2011
# David Rodrigues <david.proweb@gmail.com>, 2014
# Felipefpl, 2015
# Felipefpl, 2015
# Runo <i.am.runo@gmail.com>, 2013
# Charles Fernando da Silva <eu.charles@hotmail.com>, 2013
# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013-2015
# Mateus B. Cassiano <jhonn.copperfield@gmail.com>, 2013
# Runo <i.am.runo@gmail.com>, 2013
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-06 01:32+0000\n"
"PO-Revision-Date: 2015-06-06 01:25+0000\n"
"Last-Translator: Mateus B. Cassiano <jhonn.copperfield@gmail.com>\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/projects/p/"
"dolphin-emu/language/pt_BR/)\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin é um emulador de GameCube e Wii gratuito e de código aberto.\n"
"\n"
"Este software não deve ser utilizado para jogar jogos que você não possuí "
"legalmente.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
msgstr "(IP interno)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269
msgid " (too many to display)"
msgstr "(muitos pra exibir)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
msgid " Game : "
msgstr " Jogo : "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
msgstr "! NÃO"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" não existe.\n"
"Criar um novo Memcard de 16MB?"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" já está comprimido! Não é possível comprimir novamente."
#: Source/Core/Core/CoreParameter.cpp:178
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" é um arquivo GCM/ISO inválido, ou não é uma ISO de GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:116
#, c-format
msgid "%d samples"
msgstr "%d amostras"
#: Source/Core/VideoBackends/D3D/main.cpp:114
#, c-format
msgid "%d samples (quality level %d)"
msgstr "%d amostras (nível de qualidade %d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:66
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"não foi carregado porque possuí o mesmo nome interno do save carregado "
"anteriormente\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
"%s\n"
"não foi carregado porque é um arquivo GCI inválido.\n"
"O tamanho do arquivo (%<PRIx64>) não corresponde ao tamanho salvo no "
"cabeçalho (%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
"%s\n"
"não foi carregado porque é um arquivo GCI inválido.\n"
"O número de blocos deveria ser %d"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
"%s\n"
"não foi carregado porque não há blocos livres suficientes no Memory Card "
"virtual"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"não foi carregado porque há menos de 10%% de espaço livre no Memory Card "
"virtual\n"
"Total de Blocos: %d; Blocos Livres: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Disco %i)"
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "IPL %s encontrado na pasta %s. O disco pode não ser reconhecido"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s já existe, sobrescrever?"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s falhou em carregar como um memory card\n"
" O tamanho do arquivo do cartão é inválido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s falhou em carregar como um memory card\n"
" O tamanho do arquivo do cartão é inválido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s falhou em carregar como um memory card \n"
"o arquivo não é grande o bastante pra ser um arquivo de memory card válido "
"(0x%x bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s não é uma pasta, falha ao mover para *.original.\n"
"Verifique se você tem permissões de escrita ou mova o arquivo para fora do "
"Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s não era uma pasta, movido para *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sApagar%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:786
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocos Livres; %u Entradas de Diretórios Livres"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
msgid "&& AND"
msgstr "&& E"
#: Source/Core/DolphinWX/FrameTools.cpp:385
msgid "&About..."
msgstr "&Sobre..."
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Audio Settings"
msgstr "Configurações de &Som"
#: Source/Core/DolphinWX/FrameTools.cpp:134
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&Breakpoints"
msgstr "&Pontos de Interrupção"
#: Source/Core/DolphinWX/FrameTools.cpp:146
msgid "&Browse for ISOs..."
msgstr "&Procurar por ISOs..."
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "&Cheat Manager"
msgstr "Gerenciador de &Cheats"
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Controller Settings"
msgstr "Configurações de &Controles"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
msgstr "&Apagar ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "&Delete selected ISOs..."
msgstr "&Apagar as ISOs selecionadas..."
#: Source/Core/DolphinWX/FrameTools.cpp:200
msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/FrameTools.cpp:149
msgid "&File"
msgstr "&Arquivo"
#: Source/Core/DolphinWX/FrameTools.cpp:424
msgid "&Frame Advance"
msgstr "&Avançar Frame"
#: Source/Core/DolphinWX/FrameTools.cpp:441
msgid "&Fullscreen"
msgstr "&Tela Cheia"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "&GitHub Repository"
msgstr "Repositório no &GitHub"
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Graphics Settings"
msgstr "&Configurações dos Gráficos"
#: Source/Core/DolphinWX/FrameTools.cpp:386
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Hotkey Settings"
msgstr "&Configurações das Hotkeys"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:233
msgid "&Key Shortcuts"
msgstr "&Teclas de Atalho"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "&Load State"
msgstr "&Carregar State"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "&Memcard Manager (GC)"
msgstr "&Gerenciador de Cartão de Memória (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/FrameTools.cpp:224
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/FrameTools.cpp:240
msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/FrameTools.cpp:413
msgid "&Pause"
msgstr "&Pausar"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Play"
msgstr "&Jogar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/FrameTools.cpp:437
msgid "&Read-Only Mode"
msgstr "Modo &Somente-Leitura"
#: Source/Core/DolphinWX/FrameTools.cpp:408
msgid "&Refresh List"
msgstr "&Atualizar Lista"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Registers"
msgstr "&Registros"
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Reset"
msgstr "&Resetar"
#: Source/Core/DolphinWX/FrameTools.cpp:288
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/FrameTools.cpp:266
msgid "&Tools"
msgstr "&Ferramentas"
#: Source/Core/DolphinWX/FrameTools.cpp:289
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/FrameTools.cpp:370
msgid "&View"
msgstr "&Visualizar"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&Website"
msgstr "&Website"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
msgstr "(Erro: Problemas no host)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
msgstr "(Erro: Desconectado)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
msgstr "(Erro: versão do Dolphin muito antiga)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
msgstr "(Erro: Socket)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
msgstr "(Erro: Desconhecido)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(C) 2003-2015+ Equipe Dolphin. \"GameCube\" e \"Wii\" são marcas registradas "
"da Nintendo. Dolphin não é afiliado à Nintendo de nenhuma maneira."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
msgstr "(desligado)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
msgid "+ ADD"
msgstr "+ ADD"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1.5x Native (960x792)"
msgstr "1.5x Nativo (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
msgstr "1x Nativo (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Nativo (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "2x Native (1280x1056)"
msgstr "2x Nativo (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
msgstr "3x Nativo (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "4x Native (2560x2112)"
msgstr "4x Nativo (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Insira o nome aqui>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "<No resolutions found>"
msgstr "<Nenhuma resolução achada>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
msgid "<Press Key>"
msgstr "<Pressione a Tecla>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr "<Idioma do Sistema>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:292
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:348
msgid "A NetPlay window is already open!"
msgstr "Uma janela de Netplay já está aberta!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
msgid "A game is not currently running."
msgstr "Um jogo não está atualmente em execução."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
"Não foi possível encontrar um dispositivo Bluetooth compatível.\n"
"Você deve conectar seus Wiimotes manualmente."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly host must have the chosen UDP port open/forwarded!\n"
msgstr ""
"ATENÇÃO:\n"
"\n"
"O Netplay só funcionará corretamente com as seguintes configurações:\n"
" - A Engine de Emulação DSP precisa ser a mesma em todos os computadores!\n"
" - DSP em Thread Dedicado [DESLIGADO]\n"
" - Defina manualmente as extensões para cada Wiimote\n"
"\n"
"Todos os jogadores devem usar a mesma versão do Dolphin e as mesmas "
"configurações.\n"
"Todos os Memory Cards precisam ser idênticos entre os jogadores ou "
"desativados.\n"
"O suporte à Wiimotes é bem precário. Não utilize.\n"
"\n"
"Se estiver se conectando diretamente a porta UDP escolhida pelo host precisa "
"estar aberta/encaminhada!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
#: Source/Core/DolphinWX/ISOProperties.cpp:322
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Accuracy:"
msgstr "Precisão:"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:313
msgid "Action"
msgstr "Ação"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Erro de Desencriptação do Código do Action Replay:\n"
"Falhou na Verificação de Paridade\n"
"\n"
"Código Culpado:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:476
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em "
"Adicionar Código (%s)"
#: Source/Core/Core/ActionReplay.cpp:564
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em "
"Preencher e Deslizar (%s)"
#: Source/Core/Core/ActionReplay.cpp:356
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) na Gravação "
"e Preenchimento da RAM (%s)"
#: Source/Core/Core/ActionReplay.cpp:416
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) na Gravação "
"do Ponteiro (%s)"
#: Source/Core/Core/ActionReplay.cpp:611
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Erro do Action Replay: Valor inválido (%08x) na Cópia da Memória (%s)"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Erro do Action Replay: O Código Mestre e a Gravação em CCXXXXXX não está "
"implementado (%s)\n"
"Os códigos mestre não são necessários. Não use códigos mestre."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erro do Action Replay: Linha de código AR inválida: %s"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Código Condicional: Tamanho Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:695
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipo de Código Normal Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Código Normal %i: Sub-tipo Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:647
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Código Normal 0: Sub-tipo Inválido %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
msgstr "Adaptador Detectado"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
msgstr "Adaptador Não Detectado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Adicionar"
#: Source/Core/DolphinWX/ISOProperties.cpp:1462
msgid "Add ActionReplay Code"
msgstr "Adicionar Código do Action Replay"
#: Source/Core/DolphinWX/ISOProperties.cpp:1382
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:434
#: Source/Core/DolphinWX/ISOProperties.cpp:455
msgid "Add..."
msgstr "Adicionar..."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajustar a pressão do controle analógico requerida pra ativar os botões."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "Advanced"
msgstr "Avançado"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
msgid "Advanced Settings"
msgstr "Configurações Avançadas"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:692
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Todos os arquivos de GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1616
#: Source/Core/DolphinWX/FrameTools.cpp:1630
msgid "All Save States (sav, s##)"
msgstr "Todos os Save States (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Todos os Arquivos ISO do Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os arquivos ISO do GC/Wii comprimidos (gcz)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
msgstr "Analisar"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
msgstr "Ângulo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "Anisotropic Filtering:"
msgstr "Filtragem Anisotrópica:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/ISOProperties.cpp:481
msgid "Apploader Date:"
msgstr "Data do AppLoader:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "O Apploader é do tamanho errado... É realmente um Apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
msgid "Apploader unable to load from file"
msgstr "O Apploader foi incapaz de carregar do arquivo"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplica um efeito pós-processamento após terminar um frame.\n"
"\n"
"Se não tiver certeza, selecione (desligado)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Você tem certeza que você quer apagar \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Você tem certeza que você quer apagar estes arquivos?\n"
"Eles sumirão para sempre!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Você tem certeza que você quer apagar este arquivo? Ele sumirá para sempre!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
msgstr "Está tentando usar o mesmo arquivo nos dois slots?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (experimental)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:35
msgid "Arm64 JIT (experimental)"
msgstr "JIT ARM64 (experimental)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
msgid "Aspect Ratio:"
msgstr "Proporção do Aspecto:"
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Pelo menos um painel deve permanecer aberto."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
"Tenta detectar e pular loops de espera.\n"
"Na dúvida, mantenha essa opção ativada."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:567
msgid "Audio"
msgstr "Áudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Audio Backend:"
msgstr "Backend do Áudio"
#: Source/Core/DolphinWX/FrameTools.cpp:567
msgid "Audio settings"
msgstr "Configurações de som"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Erro ao abrir o dispositivo AO.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
msgstr "Austrália"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr "Autores"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Múltiplo de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Window Size)"
msgstr "Auto (Tamanho da Janela)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
msgstr "Auto-Ajustar o Tamanho da Janela"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automaticamente ajusta o tamanho da janela a sua resolução interna.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
msgstr "BAT Incorreto, Dolphin vai fechar agora"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
msgstr "Registro do BP"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Voltar"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
msgid "Backend Settings"
msgstr "Configurações do Backend"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Background Input"
msgstr "Input de 2º Plano"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
msgstr "Pra trás"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:593
msgid "Banner Details"
msgstr "Detalhes do Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:81
msgid "Basic Settings"
msgstr "Configurações Básicas"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Baixo"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
msgstr "Bateria"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
msgstr "A Verificação da Tabela de Alocação de Blocos Falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Azul Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Azul Direito"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
msgstr "Rodapé"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controles Acoplados: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr "Branch: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Broken"
msgstr "Quebrado"
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Browse"
msgstr "Procurar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:221
msgid "Browse for a directory to add"
msgstr "Procurar por um diretório pra adicionar"
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Browse for an ISO directory..."
msgstr "Procurar por um diretório de ISOs..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
msgid "Browse for output directory"
msgstr "Procurar por um diretório de saída"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:228
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "Buttons"
msgstr "Botões"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr "Ignorar XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Pula a limpeza do cache de dados da instração DCBZ. Geralmente deixe esta "
"opção desativada."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
msgid "C Stick"
msgstr "Analógico C"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "C-Stick"
msgstr "Analógico-C"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
msgstr "Registrador CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
msgid "CPU Emulator Engine"
msgstr "Engine do Emulador da CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr "Opções de CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cria um cache com as texturas personalizadas ao iniciar a emulação.\n"
"Utiliza grandes quantidades de memória RAM mas evita possíveis engasgos "
"durante a execução dos jogos.\n"
"\n"
"Na dúvida, mantenha essa opção desligada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calcula a iluminação dos objetos 3D pixel a pixel ao invés de vértice a "
"vértice, suavizando a aparência de polígonos iluminados e tornando "
"triângulos individuais menos perceptíveis.\n"
"Em casos raros pode causar quedas de performance ou problemas gráficos.\n"
"\n"
"Na dúvida, mantenha essa opção desligada."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
"Não foi possível encontrar o Wiimote pelo identificador de conexão %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Não consegue ler do DVD_Plugin - DVD-Interface: Erro Fatal"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Não é possível usar este arquivo como Memory Card.\n"
"%s não é um arquivo de Memory Card de GameCube válido"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:219
msgid "Center"
msgstr "Centralizar"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
msgid "Change"
msgstr "Mudar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
msgstr "Trocar &Disco"
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid "Change &Disc..."
msgstr "Mudar &Disco..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
msgstr "Mudar Disco"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Mudar Jogo"
#: Source/Core/Core/Movie.cpp:1113
#, c-format
msgid "Change the disc to %s"
msgstr "Trocar o disco para %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Muda o idioma da interface de usuário.\n"
"Requer reiniciar."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr "Alterar essa opção enquanto o emulador está rodando não terá efeito. "
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Códigos de Trapaça"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
msgstr "Gerenciador de Cheats"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
msgstr "Busca de Trapaças"
#: Source/Core/DolphinWX/ISOProperties.cpp:721
msgid "Check Partition Integrity"
msgstr "Verificar a Integridade da Partição"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr "Verificar atualizações:"
#: Source/Core/DolphinWX/ISOProperties.cpp:966
msgid "Checking integrity..."
msgstr "Verificando a integridade..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Escolha um diretório raiz de DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Escolha um diretório raiz de NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Escolha uma ISO padrão:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Escolha um diretório pra adicionar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299
msgid "Choose a file to open"
msgstr "Escolha um arquivo pra abrir"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Escolha um memory card:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escolha um arquivo pra usar como apploader: (se aplica só pra discos "
"construídos dos diretórios)"
#: Source/Core/DolphinWX/ISOProperties.cpp:859
#: Source/Core/DolphinWX/ISOProperties.cpp:912
msgid "Choose the folder to extract to"
msgstr "Escolha a pasta pra qual extrair"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
msgstr "Analógico Circular"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Clássico"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/LogWindow.cpp:130
msgid "Clear"
msgstr "Limpar"
#: Source/Core/Core/NetPlayServer.cpp:338
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"O Cliente desconectou enquanto o jogo está rodando!! O NetPlay foi "
"desativado. Você deve parar o jogo manualmente."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:625
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/FrameTools.cpp:228
msgid "Co&nfigure..."
msgstr "Co&nfigurar..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75
msgid "Code Info"
msgstr "Informação do Código"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Comando"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Comentário"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr "Compilado em: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
msgid "Compress selected ISOs..."
msgstr "Comprimir as ISOs selecionadas..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Compressing ISO"
msgstr "Comprimindo ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:487
msgid "Compute"
msgstr "Calcular"
#: Source/Core/DolphinWX/ISOProperties.cpp:1247
#: Source/Core/DolphinWX/ISOProperties.cpp:1260
msgid "Computing MD5 checksum"
msgstr "Calculando checksum MD5"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:565
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/InputConfigDiag.h:130
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
msgid "Configure"
msgstr "Configurar"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Configurar Controle"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14
msgid "Configure Pads"
msgstr "Configurar Controles"
#: Source/Core/DolphinWX/FrameTools.cpp:565
msgid "Configure..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
msgid "Confirm File Overwrite"
msgstr "Confirmar a Sobrescrição do Arquivo"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Confirmar ao Parar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Conectar"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/FrameTools.cpp:458
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Balance Board"
msgstr "Conectar o Balance Board"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/FrameTools.cpp:454
#, c-format
msgid "Connect Wiimote %i"
msgstr "Conectar Wiimote %i"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:196
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Connect Wiimote 1"
msgstr "Conectar Wiimote 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:197
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Connect Wiimote 2"
msgstr "Conectar Wiimote 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:198
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Connect Wiimote 3"
msgstr "Conectar Wiimote 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:199
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Connect Wiimote 4"
msgstr "Conectar Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "Connect Wiimotes"
msgstr "Conectar Wiimotes"
#: Source/Core/DolphinWX/FrameTools.cpp:1578
msgid "Connected"
msgstr "Conectado"
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Connecting..."
msgstr "Conectando..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Escaneamento Contínuo"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Controle"
#: Source/Core/DolphinWX/FrameTools.cpp:568
msgid "Controller settings"
msgstr "Configurações de controles"
#: Source/Core/DolphinWX/FrameTools.cpp:568
msgid "Controllers"
msgstr "Controles"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:368
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Converter pra GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
msgstr "Copiar"
#: Source/Core/Core/CoreParameter.cpp:365
msgid "Copy failed"
msgstr "Falhou em copiar"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar pro Memory Card %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:391
msgid "Core"
msgstr "Core"
#: Source/Core/AudioCommon/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
msgstr "Não pôde inicializar o backend %s."
#: Source/Core/Core/CoreParameter.cpp:173
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Não foi possível ler \"%s\". Não há nenhum disco no leitor, ou não é disco "
"de backup do GC/Wii. Note que os discos originais de GameCube e Wii não "
"podem ser lidos pelos leitores de DVD dos PCs."
#: Source/Core/Core/CoreParameter.cpp:279
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Não conseguiu reconhecer o arquivo ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:654
#, c-format
msgid "Could not save %s."
msgstr "Não foi possível salvar %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Não pôde gravar no arquivo de memory card %s.\n"
"\n"
"Você está executando o Dolphin em um CD/DVD ou talvez o arquivo do save está "
"protegido contra gravação?\n"
"\n"
"Você está recebendo esta mensagem após mudar o diretório do emulador?\n"
"Se sim, então você pode precisar re-especificar o local do memory card nas "
"opções."
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
msgstr "Não foi possível criar o cliente"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
msgstr "Não foi possível criar o peer."
#: Source/Core/DolphinWX/ISOProperties.cpp:1199
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Não pôde achar o comando de abertura pra extensão 'ini'!"
#: Source/Core/Core/BootManager.cpp:252
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Não pôde inicializar o core.\n"
"Verifique suas configurações."
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
msgstr "Não foi possível procurar o servidor central %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "Count:"
msgstr "Contagem:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
#, c-format
msgid "Count: %lu"
msgstr "Contagem: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:475
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "Criar Código AR"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Criador:"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
msgstr "Crítico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Crop"
msgstr "Cortar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Corta a imagem de 4:3 pra 5:4 ou de 16:9 pra 16:10.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:705
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "O diretório atual mudou de %s pra %s após o wxFileSelector!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr "Personalizado"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP Emulator Engine"
msgstr "Engine do Emulador do DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid "DSP HLE emulation (fast)"
msgstr "Emulação HLE do DSP (rápida)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "Interpretador LLE do DSP (lento)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "Recompilador LLE do DSP"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "Raiz do DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
msgid "Dance Mat"
msgstr "Tapete de Dança"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "Data Size"
msgstr "Tamanho dos Dados"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Arquivos Datel Maxdrive/Pro (*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
#: Source/Core/InputCommon/ControllerEmu.cpp:176
#: Source/Core/InputCommon/ControllerEmu.cpp:190
#: Source/Core/InputCommon/ControllerEmu.cpp:204
msgid "Dead Zone"
msgstr "Zona Morta"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
msgstr "Apenas Depuração"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
msgstr "Debugging"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Decompress selected ISOs..."
msgstr "Descomprimir as ISOs selecionadas..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Decompressing ISO"
msgstr "Descomprimindo ISO"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
msgstr "Diminuir o Limite dos Frames"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:207
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
msgstr "Padrão"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "ISO padrão:"
#: Source/Core/DolphinWX/LogWindow.cpp:100
msgid "Default font"
msgstr "Fonte padrão"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
msgid "Delete"
msgstr "Apagar"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Delete Save"
msgstr "Apagar Save"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Apagar o arquivo existente '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:361
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
msgstr "Descrição"
#: Source/Core/DolphinWX/ISOProperties.cpp:547
msgid "Description:"
msgstr "Descrição:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "Deterministic dual core: "
msgstr "Dual core determinístico:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
msgid "Device"
msgstr "Dispositivo"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Configurações do Dispositivo"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr "Dispositivo não encontrado"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Discar"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr "Escurece a tela após 5 minutos de inatividade."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr "Direto"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr "Conexão Direta"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"A verificação do diretório falhou\n"
"e a verificação do backup do diretório falhou"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
msgid "Disable"
msgstr "Desativar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
msgstr "Desativar Bounding Box"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
msgstr "Desativar o Destino Alfa"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
msgstr "Desativar Névoa"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Desativa qualquer emulação do XFB.\n"
"Acelera muito a emulação mas causa problemas gráficos pesados em muitos "
"jogos que precisam dela (especialmente aplicativos homebrew).\n"
"\n"
"Se não tiver certeza, deixe isto selecionado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Desativa a emulação de bounding boxes.\n"
"Pode melhorar bastante a performance da GPU, mas causa problemas em alguns "
"jogos.\n"
"\n"
"Na dúvida, mantenha essa opção ativada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES "
"this is rendered in two passes, which has a minor but noticeable performance "
"impact.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Desativa a emulação de uma função de hardware chamada destination alpha, "
"usada em muitos jogos para vários efeitos gráficos.\n"
"Essa opção não causa nenhum impacto no D3D e no OpenGL para desktop, mas no "
"OpenGL ES esse efeito é renderizado em dois passos, o que causa um impacto "
"de performance menor porém perceptível.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/ISOProperties.cpp:615
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
msgid "Disc Read Error"
msgstr "Erro de Leitura do Disco"
#: Source/Core/DolphinWX/FrameTools.cpp:1578
msgid "Disconnected"
msgstr "Desconectado"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
msgstr "Desconectado do servidor traversal"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
msgstr "Exibição"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Mostra notificações na janela de emulação.\n"
"Essas mensagens incluem escritas no Memory Card, informações do backend de "
"vídeo e da CPU, e limpeza do cache JIT, entre outras."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Dividir"
#: Source/Core/DolphinWX/FrameTools.cpp:1165
msgid "Do you want to stop the current emulation?"
msgstr "Você quer parar a emulação atual?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "Dolby Pro Logic II decoder"
msgstr "Decodificador Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:1009
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configurações Gráficas do %s no Dolphin"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Configuração do Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:55
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuração do Wiimote Emulado do Dolphin"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1367
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:829
#: Source/Core/DolphinWX/FrameTools.cpp:1289
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmes TAS do Dolphin (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
"Dolphin não encontrou nenhuma ISO de GameCube/Wii ou WADs. Clique duas vezes "
"aqui para procurar por arquivos..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"Dolphin está configurado atualmente para ocultar todos os jogos. Clique duas "
"vezes aqui para mostrar todos os jogos..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
msgstr "Versão do Dolphin muito antiga para o servidor traversal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
msgstr "O Dolphin foi incapaz de completar a ação requisitada."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
msgid "Down"
msgstr "Pra Baixo"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Baixar Códigos (Banco de Dados WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:286
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Baixados %lu códigos. (adicionados %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr "Driver Não Detectado"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Bateria"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
msgid "Dummy"
msgstr "Imitação"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "Dump Audio"
msgstr "Dumpar Áudio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
msgstr "Dumpar o Alvo EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Frames"
msgstr "Dumpar Frames"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
msgstr "Extrair Objetos"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
msgstr "Extrair Estágios TEV"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
msgstr "Extrair Fetches de Textura"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Dump Textures"
msgstr "Dumpar Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Extrair as texturas decodificadas do jogo na pasta User/Dump/Textures/"
"<game_id>/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Extrai o conteúdo das cópias EFB na pasta User/Dump/Textures/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/FrameTools.cpp:148
msgid "E&xit"
msgstr "S&air"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERRO: Esta versão do Dolphin requer um driver TAP-Win32 que seja pelo menos "
"da versão %d.%d -- Se você recentemente atualizou sua distribuição do "
"Dolphin, um reiniciar é provavelmente requerido neste ponto pra fazer o "
"Windows ver o novo driver."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Early Memory Updates"
msgstr "Atualizações Prévias de Memória"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "Editar Código do Action Replay"
#: Source/Core/DolphinWX/ISOProperties.cpp:309
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/ISOProperties.cpp:433
#: Source/Core/DolphinWX/ISOProperties.cpp:454
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Efeito"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
msgstr "Frame Buffer Embutido (EFB)"
#: Source/Core/Core/Core.cpp:209
msgid "Emu Thread already running"
msgstr "Thread de Emulação já em execução"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emula os XFBs precisamente.\n"
"A emulação fica muito lenta e proíbe a renderização de alta resolução mas é "
"necessário pra emular um número de jogos apropriadamente.\n"
"\n"
"Se não tiver certeza, selecione a emulação virtual do XFB ao invés disto."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emula os XFBs usando objetos de textura da GPU.\n"
"Conserta muitos jogos os quais não funcionam sem a emulação do XFB enquanto "
"não sendo mais lenta do que a emulação verdadeira do XFB. Contudo, ele ainda "
"pode falhar pra muitos outros jogos (especialmente aplicativos homebrew).\n"
"\n"
"Se não tiver certeza, deixe isto selecionado."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Emulated Wiimote"
msgstr "Wiimote Emulado"
#: Source/Core/DolphinWX/ISOProperties.cpp:379
msgid "Emulation State: "
msgstr "Estado da Emulação:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100
msgid "Enable AR Logging"
msgstr "Ativar Registro do AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr "Ativar Sobreposição do Clock da CPU"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Cheats"
msgstr "Ativar Trapaças"
#: Source/Core/DolphinWX/ISOProperties.cpp:332
msgid "Enable Dual Core"
msgstr "Ativar Dual Core"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Dual Core (speedup)"
msgstr "Ativar Dual Core (aumento na velocidade)"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid "Enable FPRF"
msgstr "Ativar FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Idle Skipping"
msgstr "Ativar Pulo Inativo"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enable Idle Skipping (speedup)"
msgstr "Ativar Pulo Inativo (aumento na velocidade)"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable MMU"
msgstr "Ativar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
msgid "Enable Progressive Scan"
msgstr "Ativar Scan Progressivo"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Ativar Proteção de Tela"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
msgid "Enable Speaker Data"
msgstr "Ativar Dados do Auto-Falante"
#: Source/Core/DolphinWX/ISOProperties.cpp:357
msgid "Enable WideScreen"
msgstr "Ativar WideScreen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Enable Wireframe"
msgstr "Ativar Wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Ativa a filtragem anisotrópica.\n"
"Melhora a qualidade visual das texturas que estão em ângulos de visualização "
"oblíquos.\n"
"Pode causar problemas em um pequeno número de jogos.\n"
"No Direct3D, selecionando qualquer valor acima de 1x também terá o mesmo "
"efeito de ativar a opção \"Forçar Filtragem de Textura\".\n"
"\n"
"Na dúvida, mantenha essa opção em 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Ativa acesso rápido ao disco. Pode causar travamentos e outros problemas em "
"alguns jogos (Ativado = Rápido, Desativado = Compatível)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
msgstr "Ativar páginas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ative isto se você quer que a tela inteira seja usada pra renderização.\n"
"Se isto está desativado, uma janela de renderização será criada ao invés "
"disto.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ative isto se você quer usar a janela principal do Dolphin pra renderização "
"ao invés de uma janela separada.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
"Ativa a emulação do Dolby Pro Logic II usando surround 5.1. Não disponível "
"no OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
"Ativa a emulação do Dolby Pro Logic II usando surround 5.1. Disponível "
"apenas nos backends OpenAL ou Pulse."
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em "
"alguns jogos. (Ligado = Compatível, Desligado = Rápido)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ativa o scan progressivo se suportado pelo software emulado.\n"
"A maioria dos jogos não se importa com isto.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Ativa a Unidade de Gerenciamento de Memória, necessária pra alguns jogos. "
"(ON = Compatível, OFF = Rápida)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:66
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Ativa o uso de cheats Action Replay e Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codifica os dumps dos frames usando o codec FFV1. \n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
msgid "End"
msgstr "Fim"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
msgstr "Enet Não Inicializou"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "English"
msgstr "Inglês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Enhancements"
msgstr "Melhorias"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Insira um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Erro"
#: Source/Core/DolphinWX/Main.cpp:344
msgid "Error loading selected language. Falling back to system default."
msgstr "Erro ao carregar o idioma selecionado. Voltando ao padrão do sistema."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr "Erro ao salvar o arquivo."
#: Source/Core/Common/ChunkFile.h:289
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Erro: Após \"%s\", foi achado %d (0x%X) ao invés do marcador de save %d (0x"
"%X). Abortando o carregamento do save state..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:318
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Erro: Tentando acessar as fontes %s mas elas não estão carregadas. Os jogos "
"podem não mostrar as fontes corretamente, ou ter um crash."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Fuga"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
msgstr "Europa"
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:193
#, c-format
msgid "Exception handler - access below memory space. 0x%08x"
msgstr "Gerenciador de exceções - acesso abaixo do espaço de memória. 0x%08x"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Executar"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/FrameTools.cpp:447
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Exit"
msgstr "Sair"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Export All Wii Saves"
msgstr "Exportar Todos os Saves do Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:734
msgid "Export File"
msgstr "Exportar Arquivo"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:189
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Export Recording"
msgstr "Exportar Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export Save"
msgstr "Exportar Save"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Export Wii save (Experimental)"
msgstr "Exportar save do Wii (Experimental)"
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Export all saves"
msgstr "Exportar todos os saves"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
msgid "Export failed"
msgstr "Falhou em exportar"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Exportar o save como..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Extensão"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
msgstr "Frame Buffer Externo (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract All Files..."
msgstr "Extrair Todos os Arquivos..."
#: Source/Core/DolphinWX/ISOProperties.cpp:713
msgid "Extract Apploader..."
msgstr "Extrair Apploader..."
#: Source/Core/DolphinWX/ISOProperties.cpp:714
msgid "Extract DOL..."
msgstr "Extrair DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:699
msgid "Extract Directory..."
msgstr "Extrair Diretório..."
#: Source/Core/DolphinWX/ISOProperties.cpp:703
msgid "Extract File..."
msgstr "Extrair Arquivo..."
#: Source/Core/DolphinWX/ISOProperties.cpp:695
msgid "Extract Partition..."
msgstr "Extrair Partição..."
#: Source/Core/DolphinWX/ISOProperties.cpp:817
#, c-format
msgid "Extracting %s"
msgstr "Extraindo %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:800
msgid "Extracting All Files"
msgstr "Extraindo Todos os Arquivos"
#: Source/Core/DolphinWX/ISOProperties.cpp:800
msgid "Extracting Directory"
msgstr "Extraindo Diretório"
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting..."
msgstr "Extraindo..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
msgid "FIFO Byte"
msgstr "Byte do FIFO"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "FST Size:"
msgstr "Tamanho do FST:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
msgstr "Falha ao se conectar!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
msgstr "Falhou em Conectar!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:299
msgid "Failed to download codes."
msgstr "Falhou em baixar os códigos."
#: Source/Core/DolphinWX/ISOProperties.cpp:938
#, c-format
msgid "Failed to extract to %s!"
msgstr "Falhou em extrair para %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:570
#, c-format
msgid ""
"Failed to find new filename\n"
" %s\n"
" will be overwritten"
msgstr ""
"Falha ao procurar novo nome de arquivo\n"
"%s\n"
"será substituído"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:339
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Falha no listen. Há outra instância do servidor NetPlay executando?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Falha ao abrir o arquivo de entrada \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Falha ao abrir o arquivo de saída \"%s\".\n"
"Certifique-se de que você tem permissões para escrever na pasta de destino e "
"de que a mídia não é somente leitura. "
#: Source/Core/Core/Movie.cpp:884
#, c-format
msgid "Failed to read %s"
msgstr "Falhou em ler %s"
#: Source/Core/Core/HW/GCMemcard.cpp:184
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
"Falhou em ler o bloco %d dos dados salvos\n"
"O Memory Card pode estar truncado\n"
"Posição do Arquivo: %<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:109
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Falhou em ler a tabela de alocação dos blocos corretamente\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:103
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Falhou em ler a tabela de alocação dos blocos corretamente\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
msgstr "Falha ao ler dados do arquivo GCI %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Falhou em ler o backup do diretório corretamente\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:91
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Falhou em ler o diretório corretamente\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Falhou em ler o cabeçalho corretamente\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:54
msgid "Failed to read unique ID from disc image"
msgstr "Falhou em ler a ID única da imagem do disco"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
msgstr "Falha ao atualizar o código do país no SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falhou ao gravar o BT.DINF no SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:286
#: Source/Core/DiscIO/CompressedBlob.cpp:381
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Falha ao escrever no arquivo de saída \"%s\".\n"
"Certifique-se de que há espaço livre suficiente na mídia de destino."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Fast Depth Calculation"
msgstr "Cálculo Rápido de Profundidade"
#: Source/Core/Core/Movie.cpp:1142
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Desincronização fatal. Abortando o playback. (Erro no PlayWiimote: %u != %u, "
"byte %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:254
msgid "Fifo Player"
msgstr "Fifo Player"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80
msgid "File Info"
msgstr "Informações do Arquivo"
#: Source/Core/DolphinWX/FrameTools.cpp:363
msgid "File Size"
msgstr "Tamanho"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:294
msgid "File contained no codes."
msgstr "O arquivo não continha códigos."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Arquivo convertido pra .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"O arquivo não pôde ser aberto\n"
"ou não tem uma extensão válida"
#: Source/Core/Core/HW/GCMemcard.cpp:45
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"O arquivo tem a extensão \"%s\"\n"
"as extensões válidas são (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "O arquivo não é reconhecido como um memory card"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "Arquivo não comprimido"
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr "Falha ao escrever o arquivo"
#: Source/Core/DolphinWX/ISOProperties.cpp:604
msgid "Filesystem"
msgstr "Sistema de Arquivos"
#: Source/Core/DolphinWX/ISOProperties.cpp:1191
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "O tipo de arquivo 'ini' é desconhecido! Ele não abrirá!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtra todas as texturas, incluíndo qualquer textura que o jogo definiu "
"explicitamente como não filtrada.\n"
"Pode melhorar a qualidade de algumas texturas em alguns jogos mas causará "
"problemas em outros.\n"
"No Direct3D, definir a Filtragem Anisotrópica acima de 1x também resultará "
"no mesmo efeito de ativar essa opção.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
msgstr "Achar o próximo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find previous"
msgstr "Achar o anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Fix Checksums"
msgstr "Consertar as Verificações"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid "Force Console as NTSC-J"
msgstr "Forçar o Console pra NTSC-J"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Force Texture Filtering"
msgstr "Forçar a Filtragem das Texturas"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:67
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Força o modo NTSC-J para usar a ROM de fonte Japonesa.\n"
"Quando essa opção está desligada o Dolphin usa o modo NTSC-U por padrão e "
"ativa o modo NTSC-J automaticamente ao iniciar jogos Japoneses."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formatar como ascii (NTSC\\PAL)?\n"
"Escolha não pra sjis (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
msgstr "Pra frente"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid "Forward port (UPnP)"
msgstr "Abrir porta (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
msgid "Frame"
msgstr "Frame"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
msgid "Frame "
msgstr "Frame "
#: Source/Core/DolphinWX/HotkeyDlg.cpp:185
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Frame Advance"
msgstr "Avanço dos Frames"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
msgstr "Os Dumpos dos Frames usam FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
msgid "Frame Info"
msgstr "Informação do Frame"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97
msgid "Frame Range"
msgstr "Alcance do Frame"
#: Source/Core/DolphinWX/FrameTools.cpp:161
msgid "Frame S&kipping"
msgstr "Pulo dos F&rames"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:78
msgid "Framelimit:"
msgstr "Limite dos Frames:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Frames To Record"
msgstr "Frames Pra Gravar"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
msgstr "França"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
msgstr "Olhar Livre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:217
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:218
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:223
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "French"
msgstr "Francês"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/FrameTools.cpp:562
msgid "FullScr"
msgstr "Tela Cheia"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "Arquivo GCI (*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
msgstr "Pasta GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Cartuchos de Game Boy Advance (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Game ID"
msgstr "ID do Jogo"
#: Source/Core/DolphinWX/ISOProperties.cpp:473
msgid "Game ID:"
msgstr "ID do Jogo:"
#: Source/Core/Core/NetPlayClient.cpp:640
msgid "Game is already running!"
msgstr "O jogo já está rodando!"
#: Source/Core/Core/NetPlayClient.cpp:946
msgid "Game isn't running!"
msgstr "O jogo não está rodando!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Game not found!"
msgstr "O jogo não foi achado!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:416
msgid "Game-Specific Settings"
msgstr "Configurações Específicas-do-Jogo"
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid "GameConfig"
msgstr "Configurações do Jogo"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Arquivos dos Saves do GameCube (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:324
msgid "Gecko Codes"
msgstr "Códigos do Gecko"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/HotkeyDlg.cpp:289
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388
msgid "General Settings"
msgstr "Configurações Gerais"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "German"
msgstr "Alemão"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
msgstr "Alemanha"
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
"GetARCode: O índice é maior do que o tamanho da lista de códigos AR %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:566
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/FrameTools.cpp:566
msgid "Graphics settings"
msgstr "Configurações dos gráficos"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Greater Than"
msgstr "Maior do que"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Verde Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Verde Direito"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
msgstr "Rasterização por hardware"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
msgstr "A verificação do cabeçalho falhou"
#: Source/Core/InputCommon/ControllerEmu.cpp:221
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Ajuda"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Hide"
msgstr "Ocultar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Hide Mouse Cursor"
msgstr "Esconder o Cursor Do Mouse"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:346
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Hotkeys"
msgstr "Hotkeys"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Hybrid Wiimote"
msgstr "Wiimote Híbrido"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
msgstr "ID:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Tentou obter os dados de um ticket desconhecido: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: O jogo tentou recarregar um título que não está disponível "
"no seu dump do NAND\n"
"TitleID %016<PRIx64>.\n"
"O Dolphin provavelmente travará agora."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Arquivo DOL inválido!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
msgstr "Configurações do IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL com hash desconhecida %x"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "IR Sensitivity:"
msgstr "Sensibilidade do IR:"
#: Source/Core/DolphinWX/ISOProperties.cpp:576
msgid "ISO Details"
msgstr "Detalhes da ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "Diretórios das ISOs"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Ícone"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Ignore Format Changes"
msgstr "Ignorar Mudanças de Formato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
msgstr "Importar Save"
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "Import Wii Save"
msgstr "Importar Save do Wii"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
msgid "Import failed"
msgstr "Falhou em importar"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "In Game"
msgstr "Dentro do Jogo"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:231
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
msgstr "Aumentar o Limite dos Frames"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:326
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Informação"
#: Source/Core/Common/MsgHandler.cpp:53
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Input"
msgstr "Entrada dos Dados"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Inserir"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Inserir código Encriptado ou Desencriptado aqui..."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "Inserir Cartão SD"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "Install WAD"
msgstr "Instalar WAD"
#: Source/Core/DolphinWX/GameListCtrl.cpp:871
msgid "Install to Wii Menu"
msgstr "Instalar no Menu do Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1519
msgid "Installing WAD..."
msgstr "Instalando WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:988
msgid "Integrity Check Error"
msgstr "Erro na Verificação de Integridade"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
msgid "Integrity check completed"
msgstr "Verificação de integridade completada"
#: Source/Core/DolphinWX/ISOProperties.cpp:993
msgid "Integrity check completed. No errors have been found."
msgstr "Verificação de integridade completada. Nenhum erro foi achado."
#: Source/Core/DolphinWX/ISOProperties.cpp:985
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Interface"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Configurações da Interface"
#: Source/Core/Core/State.cpp:343
msgid "Internal LZO Error - compression failed"
msgstr "Erro Interno do LZO - a compressão falhou"
#: Source/Core/Core/State.cpp:466
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Erro Interno do LZO - a descompressão falhou (%d) (%li, %li) \n"
"Tente carregar o state de novo"
#: Source/Core/Core/State.cpp:593
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erro Interno do LZO - lzo_init() falhou"
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Resolução Interna:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "Interpreter (VERY slow)"
msgstr "Interpretador (MUITO lento)"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
msgid "Invalid event type %i"
msgstr "Tipo de evento %i inválido"
#: Source/Core/Core/HW/DVDInterface.cpp:516
msgid "Invalid file"
msgstr "Arquivo inválido"
#: Source/Core/Core/NetPlayClient.cpp:765
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:829
msgid "Invalid recording file"
msgstr "Arquivo de gravação inválido"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Parâmetros de busca inválidos (nenhum objeto selecionado)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "String de busca inválida (não pôde converter pro número)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"String de busca inválida (só comprimentos par das strings são suportados)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
msgstr "Itália"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "Recompilador JIT (recomendado)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JITIL Recompiler (slower, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
msgstr "Japão"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
msgstr "Manter Janela no Topo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mantém a janela do jogo na frente de todas as outras janelas.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:315
msgid "Key"
msgstr "Tecla"
#: Source/Core/DolphinWX/HotkeyDlg.h:24
msgid "Key Shortcuts"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
msgstr "Teclado"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:223
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
msgstr "Teclas"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
msgstr "Coréia"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:530
msgid "Korean"
msgstr "Coreano"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "Botão L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
msgstr "L-Analógico"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:499
#, c-format
msgid "Last %i"
msgstr "Último %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
msgstr "Latência:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:185
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Analógico Esquerdo"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:330
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Clique com o botão esquerdo pra detectar hotkeys.\n"
"Insira a barra de espaço pra limpar."
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clique com o botão esquerdo pra detectar entrada de dados.\n"
"Clique com o botão do meio pra limpar.\n"
"Clique com o botão direito pra mais opções."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clique com os botões Esquerdo/Direito pra mais opções.\n"
"Clique com o botão do meio pra limpar."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Less Than"
msgstr "Menor Do Que"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr "Licença"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Load Custom Textures"
msgstr "Carregar Texturas Personalizadas"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:282
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State"
msgstr "Carregar State"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:269
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Last 1"
msgstr "Carregar o Último State 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:270
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
msgstr "Carregar o Último State 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:271
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Last 3"
msgstr "Carregar o Último State 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:272
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 4"
msgstr "Carregar o Último State 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 5"
msgstr "Carregar o Último State 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:274
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 6"
msgstr "Carregar o Último State 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:275
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 7"
msgstr "Carregar o Último State 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:276
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 8"
msgstr "Carregar o Último State 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:233
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
msgstr "Carregar o Slot do State 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:242
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
msgstr "Carregar o Slot do State 10"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:234
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
msgstr "Carregar o Slot do State 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:235
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Load State Slot 3"
msgstr "Carregar o Slot do State 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:236
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 4"
msgstr "Carregar o Slot do State 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:237
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 5"
msgstr "Carregar o Slot do State 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:238
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 6"
msgstr "Carregar o Slot do State 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:239
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 7"
msgstr "Carregar o Slot do State 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:240
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 8"
msgstr "Carregar o Slot do State 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:241
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
msgstr "Carregar o Slot do State 9"
#: Source/Core/DolphinWX/FrameTools.cpp:503
msgid "Load State..."
msgstr "Carregar o State..."
#: Source/Core/DolphinWX/FrameTools.cpp:1554
msgid "Load Wii System Menu"
msgstr "Carregar o Menu de Sistema do Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1549
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Carregar o Menu de Sistema do Wii %d %c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:267
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:515
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Configuração do Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Tipos de Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Saída de Dados do Logger"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
#: Source/Core/DolphinWX/Frame.cpp:439
msgid "Logging"
msgstr "Registrando"
#: Source/Core/Core/NetPlayClient.cpp:528
msgid "Lost connection to server!"
msgstr "Perdeu a conexão com o servidor!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "Botão M"
#: Source/Core/DolphinWX/ISOProperties.cpp:485
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Arquivos de Gameshark do MadCatz (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:66
msgid "Main Stick"
msgstr "Analógico Principal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Maker"
msgstr "Fabricante"
#: Source/Core/DolphinWX/ISOProperties.cpp:477
msgid "Maker ID:"
msgstr "ID do Fabricante:"
#: Source/Core/DolphinWX/ISOProperties.cpp:545
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Torna os objetos distantes mais visíveis removendo a névoa, aumentando assim "
"os detalhes gerais.\n"
"Desativar a névoa quebrará alguns jogos os quais dependem da emulação de "
"névoa apropriada.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Max"
msgstr "Máximo"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "O memory card já está aberto"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929
msgid "Memory Byte"
msgstr "Byte de Memória"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Memory Card"
#: Source/Core/DolphinWX/MemcardManager.h:22
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"AVISO do Gerenciador de Memory Cards - Faça backups antes de usar, deve "
"estar consertado mas pode corromper coisas!"
#: Source/Core/Core/CoreParameter.cpp:357
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"O nome do arquivo do memory card no Slot %c está incorreto\n"
"Região não especificada\n"
"\n"
"O caminho do Slot %c foi mudado para\n"
"%s\n"
"Você gostaria de copiar o arquivo antigo pra este novo local?\n"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
msgstr ""
"O tamanho do arquivo do memory card não combina com o tamanho do cabeçalho"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
msgid "Mic"
msgstr "Microfone"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Min"
msgstr "Mínimo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Misc"
msgstr "Miscelâneas"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Configurações Mistas"
#: Source/Core/InputCommon/ControllerEmu.cpp:151
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifica as texturas pra mostrar o formato no qual elas estão codificadas. "
"Precisa resetar a emulação na maioria dos casos.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
msgstr "Fonte Monospaced"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Mova o ponteiro do mouse sobre uma opção pra exibir uma descrição "
"detalhada.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"NOTA: O tamanho do stream não combina com o comprimento real dos dados\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "Adicionar NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "Começar NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "Decimal NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "Apagar NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "Dividir NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "Pra Baixo NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "Fim NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "Enter NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "Igual NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "Home NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "Inserir NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "Esquerda NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "Multiplicar NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "Page Down NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "Page Up NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "Direita NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "Separador NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "Espaço NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "Subtrair NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "Aba NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "Pra Cima NP"
#: Source/Core/DolphinWX/ISOProperties.cpp:543
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214
msgid "Name: "
msgstr "Nome:"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Arquivos GCI nativos (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
msgstr "Holanda"
#: Source/Core/Core/NetPlayClient.cpp:931
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34
msgid "New Scan"
msgstr "Novo Scan"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Next Page"
msgstr "Página Seguinte"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "Next Scan"
msgstr "Próximo Scan"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Apelido:"
#: Source/Core/Core/ConfigManager.h:16
msgid "No audio output"
msgstr "Nenhuma saída de dados do áudio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782
msgid "No description available"
msgstr "Nenhuma descrição disponível"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876
msgid "No file loaded"
msgstr "Nenhum arquivo carregado"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
msgstr "Nenhum arquivo gravado"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:42
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
msgid "None"
msgstr "Nenhum"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Not Equal"
msgstr "Não é Igual"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
#: Source/Core/DolphinWX/ISOProperties.cpp:380
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
msgid "Not Set"
msgstr "Não Definido"
#: Source/Core/DolphinWX/Main.cpp:508
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Nota"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77
msgid "Number Of Codes: "
msgstr "Números Dos Códigos:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
msgstr "Objeto"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116
msgid "Object Range"
msgstr "Alcance do Objeto"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr "Mensagens de Exibição Na Tela"
#: Source/Core/DolphinWX/FrameTools.cpp:382
msgid "Online &Documentation"
msgstr "Documentação &Online"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Só %d blocos disponíveis"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/FrameTools.cpp:556
#: Source/Core/Core/HotkeyManager.cpp:13
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
msgid "Open &containing folder"
msgstr "Abrir a &pasta de contenção"
#: Source/Core/DolphinWX/GameListCtrl.cpp:847
msgid "Open Wii &save folder"
msgstr "Abrir a pasta &dos saves do Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Open file..."
msgstr "Abrir arquivo..."
#: Source/Core/AudioCommon/OpenALStream.cpp:54
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: não pôde criar o contexto pro dispositivo %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:64
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: não pôde achar os dispositivos de som"
#: Source/Core/AudioCommon/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: não pôde abrir o dispositivo %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Abre a configuração padrão (somente-leitura) pra este jogo num editor de "
"texto externo."
#: Source/Core/Core/HotkeyManager.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:245
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Laranja"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"A ordem dos arquivos no Diretório de Arquivos não combina com a ordem dos "
"blocos\n"
"Clique com o botão direito e exporte todos os saves, \n"
"e importe os saves pra um novo memory card\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
msgstr "Orientação"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "Other"
msgstr "Outros"
#: Source/Core/Core/NetPlayClient.cpp:411
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
msgstr "Saída de Dados"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30
msgid "Pad "
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Parágrafo"
#: Source/Core/DolphinWX/ISOProperties.cpp:214
#, c-format
msgid "Partition %i"
msgstr "Partição %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:320
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Caminhos"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1810
#: Source/Core/DolphinWX/FrameTools.cpp:1811
msgid "Pause"
msgstr "Pausar"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
msgstr "Iluminação Por-Pixels"
#: Source/Core/DolphinWX/ISOProperties.cpp:385
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Platform"
msgstr "Plataforma"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:560
#: Source/Core/DolphinWX/FrameTools.cpp:1816
#: Source/Core/DolphinWX/FrameTools.cpp:1817
msgid "Play"
msgstr "Reproduzir"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:188
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Play Recording"
msgstr "Reproduzir Gravação"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:182
msgid "Play/Pause"
msgstr "Reproduzir/Pausar"
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Opções do Playback"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138
msgid "Players"
msgstr "Jogadores"
#: Source/Core/DolphinWX/FrameTools.cpp:1166
msgid "Please confirm..."
msgstr "Por favor confirmar..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Por favor criar uma perspectiva antes de salvar"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Mais-Menos"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
msgid "Port :"
msgstr "Porta:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
msgstr "Efeito de Pós-Processamento:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1033
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Fim prematuro do filme no PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1152
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Fim prematuro do filme no PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1131
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Fim prematuro do filme no PlayWiimote. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Previous Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Previous Value"
msgstr "Valor Anterior"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:986
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/ISOProperties.h:57
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/FrameTools.cpp:349
msgid "Purge Cache"
msgstr "Limpar Cache"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Coloque as ROMs do IPL em User/GC/{região}."
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
msgstr "Questão"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:181
msgid "Quit"
msgstr "Sair"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "Botão R"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "R-Analog"
msgstr "R-Analógico"
#: Source/Core/InputCommon/ControllerEmu.cpp:152
msgid "Radius"
msgstr "Área"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:608
msgid "Range"
msgstr "Alcance"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:190
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Read-only mode"
msgstr "Modo Somente-Leitura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
msgid "Real"
msgstr "Verdadeiro"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "Real Balance Board"
msgstr "Balance Board Verdadeiro"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Real Wiimote"
msgstr "Wiimote Verdadeiro"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316
msgid "Real Wiimotes"
msgstr "Wiimotes Verdadeiros"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
msgid "Record"
msgstr "Gravar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Record input"
msgstr "Gravar a entrada de dados"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
msgid "Recording Info"
msgstr "Informações da Gravação"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
msgid "Recording Options"
msgstr "Opções da Gravação"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Vermelho"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Vermelho Esquerdo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Vermelho Direito"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Refresh"
msgstr "Atualizar"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Refresh List"
msgstr "Atualizar Lista"
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Refresh game list"
msgstr "Atualizar a lista de jogos"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "Region"
msgstr "Região"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:435
#: Source/Core/DolphinWX/ISOProperties.cpp:456
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Remover"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderiza a cena como um wireframe.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:318
msgid "Render to Main Window"
msgstr "Renderizar na Janela Principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Reset"
msgstr "Resetar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Retornar"
#: Source/Core/DolphinWX/ISOProperties.cpp:479
msgid "Revision:"
msgstr "Revisão:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr "Revisão: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Analógico Direito"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/HW/GCPadEmu.cpp:75
msgid "Rumble"
msgstr "Vibração"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
msgstr "Rússia"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Sa&ve State"
msgstr "Sa&lvar State"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Safe"
msgstr "Seguro"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
msgid "Save"
msgstr "Salvar"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "Salvar o GCI como..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:278
#: Source/Core/DolphinWX/FrameTools.cpp:506
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Save Oldest State"
msgstr "Salvar o State Mais Antigo"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:281
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State"
msgstr "Save State"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:244
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Save State Slot 1"
msgstr "Slot do Save State 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:253
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 10"
msgstr "Slot do Save State 10"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:245
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Save State Slot 2"
msgstr "Slot do Save State 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:246
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Save State Slot 3"
msgstr "Slot do Save State 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:247
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 4"
msgstr "Slot do Save State 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:248
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 5"
msgstr "Slot do Save State 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:249
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 6"
msgstr "Slot do Save State 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:250
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 7"
msgstr "Slot do Save State 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:251
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 8"
msgstr "Slot do Save State 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:252
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 9"
msgstr "Slot do Save State 9"
#: Source/Core/DolphinWX/FrameTools.cpp:488
msgid "Save State..."
msgstr "Salvar State..."
#: Source/Core/DolphinWX/ISOProperties.cpp:668
#: Source/Core/DolphinWX/ISOProperties.cpp:678
msgid "Save as..."
msgstr "Salvar como..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1185
msgid "Save compressed GCM/ISO"
msgstr "Salvar o GCM/ISO comprimido"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Salvar o GCM/ISO descomprimido"
#: Source/Core/DolphinWX/FrameTools.cpp:511
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:266
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:893
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
"O filme do save state %s está corrompido, parando a gravação do filme..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Scaled EFB Copy"
msgstr "Cópia em Escala do EFB"
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
#, c-format
msgid "Scanning %s"
msgstr "Escaneando %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:492
msgid "Scanning for ISOs"
msgstr "Escaneando por ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:493
msgid "Scanning..."
msgstr "Escaneando..."
#: Source/Core/DolphinWX/FrameTools.cpp:563
msgid "ScrShot"
msgstr "ScreenShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:46
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246
msgid "Search"
msgstr "Busca"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid "Search Filter"
msgstr "Filtro da Busca"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Procurar nas Sub-Pastas"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Search current Object"
msgstr "Procurar no objeto atual"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
msgid "Search for hex Value:"
msgstr "Procurar por um valor hexadecimal:"
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "A seção %s não foi achada no SYSCONF"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:571
msgid "Select"
msgstr "Selecionar"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Select Columns"
msgstr "Selecionar Colunas"
#: Source/Core/DolphinWX/FrameTools.cpp:528
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:264
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:256
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:258
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:259
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:260
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:261
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:262
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:263
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:176
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:827
#: Source/Core/DolphinWX/FrameTools.cpp:1287
msgid "Select The Recording File"
msgstr "Selecione o Arquivo da Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:1507
msgid "Select a Wii WAD file to install"
msgstr "Selecione um arquivo WAD do Wii pra instalar"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Selecione um arquivo de save pra importar"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Selecionar janelas flutuantes"
#: Source/Core/DolphinWX/FrameTools.cpp:690
msgid "Select the file to load"
msgstr "Selecione um arquivo pra carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1465
msgid "Select the save file"
msgstr "Selecione o arquivo do save"
#: Source/Core/DolphinWX/FrameTools.cpp:1614
msgid "Select the state to load"
msgstr "Selecione um state pra carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1628
msgid "Select the state to save"
msgstr "Selecione um state pra salvar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Selecione qual proporção de aspecto usar quando renderizar:\n"
"Auto: Usa a proporção de aspecto nativa\n"
"Forçar 16:9: Estica a imagem pra uma proporção de aspecto de 16:9\n"
"Forçar 4:3: Estica a imagem pra uma proporção de aspecto de 4:3\n"
"Esticar até a Janela: Estica a imagem pro tamanho da janela.\n"
"\n"
"Se não tiver certeza, selecione Auto."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr "O perfil do controle selecionado não existe"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Selected font"
msgstr "Fonte selecionada"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Sensor Bar Position:"
msgstr "Posição da Barra do Sensor:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:762
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
msgstr "Definir como a &ISO padrão"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir como o memory card padrão %c"
#: Source/Core/Core/ActionReplay.cpp:269
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: O índice é maior do que o tamanho da lista de códigos AR "
"%lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Balançar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:222
#: Source/Core/DolphinWX/TASInputDlg.cpp:314
msgid "Shoulder Buttons"
msgstr "Botões Superiores"
#: Source/Core/DolphinWX/FrameTools.cpp:274
msgid "Show &Log"
msgstr "Mostrar &Log"
#: Source/Core/DolphinWX/FrameTools.cpp:271
msgid "Show &Statusbar"
msgstr "Mostrar a &Barra de Status"
#: Source/Core/DolphinWX/FrameTools.cpp:269
msgid "Show &Toolbar"
msgstr "Mostrar a &Barra de Ferramentas"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:312
msgid "Show Defaults"
msgstr "Mostrar Padrões"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Show Drives"
msgstr "Mostrar Drives"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Show EFB Copy Regions"
msgstr "Mostrar as Regiões de Cópia do EFB"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:214
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:328
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Show Input Display"
msgstr "Mostrar a Exibição da Entrada de Dados"
#: Source/Core/DolphinWX/FrameTools.cpp:330
msgid "Show Italy"
msgstr "Mostrar Itália"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show JAP"
msgstr "Mostrar JAP"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Korea"
msgstr "Mostrar Coréia"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:489
msgid "Show Language:"
msgstr "Mostrar o Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "Show Log &Configuration"
msgstr "Mostrar a &Configuração dos Logs"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show PAL"
msgstr "Mostrar PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:307
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/FrameTools.cpp:316
msgid "Show Regions"
msgstr "Mostrar Regiões"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
msgstr "Mostrar Estatísticas"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/FrameTools.cpp:344
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:312
msgid "Show Wad"
msgstr "Mostrar Wad"
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "Mostra uma caixa de confirmação antes de parar um jogo."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
msgstr "Mostrar o primeiro bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show save blocks"
msgstr "Mostrar os blocos dos saves"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save comment"
msgstr "Mostar comentário do save"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save icon"
msgstr "Mostrar ícone do save"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save title"
msgstr "Mostrar título do save"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra o número de frames renderizados por segundo como uma medida da "
"velocidade da emulação.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Wiimote na Horizontal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
msgid "Size"
msgstr "Tamanho"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
msgid "Skip BIOS"
msgstr "Pular a BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Skip DCBZ clearing"
msgstr "Pular a limpeza do DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Skip EFB Access from CPU"
msgstr "Pular o Acesso do EFB da CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
"number of games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:470
#: Source/Core/DolphinWX/FrameTools.cpp:484
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"A renderização do software é uma ordem de magnitude mais lenta do que usar "
"os outros backends.\n"
"Só é útil pra propósitos de debugging.\n"
"Você realmente quer ativar a renderização do software? Se não tiver certeza, "
"selecione 'Não'."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
msgstr "Configurações do Som"
#: Source/Core/AudioCommon/AudioCommon.cpp:78
#, c-format
msgid "Sound backend %s is not valid."
msgstr "O Backend do som %s não é válido."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Barra de Espaço"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
msgstr "Espanha"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
msgstr "Volume do Auto-Falante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid "Speed up Disc Transfer Rate"
msgstr "Acelera a Taxa de Transferência do Disco"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:43
msgid "Standard Controller"
msgstr "Controle Padrão"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
#: Source/Core/Core/HW/GCPadEmu.cpp:40
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Start &NetPlay"
msgstr "Iniciar &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:187
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
msgstr "Iniciar Gravação"
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
#: Source/Core/DolphinWX/FrameTools.cpp:365
msgid "State"
msgstr "State"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:290
msgid "State Saves"
msgstr "Saves do State"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Steering Wheel"
msgstr "Volante"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:411
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Analógico"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:561
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Stop"
msgstr "Parar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
msgstr "Armazenar Cópias EFB Somente na Textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
msgstr "Esticar até a Janela"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Palheta"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Subtrair"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
#, c-format
msgid "Successfully exported file to %s"
msgstr "Arquivo exportado com sucesso para %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:120
msgid "Successfully imported save files"
msgstr "Arquivos dos saves importados com sucesso"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
msgstr "%u saves exportados com sucesso para %s"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr "Suporte"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
msgstr "Balançar"
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid "Synchronize GPU thread"
msgstr "Sincronizar o thread da GPU"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Sincroniza os threads da GPU e da CPU pra ajudar a impedir congelamentos "
"aleatórios no modo Dual Core. (ON = Compatível, OFF = Rápido)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr "Erro de sintaxe"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Idioma do Sistema:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "TAS Input"
msgstr "Entrada de Dados do TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:734
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:741
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Aba"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr "A Esquerda da Tabela"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr "A Direita da Tabela"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/FrameTools.cpp:444
#: Source/Core/DolphinWX/FrameTools.cpp:563
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Take Screenshot"
msgstr "Fazer uma Screenshot"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Test"
msgstr "Testar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Texture Cache"
msgstr "Cache das Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Texture Format Overlay"
msgstr "Sobreposição do Formato das Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:240
msgid "The WAD has been installed successfully"
msgstr "O WAD foi instalado com sucesso"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "O endereço é inválido"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:535
msgid ""
"The disc change to \"newFileName\" could not be saved in the .dtm.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"O arquivo %s já existe.\n"
"Você deseja substituí-lo?"
#: Source/Core/AudioCommon/WaveFile.cpp:41
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"O arquivo %s não pôde ser aberto pra gravação. Por favor verifique se ele já "
"foi aberto por outro programa."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "O Arquivo %s já foi aberto, o cabeçalho do arquivo não será gravado."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:184
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "O código AR desencriptado resultante não contém quaisquer linhas."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"O idioma selecionado não é suportado pelo seu sistema. Voltando ao padrão do "
"sistema."
#: Source/Core/Core/NetPlayClient.cpp:208
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "As versões do NetPlay do cliente e do servidor são incompatíveis!"
#: Source/Core/Core/NetPlayClient.cpp:205
msgid "The server is full!"
msgstr "O servidor está cheio!"
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "The server responded: the game is currently running!"
msgstr "O servidor respondeu: O jogo está rodando no momento!"
#: Source/Core/Core/NetPlayClient.cpp:214
msgid "The server sent an unknown error message!"
msgstr "O servidor enviou uma mensagem de erro desconhecida!"
#: Source/Core/Core/CoreParameter.cpp:155
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "O arquivo especificado \"%s\" não existe"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "O valor é inválido"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:168
#, c-format
msgid ""
"There are too many gci files in the folder\n"
"%s\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Deve haver um ticket para 00000001/00000002. Seu dump do NAND está "
"provavelmente incompleto."
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas configurações sobrescrevem as configurações do núcleo do Dolphin.\n"
"Indeterminado significa que o jogo usa as configurações do Dolphin."
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Este simulador de Action Replay não suporta códigos que modifiquem o próprio "
"Action Replay."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"This version of Dolphin was downloaded from a website stealing money from "
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Threshold"
msgstr "Threshold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Tilt"
msgstr "Inclinar"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
msgstr "Timeout ao conectar-se com o servidor traversal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "To"
msgstr "Até"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Ligar/Desligar Todos os Tipos de Logs"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Toggle Aspect Ratio"
msgstr "Ligar/Desligar a Proporção do Aspecto"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Toggle EFB Copies"
msgstr "Ligar/Desligar as Cópias do EFB"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Toggle Fog"
msgstr "Ligar/Desligar a Névoa"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:213
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
msgstr "Ligar/Desligar Limitador de Frames"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/FrameTools.cpp:562
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Toggle Fullscreen"
msgstr "Ligar/Desligar a Tela Cheia"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Toggle IR"
msgstr "Ligar/Desligar o IR"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
msgstr "Frente"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:527
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr "Traversal"
#: Source/Core/Core/NetPlayClient.cpp:759
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
msgid "Traversal: "
msgstr "Traversal:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:442
msgid "Tried to load an unknown file type."
msgstr "Tentou carregar um tipo de arquivo desconhecido."
#: Source/Core/Core/HW/GCPadEmu.cpp:70
msgid "Triggers"
msgstr "Gatilhos"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentando ler de um SYSCONF inválido"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Tentando ler de um SYSCONF inválido\n"
"As IDs do bt do Wiimote não estão disponíveis"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr "Plataforma Giratória"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
#, c-format
msgid "UNKNOWN_%02X"
msgstr "DESCONHECIDO_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:165
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Incapaz de criar patch com os valores dados.\n"
"A entrada não foi modificada."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Incapaz de analisar a linha %u do código AR inserido como um código "
"encriptado ou desencriptado válido. Tenha certeza de que você o digitou "
"corretamente.\n"
"Você gostaria de ignorar esta linha e continuar a analisar?"
#: Source/Core/DolphinWX/FrameTools.cpp:533
#, c-format
msgid "Undefined %i"
msgstr "%i Indefinido"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:279
#: Source/Core/DolphinWX/FrameTools.cpp:507
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Undo Load State"
msgstr "Desfazer o Carregar State"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:280
#: Source/Core/DolphinWX/FrameTools.cpp:508
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Undo Save State"
msgstr "Desfazer o Save State"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Chamada 0x80 inesperada? Abortando..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
#: Source/Core/DolphinWX/ISOProperties.cpp:181
#: Source/Core/DolphinWX/ISOProperties.cpp:534
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/HW/DVDInterface.cpp:1298
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando de DVD desconhecido %08x - erro fatal"
#: Source/Core/Common/SysConf.cpp:146
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Tipo de entrada desconhecido %i no SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:768
#, c-format
msgid "Unknown error %x"
msgstr "Erro desconhecido %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:446
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mensagem desconhecida recebida com a id: %d"
#: Source/Core/Core/NetPlayServer.cpp:585
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mensagem desconhecida com a id: %d recebida do jogador: %d Chutando o "
"jogador!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
msgstr "Versão não oficial detectada"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
msgid "Up"
msgstr "Pra cima"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Atualizar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Wiimote na Vertical"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Use Fullscreen"
msgstr "Usar Tela Cheia"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Usar Hexadecimal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Usar Modo PAL60 (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Usar Gerenciadores de Pânico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Utility"
msgstr "Utilitário"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Valor:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosidade"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Volume"
msgstr "Volume"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:203
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "A instalação do WAD falhou: erro ao criar %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:500
msgid "WAD installation failed: error creating ticket"
msgstr "A instalação do WAD falhou: erro ao criar o ticket"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Espera por espaços verticais de modo a reduzir os rasgos.\n"
"Diminui a performance se a velocidade da emulação está abaixo dos 100%.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:95
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:55
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/Boot/Boot.cpp:312
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Aviso - inicializando o DOL no modo de console errado!"
#: Source/Core/Core/Boot/Boot.cpp:248
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Aviso - inicializando a ISO no modo de console errado!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
"Atenção número de blocos BAT %d não corresponde ao cabeçalho carregado %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Aviso! É aconselhado fazer um backup de todos os arquivos na pasta:\n"
"%s\n"
"Você deseja continuar?"
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Aviso: Isto sobrescreverá quaisquer arquivos de save que estão na pasta:\n"
"%s\n"
"e que tenham o mesmo nome de um arquivo no seu memory card\n"
"Continuar?"
#: Source/Core/Core/Movie.cpp:939
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Aviso: Você carregou um save que está após o fim do filme atual. (byte %u > "
"%u) (frame %u > %u). Você deveria carregar outro save antes de continuar, ou "
"carregar este state com o modo somente-leitura desligado."
#: Source/Core/Core/Movie.cpp:916
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Atenção: Você carregou um save onde o filme termina antes do frame atual no "
"save (byte %u < %u) (frame %u < %u). Você deve carregar outro save antes de "
"continuar."
#: Source/Core/Core/Movie.cpp:956
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Aviso: Você carregou um save cujo filme não combina com o byte %d (0x%X). "
"Você deveria carregar outro save antes de continuar, ou carregar este state "
"com o modo somente-leitura desligado. Caso contrário você provavelmente terá "
"uma desincronização."
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Aviso: Você carregou um save cujo filme não combina com o frame %d. Você "
"deveria carregar outro save antes de continuar, ou carregar este state com o "
"modo somente-leitura desligado. Caso contrário você provavelmente terá uma "
"desincronização.\n"
"\n"
"Mais informações: O filme atual tem %d frames de comprimento e o filme do "
"save state tem %d frames de comprimento.\n"
"\n"
"No frame %d, o filme atual pressiona:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"No frame %d, o filme do save state pressiona:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:98
#: Source/Core/AudioCommon/WaveFile.cpp:121
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - arquivo não aberto."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr "Distorção"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Widescreen Hack"
msgstr "Hack do Widescreen"
#: Source/Core/InputCommon/ControllerEmu.cpp:220
msgid "Width"
msgstr "Largura"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:402
msgid "Wii Console"
msgstr "Console do Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Raiz NAND do Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1467
msgid "Wii save files (*.bin)|*.bin"
msgstr "Arquivos de Save do Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:70
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Não pôde ler do arquivo"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57
msgid "Wiimote "
msgstr "Wiimote "
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1577
#, c-format
msgid "Wiimote %i %s"
msgstr "Wiimote %i %s"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Wiimote Connected"
msgstr "Wiimote Conectado"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342
msgid "Wiimote Motor"
msgstr "Motor do Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Janelas da Esquerda"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Menu das Janelas"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Janelas da Direita"
#: Source/Core/DolphinWX/LogWindow.cpp:117
msgid "Word Wrap"
msgstr "Ajuste de Palavras"
#: Source/Core/DolphinWX/ISOProperties.cpp:966
#: Source/Core/DolphinWX/ISOProperties.cpp:1248
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1520
msgid "Working..."
msgstr "Funcionando..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
msgstr "Global"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
msgstr "Gravar memcards (GC)"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Escrever no Console"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Escrever no Arquivo"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Escrever na Janela"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
msgstr "Registrador XF"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Amarelo"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Você não pode fechar os painéis que têm páginas neles."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
"Você redimensionou a janela enquanto extraía frames.\n"
"Nada pode ser feito para gerenciar isso corretamente.\n"
"Seu vídeo provavelmente ficará corrompido."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:298
msgid "You must choose a game!"
msgstr "Você precisa escolher um jogo!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr "Você precisa digitar um nome."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Você deve inserir um valor decimal, hexadecimal ou octal válido."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:685
msgid "You must enter a valid profile name."
msgstr "Você deve inserir um nome de perfil válido."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
"Você deve reiniciar o Dolphin de modo a fazer as mudanças terem efeito."
#: Source/Core/Core/DSP/DSPCore.cpp:61
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Suas ROMs do DSP tem hashes incorretos.\n"
"Você gostaria de parar agora pra consertar o problema?\n"
"Se você selecionar \"Não\" o áudio poderia ficar deturpado."
#: Source/Core/Core/CoreParameter.cpp:192
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Seu arquivo GCM/ISO parece ser inválido (país inválido).\n"
"Continuar com a região PAL?"
#: Source/Core/Common/SysConf.cpp:56
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Seu arquivo SYSCONF é do tamanho errado.\n"
"Ele deveria ter 0x%04x (mas tem 0x%04<PRIx64>)\n"
"Você quer gerar um novo?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
msgstr "O código Zero 3 não é suportado"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Código zero desconhecido pelo Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
msgid "[ waiting ]"
msgstr "[ Aguardando ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[QUEBRADO]\n"
"Destaca as regiões de onde o EFB foi copiado.\n"
"\n"
"Se não tiver certeza, deixe isto desmarcado."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
msgid "auto"
msgstr "auto"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "none"
msgstr "nenhum"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/ISOProperties.cpp:1212
msgid "wxExecute returned -1 on application run!"
msgstr "O wxExecute retornou -1 ao rodar o aplicativo!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OU"