dolphin/Source/Core/VideoCommon
2017-01-06 14:01:36 +01:00
..
AsyncRequests.cpp AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
AsyncRequests.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
AVIDump.cpp Renderer: Threaded frame dumping. 2016-11-07 22:11:13 +01:00
AVIDump.h AVIDump: Drop frames which are delayed over a savestate. 2016-11-04 18:39:50 +01:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
BPFunctions.h
BPMemory.cpp
BPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
BPStructs.cpp TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
BPStructs.h
CMakeLists.txt VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
CommandProcessor.cpp Merge pull request #4245 from aldelaro5/logs-levels-changes 2016-10-02 16:51:44 -04:00
CommandProcessor.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
ConstantManager.h
CPMemory.cpp
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
DriverDetails.h DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
Fifo.cpp BlockingLoop: Yield to UI message pump while waiting. 2016-11-11 13:37:02 +01:00
Fifo.h Remove Frameskip 2016-10-08 11:49:51 -05:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h VideoCommon: Make FramebufferManagerBase::GetTargetSize public 2016-11-28 20:14:59 +10:00
GeometryShaderGen.cpp DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
GeometryShaderGen.h VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
GeometryShaderManager.cpp ShaderManagers: Use aggregate initialization for some variables. 2016-12-10 17:33:51 -05:00
GeometryShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
HiresTextures.cpp DiscIO/SConfig: Rename GetUniqueID to GetGameID 2016-10-29 15:24:02 +02:00
HiresTextures.h
ImageWrite.cpp ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
ImageWrite.h ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp LightingShader: Drop xfmem usage. 2016-10-04 10:13:46 +02:00
LightingShaderGen.h LightingShader: Drop xfmem usage. 2016-10-04 10:13:46 +02:00
LookUpTables.h
MainBase.cpp TextureCacheBase: Eliminate static state 2016-12-09 16:50:37 -05:00
NativeVertexFormat.h
OnScreenDisplay.cpp Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd" 2016-10-15 12:44:37 +02:00
OnScreenDisplay.h Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd" 2016-10-15 12:44:37 +02:00
OpcodeDecoding.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
OpcodeDecoding.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
PixelEngine.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
PixelShaderGen.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PixelShaderGen.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PixelShaderManager.cpp ShaderManagers: Use aggregate initialization for some variables. 2016-12-10 17:33:51 -05:00
PixelShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp FifoPlayer: Save/restore texture memory state for fifo logs 2017-01-03 21:16:05 +10:00
RenderBase.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
RenderState.cpp VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
RenderState.h VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
SamplerCommon.h
sfont.inc
ShaderGenCommon.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
Statistics.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
Statistics.h
TextureCacheBase.cpp TextureCache: Add a dirty bit for partial updates on overlapping EFB copies. 2016-12-27 17:26:04 +01:00
TextureCacheBase.h TextureCache: Add a dirty bit for partial updates on overlapping EFB copies. 2016-12-27 17:26:04 +01:00
TextureConversionShader.cpp VideoCommon: Add APIType entry for Vulkan 2016-10-01 01:09:11 +10:00
TextureConversionShader.h VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
TextureDecoder.h
TextureDecoder_Common.cpp VideoCommon: Use avg(color1, color2) for color3 in CMPR textures 2016-12-19 20:17:44 +10:00
TextureDecoder_Generic.cpp VideoCommon: Use avg(color1, color2) for color3 in CMPR textures 2016-12-19 20:17:44 +10:00
TextureDecoder_x64.cpp VideoCommon: Use avg(color1, color2) for color3 in CMPR textures 2016-12-19 20:17:44 +10:00
VertexLoader.cpp VertexLoaderJit: Fix out-of-bounds access for zfreeze. 2016-09-17 16:47:12 +02:00
VertexLoader.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoaderARM64.cpp Merge pull request #4210 from degasus/arm 2016-09-27 18:45:14 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
VertexLoaderManager.h Remove Frameskip 2016-10-08 11:49:51 -05:00
VertexLoaderUtils.h
VertexLoaderX64.cpp VertexLoaderX64: Avoid unchecked pointer cast. 2016-12-04 13:09:16 +01:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexManagerBase.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexShaderGen.cpp Update comments 2016-12-27 21:32:52 +01:00
VertexShaderGen.h VideoCommon: Don't process the depth range in the vertex shader if it's not oversized. 2016-12-27 14:31:17 +01:00
VertexShaderManager.cpp ShaderManagers: Use aggregate initialization for some variables. 2016-12-10 17:33:51 -05:00
VertexShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
VideoBackendBase.cpp Don't build Vulkan video backend on macOS 2016-10-06 16:53:55 -07:00
VideoBackendBase.h AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
VideoCommon.h VideoCommon: Add APIType entry for Vulkan 2016-10-01 01:09:11 +10:00
VideoCommon.vcxproj VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
VideoCommon.vcxproj.filters VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
VideoConfig.cpp VideoConfig: Add option for full-resolution frame dumping 2016-11-28 20:14:59 +10:00
VideoConfig.h VideoConfig: Add option for full-resolution frame dumping 2016-11-28 20:14:59 +10:00
VideoState.cpp VertexManagerBase: Get rid of static behavior 2016-08-21 23:30:38 -04:00
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp
XFMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
XFStructs.cpp Reorganise a ton of logs level 2016-10-01 15:50:28 -04:00
XFStructs.h