dolphin/Source/Core/VideoBackends
Jules Blok 40920b3823 OGL: Don't use texture arrays for MSAA.
This solves a performance regression on AMD cards.
We don't currently support stereoscopy for MSAA anyway.
2014-12-03 01:39:43 +01:00
..
D3D Merge pull request #1439 from Armada651/ogl-stereo-3d 2014-11-28 11:45:38 -06:00
OGL OGL: Don't use texture arrays for MSAA. 2014-12-03 01:39:43 +01:00
Software More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00